hyb1scus

hyb1scus — CS2 Stats

MY76561198353028789[U:1:392763061]Steam profile ↗✓ No bans

1,859Tracked matches67%Win rate2020Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating26,874Top 5% of 215,558 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#7500 of 261675 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,859 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,874 +3,257 28 Oct – 16 Oct · 20 days played
23,38326,874peak 26,87428 Oct16 Oct
26,912Peak Premier in tracked matches
35Days played since 2025-10-25

Premier CS Rating

  • At peak — 26,874
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 3,126 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-13
  • Pink band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGhyb1scusFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,874 · Red bandcsdb.gg/stats

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Performance scores

Aim45
Positioning52
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY63–28–9Last 10063%Win rateWWTLLWWWTW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +0.0pp headshot accuracy · −9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 589ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 606ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim4.5
Utility6.8
Positioning5.2
Opening Duels3.1
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.2
Utility6.8
Mechanics4.2
Opening Duels2.4
Win Impact10.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time614ms+10ms
first ⅓ avg 605ms → last ⅓ avg 614ms
Headshot accuracy17.2%+2.1%
first ⅓ avg 15.1% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–2 · inferno, 30 Dec →
31%Best headshot accuracy · 13–1 · nuke, 22 Nov →
422msFastest reaction time · 8–8 · inferno, 10 Dec →
13–1Biggest win · mirage, 9 Jan →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
8–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 100% over 6ancientWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
ancientC197–1237%0.00
infernoC198–1142%0.02
mirageS1713–476%0.03
nukeS1210–283%0.00
dust2S128–467%0.01
vertigoS66–0100%0.01
anubisS54–180%0.05
trainS55–0100%0.05
overpass—41–325%-0.00
golden—11–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

884Matches
52%Win rate
0.98Avg K/D
75.2ADR
38%Headshot %

Clutches & streaks

47%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage14453%1.0415.7
Anubis8449%0.9515.8
Ancient7951%0.8914.6
Inferno4252%0.9714.4
Vertigo2962%1.0414.9
Dust22241%0.7812.8
Nuke1258%1.1116.2
Train333%1.1916.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
31.7%Accuracy (enemy spotted)
34.7%Spray accuracy
68.9%Counter-strafing
11.6°Preaim
611msReaction time
29.7%T opening success
49.3%CT opening success
0.66Enemies flashed / flash
6.8%Flash assists
6.75HE damage / grenade
18.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.6779% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–100.0423%17 Feb →
nuke13–2-0.0621%17 Feb →
dust212–12-0.0115%17 Feb →
anubis9–130.0117%8 Feb →
ancient4–130.0413%8 Feb →
anubis13–80.0814%8 Feb →
mirage13–90.0315%7 Feb →
anubis13–110.0720%7 Feb →
overpass12–12-0.0713%7 Feb →
dust213–7-0.0217%6 Feb →
ancient12–120.0817%31 Jan →
ancient13–11-0.0717%16 Jan →
dust28–130.0112%16 Jan →
mirage13–100.0416%16 Jan →
dust27–10.0726%16 Jan →
dust213–110.0131%15 Jan →
ancient13–80.0617%10 Jan →
dust26–13-0.0116%10 Jan →
ancient9–13-0.0614%10 Jan →
ancient7–13-0.043%9 Jan →
dust213–10-0.0311%9 Jan →
dust213–90.0124%9 Jan →
nuke13–9-0.0523%9 Jan →
mirage13–10.0912%9 Jan →
mirage7–130.0613%9 Jan →
dust216–140.0119%9 Jan →
ancient7–13-0.0112%9 Jan →
inferno8–13-0.0614%9 Jan →
mirage13–90.0214%6 Jan →
mirage13–11-0.0320%6 Jan →
mirage13–60.0822%5 Jan →
mirage13–80.0816%5 Jan →
ancient8–130.0428%5 Jan →
nuke9–13-0.0516%5 Jan →
dust213–90.0312%5 Jan →
inferno9–00.0917%2 Jan →
mirage13–70.0317%30 Dec →
dust24–130.0323%30 Dec →
inferno8–80.0222%30 Dec →
inferno9–40.0917%30 Dec →
inferno9–20.1622%30 Dec →
train13–90.1118%30 Dec →
ancient9–130.0318%28 Dec →
ancient13–20.0713%28 Dec →
mirage15–150.0122%22 Dec →
ancient13–20.1519%20 Dec →
inferno13–70.0213%20 Dec →
vertigo13–9-0.0318%20 Dec →
mirage13–7-0.009%20 Dec →
anubis13–100.0221%20 Dec →
ancient13–40.019%20 Dec →
train13–5-0.0218%20 Dec →
mirage6–130.0116%20 Dec →
ancient11–13-0.0519%14 Dec →
inferno9–70.1010%10 Dec →
inferno8–80.0711%10 Dec →
ancient6–13-0.0213%7 Dec →
inferno15–15-0.0115%7 Dec →
inferno11–130.0324%7 Dec →
ancient13–60.0418%7 Dec →
dust213–8-0.0114%30 Nov →
nuke13–7-0.0118%30 Nov →
ancient13–80.0012%30 Nov →
anubis13–80.0521%29 Nov →
inferno13–10-0.0710%29 Nov →
overpass12–120.0522%26 Nov →
train13–80.0120%26 Nov →
mirage3–13-0.048%26 Nov →
inferno6–130.0213%25 Nov →
nuke13–5-0.0310%22 Nov →
golden13–50.0121%22 Nov →
nuke13–10.1031%22 Nov →
vertigo13–9-0.0223%21 Nov →
mirage13–50.0521%21 Nov →
mirage13–30.0417%19 Nov →
vertigo13–30.0218%19 Nov →
mirage13–2-0.024%19 Nov →
inferno11–130.0115%16 Nov →
train13–10.1217%16 Nov →
inferno13–20.0912%16 Nov →
vertigo13–40.0710%16 Nov →
nuke6–130.0111%16 Nov →
nuke13–5-0.008%10 Nov →
nuke13–100.1121%8 Nov →
inferno8–130.0325%8 Nov →
inferno13–110.0220%7 Nov →
inferno8–8-0.0813%2 Nov →
inferno4–9-0.2116%2 Nov →
overpass13–20.0314%1 Nov →
train13–30.0311%1 Nov →
nuke13–5-0.0115%1 Nov →
ancient9–13-0.0910%1 Nov →
nuke13–80.0419%1 Nov →
vertigo13–70.0311%30 Oct →
overpass6–13-0.0111%30 Oct →
ancient9–13-0.0515%30 Oct →
ancient5–13-0.0711%30 Oct →
nuke13–9-0.0116%28 Oct →
inferno9–13-0.0017%28 Oct →
vertigo13–110.0015%25 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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