/roll

/roll — CS2 Stats

US76561198359416073[U:1:399150345]Steam profile ↗✓ No bans

766Tracked matches52%Win rate2020Tracked since
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating15,124Purple band · top ~27.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Jun 2026 (128 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,124 -333 1 Jun – 11 Jun · 4 days played
15,00815,457peak 15,4571 Jun11 Jun
15,753Peak Premier in tracked matches
39Days played since 2026-05-10

Premier CS Rating

  • 333 below peak (15,457)
  • Next: Pink band at 20,000 — 4,876 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG/rollFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,124 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning54
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY57–37–6Last 10057%Win rateWLWWWWLWLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −0.2pp headshot accuracy · +24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 559ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 630ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.5 against its own average).

Aim6.5
Utility3.8
Positioning5.4
Opening Duels3.0
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.4
Utility3.8
Mechanics5.3
Opening Duels3.3
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time621ms−17ms
first ⅓ avg 639ms → last ⅓ avg 621ms
Headshot accuracy26.3%−0.1%
first ⅓ avg 26.4% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 12–12 · nuke, 14 May →
61%Best headshot accuracy · 13–6 · dust2, 26 May →
438msFastest reaction time · 4–13 · inferno, 28 Jun →
13–1Biggest win · vertigo, 3 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 80% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2S2013–765%-0.01
mirageB2010–1050%-0.01
cacheA1811–761%-0.01
infernoB126–650%-0.01
nukeB115–645%0.01
vertigoS54–180%0.03
ancientD51–420%0.01
anubis—32–167%-0.00
office—33–0100%0.01
overpass—21–150%0.01
train—11–0100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
29%Win rate
0.68Avg K/D
63.0ADR
38%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%1.0311.5
Mirage250%1.0617.0
Nuke10%0.253.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
30.8%Accuracy (enemy spotted)
33.3%Spray accuracy
73.7%Counter-strafing
9.9°Preaim
612msReaction time
48.2%T opening success
38.5%CT opening success
0.46Enemies flashed / flash
4.2%Flash assists
6.45HE damage / grenade
6.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4615 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.5222% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0113%15 Oct →
dust23–130.0521%15 Oct →
anubis13–110.0133%1 Oct →
vertigo13–40.0632%24 Sept →
nuke13–90.0220%14 Sept →
mirage13–20.0410%14 Sept →
cache2–13-0.1117%12 Jul →
office13–100.0532%9 Jul →
cache7–130.0331%28 Jun →
inferno4–13-0.0124%28 Jun →
cache8–130.0522%24 Jun →
train13–3-0.0121%22 Jun →
nuke13–100.0926%22 Jun →
vertigo6–13-0.0131%19 Jun →
mirage0–13-0.1121%19 Jun →
cache8–13-0.0624%19 Jun →
dust213–100.0226%16 Jun →
anubis13–9-0.0227%11 Jun →
ancient4–13-0.0318%11 Jun →
cache13–11-0.0818%10 Jun →
vertigo13–70.0633%9 Jun →
vertigo13–5-0.0131%9 Jun →
office13–6-0.0439%7 Jun →
nuke6–10-0.0547%5 Jun →
inferno10–13-0.0237%5 Jun →
cache12–120.0029%5 Jun →
vertigo13–10.0326%3 Jun →
mirage8–13-0.0126%3 Jun →
overpass12–160.0128%2 Jun →
nuke7–13-0.0521%1 Jun →
dust23–130.0428%1 Jun →
mirage13–20.0032%1 Jun →
mirage10–13-0.0124%1 Jun →
nuke2–20.0610%1 Jun →
inferno13–11-0.0031%1 Jun →
cache8–13-0.0720%31 May →
mirage13–10-0.0721%31 May →
ancient8–13-0.0119%31 May →
cache13–100.0326%30 May →
mirage8–13-0.0321%29 May →
mirage13–110.0414%27 May →
mirage13–5-0.0021%27 May →
mirage7–13-0.0316%27 May →
mirage11–13-0.0420%27 May →
dust24–13-0.0715%27 May →
dust22–13-0.0226%26 May →
nuke13–9-0.0333%26 May →
inferno2–0-0.110%26 May →
mirage13–90.0427%26 May →
mirage7–1-0.0913%26 May →
dust213–60.0261%26 May →
cache13–70.0243%24 May →
inferno12–120.0315%23 May →
mirage13–5-0.0050%22 May →
inferno5–13-0.0933%22 May →
dust213–10-0.0136%22 May →
inferno13–30.0630%22 May →
nuke11–130.0422%22 May →
dust213–100.0321%21 May →
mirage9–13-0.0333%21 May →
nuke13–100.0120%21 May →
inferno13–10-0.0132%20 May →
ancient13–110.0329%20 May →
dust213–50.0117%19 May →
anubis8–13-0.0131%19 May →
dust212–120.0029%19 May →
dust213–4-0.0315%18 May →
dust211–13-0.0229%18 May →
inferno12–12-0.0623%17 May →
inferno13–6-0.0612%17 May →
mirage8–130.0519%16 May →
nuke13–60.0530%16 May →
mirage7–13-0.0132%16 May →
dust25–13-0.0931%16 May →
mirage2–13-0.0435%16 May →
inferno13–20.0520%16 May →
cache13–20.0145%16 May →
cache13–4-0.0323%15 May →
ancient5–130.0210%15 May →
overpass13–50.0118%14 May →
dust213–4-0.0120%14 May →
nuke12–120.0919%14 May →
mirage13–6-0.0134%13 May →
dust213–6-0.0531%13 May →
ancient15–150.0223%13 May →
office13–70.0340%13 May →
cache13–3-0.0013%13 May →
cache10–13-0.0123%12 May →
dust213–7-0.0021%12 May →
dust213–10-0.0232%12 May →
cache13–6-0.0225%11 May →
dust213–90.0030%10 May →
cache13–10-0.0416%10 May →
mirage13–90.0229%10 May →
cache13–60.0138%10 May →
nuke9–13-0.0743%10 May →
inferno9–130.0425%10 May →
dust213–7-0.0623%10 May →
cache13–9-0.0027%10 May →
cache13–20.0632%10 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.