Blushue

Blushue — CS2 Stats

NL76561198371986222[U:1:411720494]Steam profile ↗✓ No bans

1,235Tracked matches23%Win rate2020Tracked since
CSDB Rating3.8 LearningClutch Specialist
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 31 Mar 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 22,002 +2,550 1 Apr19 Feb · 21 days played
17,51724,171peak 24,1711 Apr19 Feb
24,171Peak Premier in tracked matches
49Days played since 2025-03-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGBlushueFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim54
Positioning34
Utility22

0–100 skill scores via Leetify.

Recent form

COLD41572Last 10041%Win rateWLTLLLLLLL

Last 10 vs previous 10: −10pp win rate · −0.05 avg rating · −9.4pp headshot accuracy · −62ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 26%
  • Avg reaction 719ms

Last 10

  • 181 · 10% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 17%
  • Avg reaction 704ms

Last 20

  • 3161 · 15% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 22%
  • Avg reaction 735ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.6 against its own average).

Aim5.4
Utility2.2
Positioning3.4
Opening Duels0.0
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 712ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning3.4
Utility2.2
Mechanics7.7
Opening Duels0.2
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.04
first ⅓ avg -0.01 → last ⅓ avg -0.05
Reaction time721ms+49ms
first ⅓ avg 672ms → last ⅓ avg 721ms
Headshot accuracy23.3%+0.0%
first ⅓ avg 23.2% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · overpass, 21 Nov
67%Best headshot accuracy · 13–5 · mirage, 9 Jul
469msFastest reaction time · 3–13 · anubis, 29 May
13–1Biggest win · anubis, 24 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
109In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 64% over 14nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B25131252%-0.01
mirageA149564%-0.01
ancientD124833%-0.04
trainC104640%-0.05
anubisD93633%-0.01
infernoC83538%-0.04
nukeD51420%-0.01
overpassA53260%0.03
cache41325%-0.04
warden2020%-0.12
alpine2020%-0.13
poseidon1010%0.08
italy1010%-0.13
stronghold1010%-0.08
dogtown1010%-0.20

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,880Matches
50%Win rate
0.98Avg K/D
77.3ADR
45%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage5843%1.0615.2
Dust23847%1.1816.7
Ancient3540%1.1418.4
Anubis2955%1.0416.0
Inferno1553%1.1415.3
Nuke922%0.9913.9
Vertigo617%0.8312.2
Train560%1.0317.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
28.8%Accuracy (enemy spotted)
28.4%Spray accuracy
84.7%Counter-strafing
9.5°Preaim
712msReaction time
24.1%T opening success
31.5%CT opening success
0.38Enemies flashed / flash
0.7%Flash assists
6.34HE damage / grenade
2.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.3785ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3767 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.0621% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–3-0.0629%9 Jul
cache3–13-0.0833%9 Jul
poseidon8–80.0846%5 May
warden3–13-0.1220%27 Feb
warden9–13-0.120%27 Feb
italy10–13-0.1320%25 Feb
stronghold9–13-0.080%25 Feb
train2–13-0.1220%25 Feb
train6–13-0.130%25 Feb
alpine7–13-0.130%25 Feb
alpine4–13-0.120%25 Feb
ancient2–13-0.0724%19 Feb
dust213–5-0.0531%11 Feb
nuke2–6-0.0338%11 Feb
inferno0–9-0.0412%8 Feb
anubis9–13-0.0437%8 Feb
dust212–16-0.0334%8 Feb
ancient16–12-0.0118%7 Feb
ancient11–13-0.0332%7 Feb
dust210–130.0038%5 Feb
dust213–110.0138%5 Feb
mirage16–140.0325%4 Feb
anubis6–130.0230%4 Feb
ancient13–16-0.0425%2 Feb
inferno13–8-0.0320%2 Feb
inferno10–13-0.0525%2 Feb
overpass5–130.0333%2 Feb
dust213–110.0228%2 Feb
dust29–13-0.0426%1 Feb
nuke6–13-0.0512%30 Jan
dust211–13-0.0330%30 Jan
dust213–7-0.0328%24 Jan
mirage13–6-0.0418%24 Jan
ancient13–11-0.0334%24 Jan
anubis13–1-0.0140%24 Jan
dust213–6-0.0130%24 Jan
mirage11–13-0.0433%14 Jan
mirage6–13-0.097%14 Jan
inferno5–13-0.0629%16 Dec
dust26–13-0.0425%16 Dec
ancient13–100.0022%26 Nov
train13–11-0.0418%21 Nov
overpass13–30.1216%21 Nov
dust210–130.0117%18 Nov
dust213–5-0.0321%18 Nov
mirage4–20.0127%18 Nov
mirage13–50.0123%18 Nov
nuke9–130.0524%7 Nov
train13–70.0121%7 Nov
dust213–90.0719%7 Nov
dust213–9-0.0318%23 Jul
overpass13–8-0.0329%23 Jul
overpass13–90.0428%18 Jul
dust29–13-0.0239%18 Jul
dust210–13-0.0429%16 Jul
overpass3–13-0.0119%16 Jul
anubis14–160.0129%9 Jul
mirage13–5-0.0167%9 Jul
train11–13-0.0123%5 Jul
mirage13–20.0229%1 Jul
dust213–80.0437%23 Jun
dust216–14-0.0251%13 Jun
train3–13-0.080%30 May
ancient6–13-0.110%29 May
anubis3–13-0.090%29 May
dogtown6–9-0.200%29 May
inferno6–9-0.168%29 May
nuke13–4-0.0224%26 May
nuke11–13-0.0323%26 May
dust213–70.1222%21 May
anubis13–110.0320%12 May
train11–13-0.0215%10 May
dust213–9-0.0212%9 May
inferno15–15-0.0331%9 May
train13–90.0526%9 May
mirage2–13-0.0126%3 May
dust213–10-0.0111%2 May
mirage5–13-0.0117%29 Apr
mirage13–40.0727%29 Apr
ancient16–13-0.0321%28 Apr
mirage13–110.0029%17 Apr
dust211–13-0.0120%17 Apr
dust25–13-0.0413%17 Apr
dust29–13-0.0616%13 Apr
ancient12–16-0.0530%12 Apr
ancient4–13-0.0721%8 Apr
ancient6–130.0122%7 Apr
train13–9-0.0222%7 Apr
dust212–160.0329%7 Apr
inferno13–11-0.0119%6 Apr
mirage13–6-0.0042%5 Apr
mirage5–13-0.0448%2 Apr
ancient4–13-0.0623%2 Apr
cache11–130.0220%1 Apr
anubis3–13-0.0534%1 Apr
train7–13-0.1011%1 Apr
anubis12–160.0325%1 Apr
anubis13–8-0.0218%31 Mar
inferno13–90.0629%31 Mar
cache10–13-0.0323%31 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →