Chama

Chama — CS2 Stats

AU76561198351842051[U:1:391576323]Steam profile ↗✓ No bans

656Tracked matches48%Win rate2020Tracked since
1,976Hours in CS
CSDB Rating7.1 StrongPositional Player
Premier CS Rating15,608Purple band · top ~26% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,608 -4,694 31 Jul – 9 Oct · 35 days played
15,33820,302peak 20,30231 Jul9 Oct
20,516Peak Premier in tracked matches
36Days played since 2026-07-31

Premier CS Rating

  • 4,694 below peak (20,302)
  • +156 over 30 days · steady
  • Next: Pink band at 20,000 — 4,392 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate51.1%44.4%46.9%above
Shot accuracy18.0%11.9%13.0%above
Kill/death ratio0.951.031.080.13 short
Match win rate45.0%45.2%46.7%1.6% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChamaPREMIER15,608 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning69
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY41–55–4Last 10041%Win rateLLWLLWWLWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +2.7pp headshot accuracy · +23ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 512ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 486ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 474ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.3
Utility3.7
Positioning6.9
Opening Duels5.8
Clutch2.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.9
Utility3.7
Mechanics9.1
Opening Duels5.8
Win Impact4.4

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time519ms−69ms
first ⅓ avg 589ms → last ⅓ avg 519ms
Headshot accuracy18.9%−0.8%
first ⅓ avg 19.8% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · anubis, 15 Aug →
38%Best headshot accuracy · 7–1 · inferno, 8 Aug →
406msFastest reaction time · 4–13 · ancient, 15 Aug →
13–1Biggest win · cache, 12 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
6–12In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 55% over 11nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC198–1142%-0.00
ancientD164–1225%-0.01
infernoC156–940%0.01
dust2B158–753%0.01
cacheB147–750%0.01
anubisA116–555%0.02
nukeD102–820%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,813Lifetime kills
0.95K/D
1,963Matches
45.0%Match win rate
51.1%Headshot % · Top 25% of Purple band
18.0%Shot accuracy · Top 10% of Purple band
5,707MVPs
1,976Hours (in match)
2,338Bombs planted
423Bombs defused

Most-used weapons

Lifetime map wins

3,759dust2
3,236inferno
1,381nuke
948train
532vertigo
350cbble
59office
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

67Matches
54%Win rate
1.17Avg K/D
69.7ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage475%1.1217.3
Dust2333%0.9414.7
Cache1100%1.2211.0
Inferno10%0.448.0
Ancient10%0.7723.0
Nuke10%0.7710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
43.9%Accuracy (enemy spotted)
43.6%Spray accuracy
91.0%Counter-strafing
8.3°Preaim
568msReaction time
58.2%T opening success
48.5%CT opening success
0.63Enemies flashed / flash
6.3%Flash assists
5.53HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6157 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis4–130.0120%9 Oct →
ancient7–13-0.0123%9 Oct →
anubis13–80.0225%3 Oct →
ancient2–13-0.0410%3 Oct →
cache5–130.0312%25 Sept →
cache13–10.0227%12 Sept →
inferno13–70.000%10 Sept →
nuke4–13-0.0328%10 Sept →
dust213–100.0622%7 Sept →
ancient13–90.0421%6 Sept →
ancient5–13-0.0114%6 Sept →
inferno0–50.000%5 Sept →
ancient12–16-0.0710%5 Sept →
cache13–6-0.0230%4 Sept →
inferno11–13-0.0016%4 Sept →
mirage11–130.000%4 Sept →
cache13–8-0.0133%4 Sept →
anubis10–130.0216%3 Sept →
mirage13–10-0.0116%2 Sept →
dust216–130.0325%1 Sept →
dust213–4-0.0123%1 Sept →
mirage13–60.0628%1 Sept →
mirage11–13-0.0126%1 Sept →
inferno11–130.0719%31 Aug →
ancient13–100.0824%31 Aug →
dust210–13-0.0226%30 Aug →
mirage9–13-0.027%30 Aug →
anubis13–60.0115%30 Aug →
nuke15–150.1022%30 Aug →
dust213–90.0416%29 Aug →
mirage13–20.0936%28 Aug →
ancient13–16-0.0321%28 Aug →
anubis13–90.0214%25 Aug →
dust211–13-0.0325%23 Aug →
dust213–60.0417%23 Aug →
cache15–15-0.0529%22 Aug →
inferno13–70.0222%22 Aug →
mirage5–13-0.0115%22 Aug →
cache10–130.0221%22 Aug →
inferno9–13-0.0519%22 Aug →
inferno3–13-0.0219%21 Aug →
mirage3–13-0.0725%21 Aug →
anubis8–130.0119%20 Aug →
anubis13–90.0120%19 Aug →
dust213–20.0326%19 Aug →
cache0–7-0.0214%17 Aug →
cache11–13-0.0316%16 Aug →
inferno10–130.0520%16 Aug →
nuke13–8-0.0113%16 Aug →
ancient13–16-0.0513%15 Aug →
cache13–70.0626%15 Aug →
mirage13–100.0412%15 Aug →
cache13–80.068%15 Aug →
ancient4–13-0.0513%15 Aug →
nuke0–13-0.0222%15 Aug →
ancient7–130.0120%15 Aug →
anubis13–40.149%15 Aug →
mirage7–13-0.0618%14 Aug →
ancient13–110.0333%14 Aug →
nuke11–13-0.0320%14 Aug →
cache13–90.1024%14 Aug →
mirage16–14-0.018%13 Aug →
dust213–3-0.0322%13 Aug →
mirage13–11-0.0215%11 Aug →
ancient9–13-0.0312%9 Aug →
ancient11–13-0.018%9 Aug →
mirage5–13-0.0315%9 Aug →
mirage13–60.0720%8 Aug →
anubis13–10-0.0419%8 Aug →
nuke11–13-0.0321%8 Aug →
inferno10–13-0.0821%8 Aug →
anubis14–16-0.0119%8 Aug →
inferno13–70.0414%8 Aug →
inferno7–1-0.0238%8 Aug →
dust216–130.0324%8 Aug →
mirage15–150.0118%8 Aug →
dust214–16-0.0424%8 Aug →
ancient15–150.0214%7 Aug →
inferno13–110.0327%7 Aug →
mirage9–13-0.0436%7 Aug →
mirage5–13-0.0820%7 Aug →
cache13–10-0.0423%6 Aug →
nuke5–13-0.0520%6 Aug →
cache5–13-0.0019%5 Aug →
inferno9–130.0122%5 Aug →
inferno13–80.0321%5 Aug →
nuke4–13-0.069%5 Aug →
nuke13–40.0531%2 Aug →
ancient7–13-0.0024%2 Aug →
dust210–130.0522%1 Aug →
nuke6–13-0.0516%1 Aug →
dust211–130.0616%1 Aug →
inferno5–130.0313%1 Aug →
cache10–130.0710%1 Aug →
anubis7–130.0114%1 Aug →
dust25–13-0.0313%1 Aug →
mirage0–13-0.070%31 Jul →
dust25–13-0.0313%31 Jul →
ancient13–11-0.0326%31 Jul →
mirage13–110.1026%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.