ise spise — CS2 Stats

76561198379333549[U:1:419067821]

1,693Tracked matches53%Win rate2020Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating22,740Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#6559 of 25046 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGise spiseFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,740 · Pink bandcsdb.gg/stats

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Performance scores

Aim66
Positioning50
Utility40

0–100 skill scores via Leetify.

Recent form

COLD48502Last 10048%Win rateLWLLLLTLLW

Last 10 vs previous 10: -50pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression5.8
Utility4.0
Positioning5.0
Opening Duels2.6
Clutch4.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.0
Utility4.0
Mechanics6.2
Opening Duels2.6
Win Impact6.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time616ms−21ms
first ⅓ avg 637ms → last ⅓ avg 616ms
Headshot accuracy28.1%+0.4%
first ⅓ avg 27.7% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–6
131Biggest win — ancient
7Longest win streak
117In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 67% over 21overpassWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientA22121055%0.00
mirageS2114767%0.02
nukeB1910953%0.00
infernoB136746%-0.01
overpassD102820%0.01
anubisC83538%-0.00
dust23030%0.02
cache21150%-0.02
vertigo1010%-0.03
office1010%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

222Matches
60%Win rate
1.11Avg K/D
79.0ADR
58%Headshot %

Clutches & streaks

43%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4659%1.1316.5
Inferno3060%1.0014.9
Ancient2467%0.9814.6
Nuke2467%1.0015.5
Anubis1346%1.2117.9
Vertigo1258%0.9916.5
Dust21090%0.9514.2
Cache729%1.0017.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.8%Headshot accuracy
29.9%Accuracy (enemy spotted)
36.9%Spray accuracy
77.8%Counter-strafing
11.0°Preaim
618msReaction time
29.8%T opening success
50.9%CT opening success
0.42Enemies flashed / flash
4.5%Flash assists
7.61HE damage / grenade
4.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4172 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.834% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.0336%25 Aug
mirage13–8-0.0128%23 Aug
ancient5–13-0.0629%19 Aug
dust210–130.0625%19 Aug
inferno3–13-0.1322%17 Aug
ancient11–13-0.0622%17 Aug
nuke8–8-0.0229%13 Aug
vertigo11–13-0.0317%8 Aug
nuke0–13-0.11100%4 Aug
nuke19–16-0.0316%2 Aug
mirage13–40.0728%1 Aug
nuke13–6-0.0227%1 Aug
ancient13–60.0330%1 Aug
mirage13–90.0541%31 Jul
ancient11–13-0.0017%28 Jul
mirage10–13-0.0317%25 Jul
ancient5–13-0.1028%22 Jul
cache13–11-0.0635%22 Jul
ancient13–10-0.0123%22 Jul
ancient13–10.0138%20 Jul
mirage9–6-0.0118%20 Jul
mirage13–9-0.0134%18 Jul
mirage16–140.0031%18 Jul
inferno13–30.0222%18 Jul
cache6–130.0230%17 Jul
nuke13–50.0039%17 Jul
inferno13–11-0.0524%17 Jul
ancient6–13-0.0317%15 Jul
mirage4–130.0319%15 Jul
mirage13–10-0.0117%14 Jul
mirage9–13-0.0211%6 Jul
overpass7–130.0129%6 Jul
ancient13–20.1226%6 Jul
nuke7–130.0128%6 Jul
ancient13–100.0725%5 Jul
mirage8–13-0.0330%5 Jul
inferno10–13-0.0225%2 Jul
mirage13–30.0625%2 Jul
inferno13–5-0.0425%2 Jul
ancient3–13-0.0223%1 Jul
inferno13–9-0.0318%1 Jul
mirage13–90.0327%1 Jul
ancient13–16-0.0317%1 Jul
nuke16–140.0128%1 Jul
overpass8–13-0.0223%30 Jun
anubis14–16-0.0923%30 Jun
anubis9–13-0.0124%28 Jun
ancient9–130.0730%28 Jun
nuke13–40.0252%28 Jun
overpass8–80.0925%24 Jun
dust29–130.0314%24 Jun
overpass13–90.0427%24 Jun
nuke13–6-0.0325%24 Jun
anubis7–130.0332%22 Jun
overpass11–130.0324%22 Jun
mirage9–13-0.0328%22 Jun
nuke10–130.0534%22 Jun
ancient13–8-0.0128%22 Jun
inferno9–13-0.0430%21 Jun
mirage16–140.0630%21 Jun
nuke7–130.0432%21 Jun
nuke13–90.0136%21 Jun
ancient16–14-0.0513%21 Jun
mirage5–13-0.0522%20 Jun
mirage13–4-0.0424%19 Jun
mirage13–110.0037%19 Jun
nuke13–50.0020%19 Jun
inferno11–130.0734%15 Jun
mirage13–60.1436%15 Jun
anubis7–11-0.0115%15 Jun
office10–130.0230%13 Jun
nuke6–130.0425%13 Jun
nuke9–130.0224%11 Jun
ancient5–13-0.0322%11 Jun
dust26–13-0.0321%11 Jun
overpass10–130.0221%11 Jun
overpass3–13-0.1013%9 Jun
anubis13–11-0.0122%9 Jun
mirage13–100.1028%9 Jun
ancient13–110.0335%9 Jun
nuke13–100.0635%9 Jun
anubis13–6-0.0127%9 Jun
inferno9–130.0227%9 Jun
inferno9–13-0.0332%8 Jun
nuke4–130.0024%7 Jun
ancient13–9-0.0329%7 Jun
inferno9–50.0935%7 Jun
ancient13–100.0247%7 Jun
anubis13–80.1028%7 Jun
inferno4–13-0.0310%6 Jun
overpass13–8-0.0135%6 Jun
overpass8–130.0425%5 Jun
inferno13–110.0934%5 Jun
ancient13–50.0726%5 Jun
nuke6–130.0129%5 Jun
ancient13–70.0628%5 Jun
nuke13–11-0.0441%4 Jun
anubis11–13-0.0121%3 Jun
ancient7–13-0.0341%3 Jun
overpass10–13-0.0016%3 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →