Mynxie

Mynxie — CS2 Stats

76561198352898112[U:1:392632384]Steam profile ↗✓ No bans

2,206Tracked matches32%Win rate2023Tracked since
CSDB Rating4.2 DevelopingPositional Player
FaceitLevel 6 · 1,327 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,327 → 1,327
+6Tracked matches · now 2,206
−4.0ppWin rate · 36.0% → 32.0%

Rating over time

1,327Highest Faceit ELO seen on CSDB
51Days played since 2026-02-26

Faceit ELO

  • At peak — 1,327
  • Next: Level 7 at 1,351 — 24 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-23
  • Level 5 first seen 2026-09-23

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMynxieFACEITLevel 6 · 1,327 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,327csdb.gg/stats

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Performance scores

Aim68
Positioning54
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY41–47–12Last 10041%Win rateLWLTWLWLTW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +4.4pp headshot accuracy · −44ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 549ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 546ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.8
Utility1.5
Positioning5.4
Opening Duels2.0
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.4
Utility1.5
Mechanics7.0
Opening Duels3.0
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time596ms+12ms
first ⅓ avg 584ms → last ⅓ avg 596ms
Headshot accuracy12.6%+1.5%
first ⅓ avg 11.1% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–4 · nuke, 16 Mar →
38%Best headshot accuracy · 4–6 · cache, 27 May →
422msFastest reaction time · 5–13 · mirage, 10 Oct →
13–0Biggest win · nuke, 10 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–9In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 55% over 29cacheWeakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
nukeA2916–1355%0.04
cacheD205–1525%0.02
mirageB136–746%0.02
anubisD124–833%0.01
vertigoC125–742%0.05
dust2B63–350%0.01
ancient—41–325%0.06
inferno—30–30%-0.01
eldorado—11–0100%0.10

Across the last 100 tracked matches.

Faceit stats

Combat

77Matches
53%Win rate
1.35Avg K/D
98.3ADR
32%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient2075%1.3618.4
Nuke1942%1.5921.5
Mirage1250%1.1719.4
Inferno1050%1.1216.6
Anubis743%1.1016.0
Dust2450%1.4316.8
Train250%1.6628.0
Vertigo10%1.1919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
40.7%Accuracy (enemy spotted)
46.9%Spray accuracy
81.4%Counter-strafing
12.8°Preaim
599msReaction time
46.0%T opening success
38.0%CT opening success
0.31Enemies flashed / flash
2.0%Flash assists
5.66HE damage / grenade
1.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8387° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3732% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3124 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0217%25 Oct →
eldorado9–10.1028%25 Oct →
anubis5–13-0.0925%24 Oct →
vertigo12–12-0.028%24 Oct →
cache13–20.0318%24 Oct →
mirage5–130.0310%10 Oct →
nuke13–11-0.0012%23 Sept →
cache4–130.0316%23 Sept →
cache12–120.0212%20 Sept →
vertigo9–00.0613%20 Sept →
inferno2–9-0.1711%20 Sept →
dust22–13-0.109%20 Sept →
cache9–130.047%25 Jun →
cache13–80.0922%17 Jun →
nuke13–11-0.053%6 Jun →
cache10–130.0211%3 Jun →
inferno8–80.1013%2 Jun →
cache13–110.1024%2 Jun →
nuke6–130.014%28 May →
cache9–13-0.029%28 May →
cache11–13-0.0413%27 May →
cache4–60.0138%27 May →
dust213–40.1012%27 May →
cache12–12-0.018%15 May →
dust213–60.086%13 May →
cache11–13-0.0110%13 May →
cache9–13-0.010%12 May →
nuke1–13-0.0318%12 May →
nuke12–120.025%12 May →
cache3–40.066%12 May →
nuke8–130.0511%11 May →
cache12–120.017%11 May →
cache13–60.1313%10 May →
nuke9–13-0.038%10 May →
cache12–12-0.053%9 May →
cache13–50.0719%9 May →
cache9–13-0.018%9 May →
cache2–13-0.079%30 Apr →
vertigo13–40.158%24 Apr →
anubis6–12-0.010%24 Apr →
mirage11–130.159%22 Apr →
nuke12–120.0111%22 Apr →
nuke12–12-0.029%21 Apr →
nuke13–50.030%21 Apr →
nuke13–60.0313%20 Apr →
anubis13–100.058%19 Apr →
vertigo11–130.0510%19 Apr →
vertigo5–13-0.0416%19 Apr →
nuke13–60.0512%16 Apr →
anubis13–70.1529%16 Apr →
ancient13–70.0815%16 Apr →
ancient4–13-0.038%15 Apr →
nuke13–110.018%15 Apr →
vertigo13–90.0720%15 Apr →
anubis13–70.0212%14 Apr →
nuke13–50.0713%14 Apr →
anubis12–12-0.058%5 Apr →
mirage13–90.0013%3 Apr →
anubis1–13-0.0911%1 Apr →
nuke5–130.0815%30 Mar →
nuke13–60.1314%30 Mar →
vertigo7–130.0212%30 Mar →
anubis10–13-0.0612%29 Mar →
vertigo11–130.032%29 Mar →
mirage7–13-0.032%26 Mar →
mirage6–130.0511%26 Mar →
nuke13–20.026%24 Mar →
anubis7–130.084%22 Mar →
mirage5–13-0.0120%21 Mar →
nuke13–90.0612%19 Mar →
vertigo8–130.1622%19 Mar →
nuke10–13-0.0212%18 Mar →
nuke13–30.107%18 Mar →
nuke13–40.263%16 Mar →
vertigo9–130.0215%16 Mar →
dust210–130.026%14 Mar →
nuke11–130.119%12 Mar →
ancient9–130.0810%12 Mar →
nuke13–00.095%10 Mar →
nuke1–2-0.040%9 Mar →
mirage5–13-0.044%9 Mar →
mirage13–60.0211%9 Mar →
vertigo13–90.099%8 Mar →
mirage13–7-0.028%8 Mar →
nuke1–8-0.0127%8 Mar →
inferno6–130.0316%8 Mar →
ancient12–120.1012%5 Mar →
vertigo13–40.0410%5 Mar →
mirage13–110.0110%5 Mar →
nuke13–7-0.016%4 Mar →
dust213–70.0916%4 Mar →
nuke13–60.1011%3 Mar →
anubis12–120.029%3 Mar →
anubis13–20.0810%3 Mar →
mirage13–80.0311%2 Mar →
anubis7–13-0.028%1 Mar →
mirage13–60.1012%1 Mar →
dust21–10-0.1625%1 Mar →
nuke6–13-0.0317%28 Feb →
nuke8–20.1910%26 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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