kay225

kay225 — CS2 Stats

US76561198356647802[U:1:396382074]Steam profile ↗✓ No bans

272Tracked matches36%Win rate2021Tracked since
CSDB Rating2.3 LearningClutch Specialist
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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CSDB.GGkay225FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim25
Positioning18
Utility24

0–100 skill scores via Leetify.

Recent form

COLD375211Last 10037%Win rateWLLWLLTWLL

Last 10 vs previous 10: +10pp win rate · +0.07 avg rating · −5.7pp headshot accuracy · +95ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 15%
  • Avg reaction 797ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 11%
  • Avg reaction 786ms

Last 20

  • 5123 · 25% win rate
  • Avg rating -0.11
  • Avg headshot accuracy 14%
  • Avg reaction 739ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2 against its own average).

Aim2.5
Utility2.4
Positioning1.8
Opening Duels0.0
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 762ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning1.8
Utility2.4
Mechanics5.7
Opening Duels0.0
Win Impact0.2

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.09−0.01
first ⅓ avg -0.09 → last ⅓ avg -0.09
Reaction time751ms+16ms
first ⅓ avg 735ms → last ⅓ avg 751ms
Headshot accuracy12.6%+2.0%
first ⅓ avg 10.6% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–3 · mirage, 25 Feb
38%Best headshot accuracy · 9–7 · inferno, 15 Sept
383msFastest reaction time · 8–8 · inferno, 28 Mar
13–1Biggest win · mirage, 24 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
145In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 67% over 6mirageWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB178947%-0.11
mirageD1631319%-0.06
dust2B136746%-0.09
nukeD113827%-0.11
trainC83538%-0.07
ancientD72529%-0.08
vertigoS64267%-0.10
overpassB63350%-0.13
anubisB63350%-0.07
officeD51420%-0.07
poseidon2020%-0.22
jura21150%-0.09
cache1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

30Matches
27%Win rate
0.35Avg K/D
38.5ADR
36%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno911%0.407.1
Anubis633%0.345.7
Mirage50%0.295.8
Ancient475%0.365.0
Nuke250%0.265.0
Vertigo250%0.375.0
Dust210%0.478.0
Train10%0.183.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.8%Spray accuracy
75.7%Counter-strafing
12.0°Preaim
762msReaction time
13.2%T opening success
12.6%CT opening success
0.49Enemies flashed / flash
1.2%Flash assists
3.54HE damage / grenade
3.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.233% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 761.7867ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4901 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–5-0.0619%18 Jul
mirage9–13-0.0623%18 Jul
inferno7–13-0.0413%18 Jul
dust213–9-0.1014%18 Jul
inferno3–9-0.148%18 Jul
mirage11–13-0.089%14 Jul
cache12–12-0.062%16 Jun
inferno9–60.006%26 Apr
train0–8-0.1014%26 Apr
nuke4–9-0.150%11 Apr
poseidon0–9-0.2325%10 Apr
vertigo9–6-0.1527%28 Mar
poseidon7–9-0.2225%28 Mar
overpass4–9-0.237%28 Mar
nuke8–8-0.0710%28 Mar
inferno8–8-0.1520%28 Mar
inferno3–9-0.1316%28 Mar
anubis8–13-0.0716%12 Mar
anubis13–6-0.072%12 Mar
inferno2–13-0.1118%12 Mar
dust25–13-0.095%11 Mar
inferno4–13-0.0814%2 Mar
anubis8–13-0.0514%25 Feb
mirage13–30.0516%25 Feb
inferno13–11-0.070%25 Feb
vertigo13–11-0.038%25 Feb
nuke6–13-0.0711%25 Feb
nuke3–9-0.147%25 Jan
mirage7–13-0.0413%18 Nov
ancient3–13-0.100%11 Nov
dust213–7-0.0110%11 Nov
mirage12–12-0.0625%11 Nov
overpass5–13-0.1120%11 Nov
mirage9–13-0.064%11 Nov
vertigo3–9-0.2611%14 Oct
nuke4–9-0.220%14 Oct
inferno9–4-0.115%14 Oct
ancient6–13-0.120%30 Sept
dust26–13-0.160%30 Sept
overpass13–11-0.1125%30 Sept
overpass13–6-0.0112%30 Sept
office11–13-0.105%16 Sept
inferno9–7-0.1538%15 Sept
inferno9–7-0.1015%26 Aug
nuke8–8-0.146%25 Aug
inferno5–9-0.1513%25 Aug
nuke4–9-0.1225%20 Aug
nuke9–7-0.0929%20 Aug
train8–13-0.0813%19 Aug
mirage13–11-0.0614%19 Aug
train13–6-0.0210%4 Aug
inferno9–7-0.126%30 Jul
overpass1–9-0.210%30 Jul
nuke9–7-0.038%30 Jul
jura13–6-0.0724%30 Jul
jura6–13-0.1215%30 Jul
dust212–12-0.0718%29 Jul
ancient13–8-0.0514%28 Jul
dust25–1-0.070%28 Jul
train13–10-0.093%28 Jul
mirage0–13-0.0711%23 Jul
dust29–13-0.086%9 Jul
mirage7–13-0.1021%9 Jul
inferno5–13-0.1317%7 Jul
vertigo8–8-0.0627%7 Jul
train10–13-0.098%6 Jul
dust213–2-0.0818%6 Jul
ancient4–13-0.075%6 Jul
anubis13–11-0.0512%25 Jun
anubis12–12-0.1211%25 Jun
mirage13–1-0.0115%24 Jun
overpass13–9-0.127%24 Jun
ancient9–13-0.1012%24 Jun
vertigo13–8-0.108%24 Jun
inferno13–11-0.0917%24 Jun
nuke12–12-0.095%22 May
dust27–13-0.1316%22 May
train7–13-0.0717%14 May
mirage12–12-0.0714%14 May
mirage2–13-0.096%7 May
office12–12-0.0612%30 Apr
office1–13-0.076%30 Apr
office13–10-0.055%30 Apr
office2–13-0.085%30 Apr
ancient4–13-0.0824%29 Apr
dust213–5-0.1212%23 Apr
inferno1–9-0.3322%22 Apr
mirage2–13-0.100%22 Apr
dust210–13-0.080%20 Apr
nuke13–4-0.0625%17 Apr
anubis13–11-0.088%17 Apr
dust29–13-0.145%17 Apr
mirage11–13-0.088%15 Apr
train11–13-0.056%12 Apr
mirage9–13-0.1012%7 Apr
train13–7-0.0411%5 Apr
vertigo9–1-0.0110%5 Apr
dust213–11-0.0726%3 Apr
inferno13–11-0.0411%1 Apr
mirage7–13-0.090%1 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →