-Brnx

-Brnx — CS2 Stats

BR76561198349901175[U:1:389635447]Steam profile ↗✓ No bans

3,591Tracked matches43%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
FaceitLevel 10 · 2,677 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,591 tracked matches. Play, then come back: the next observation lands here.

Rating over time

2,677Highest Faceit ELO seen on CSDB
42Days played since 2026-06-23

Faceit ELO

  • At peak — 2,677
  • Next: 3,000 ELO at 3,000 — 323 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-10
  • Level 10 first seen 2026-09-10

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG-BrnxFACEITLevel 10 · 2,677 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,677csdb.gg/stats

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Performance scores

Aim87
Positioning69
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY49–51Last 10049%Win rateWLWLLWLWLL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +5.8pp headshot accuracy · +16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 500ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 26%
  • Avg reaction 533ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.7
Utility6.6
Positioning6.9
Opening Duels5.8
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.9
Utility6.6
Mechanics6.8
Opening Duels4.6
Win Impact2.8

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time534ms−18ms
first ⅓ avg 552ms → last ⅓ avg 534ms
Headshot accuracy22.7%+0.2%
first ⅓ avg 22.5% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–10 · inferno, 30 Jun →
35%Best headshot accuracy · 9–13 · inferno, 22 Aug →
391msFastest reaction time · 13–16 · ancient, 8 Sept →
13–1Biggest win · inferno, 26 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–11In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 62% over 26ancientWeakest map · 41% over 34
MapGradePlayedRecordWin rateAvg rating
ancientC3414–2041%0.02
infernoA2616–1062%0.05
anubisA2112–957%0.03
nukeB63–350%0.01
cache—43–175%0.02
overpass—41–325%0.00
vertigo—20–20%0.04
dust2—20–20%-0.04
mirage—10–10%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 34). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,128Matches
51%Win rate
1.24Avg K/D
90.5ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient57353%1.3119.3
Inferno54552%1.2617.9
Anubis53455%1.2819.0
Vertigo19757%1.3318.6
Overpass19543%1.1918.9
Nuke11429%1.2218.5
Mirage9437%1.1817.9
Dust24030%1.1417.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
39.1%Accuracy (enemy spotted)
39.7%Spray accuracy
80.5%Counter-strafing
9.3°Preaim
523msReaction time
36.6%T opening success
59.8%CT opening success
0.48Enemies flashed / flash
5.6%Flash assists
10.56HE damage / grenade
11.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4846 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6176% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–70.0824%9 Sept →
vertigo8–130.0524%9 Sept →
ancient16–140.0022%8 Sept →
ancient13–160.0026%8 Sept →
inferno11–130.1029%5 Sept →
inferno13–50.1435%5 Sept →
anubis10–130.0929%5 Sept →
inferno13–110.0422%3 Sept →
ancient10–130.0729%2 Sept →
inferno3–130.0219%30 Aug →
cache13–4-0.035%30 Aug →
anubis5–13-0.059%30 Aug →
inferno13–40.1835%30 Aug →
nuke13–70.0023%30 Aug →
inferno11–130.0122%29 Aug →
ancient13–100.0427%29 Aug →
inferno16–140.0415%29 Aug →
ancient6–130.0628%29 Aug →
anubis10–130.0720%28 Aug →
ancient9–130.0117%28 Aug →
cache13–100.0927%28 Aug →
ancient11–13-0.0128%28 Aug →
anubis9–130.0221%28 Aug →
anubis11–130.0320%27 Aug →
inferno13–70.0318%23 Aug →
inferno9–13-0.0235%22 Aug →
anubis4–13-0.0420%22 Aug →
inferno13–110.0135%22 Aug →
vertigo7–130.0323%20 Aug →
ancient22–190.0214%19 Aug →
cache14–160.0120%16 Aug →
nuke13–50.0518%15 Aug →
ancient13–5-0.049%15 Aug →
inferno13–110.0124%15 Aug →
anubis13–50.1316%15 Aug →
ancient11–13-0.0117%15 Aug →
ancient16–130.0525%14 Aug →
ancient8–13-0.0317%9 Aug →
inferno13–80.0524%30 Jul →
ancient10–13-0.0031%29 Jul →
inferno13–10.0714%26 Jul →
anubis13–40.0526%26 Jul →
anubis13–8-0.0225%26 Jul →
anubis13–90.0317%26 Jul →
anubis13–110.0121%26 Jul →
ancient16–190.0513%26 Jul →
ancient6–130.1023%25 Jul →
ancient8–130.0119%25 Jul →
ancient13–10.1523%25 Jul →
ancient13–60.0424%25 Jul →
inferno13–80.0525%25 Jul →
inferno13–80.1222%25 Jul →
nuke8–13-0.0420%25 Jul →
anubis6–13-0.0218%19 Jul →
inferno10–13-0.0321%18 Jul →
inferno10–13-0.0030%15 Jul →
ancient13–30.1124%15 Jul →
ancient13–6-0.027%15 Jul →
inferno11–130.0225%12 Jul →
ancient4–13-0.0332%12 Jul →
inferno16–140.0321%12 Jul →
ancient13–100.0522%12 Jul →
anubis13–110.0521%12 Jul →
cache13–60.0213%11 Jul →
anubis11–13-0.0321%11 Jul →
dust213–16-0.0614%11 Jul →
ancient10–13-0.0221%11 Jul →
dust212–16-0.0228%11 Jul →
mirage6–13-0.0423%10 Jul →
ancient3–13-0.0419%10 Jul →
nuke16–140.0615%10 Jul →
anubis13–60.0625%9 Jul →
ancient5–13-0.0028%9 Jul →
nuke9–130.0621%8 Jul →
inferno13–6-0.0211%5 Jul →
ancient4–13-0.0433%5 Jul →
overpass8–13-0.0014%5 Jul →
anubis16–130.0327%5 Jul →
anubis16–140.0616%4 Jul →
overpass13–11-0.0431%4 Jul →
ancient13–100.0620%3 Jul →
anubis16–130.0124%3 Jul →
ancient13–80.1021%3 Jul →
ancient13–6-0.0528%2 Jul →
inferno11–130.0834%2 Jul →
ancient6–130.0621%1 Jul →
inferno13–100.1924%30 Jun →
inferno13–90.0524%29 Jun →
nuke3–13-0.0714%29 Jun →
ancient13–160.0513%28 Jun →
overpass8–130.0428%28 Jun →
inferno13–70.0425%27 Jun →
anubis13–60.0224%27 Jun →
anubis17–190.0214%27 Jun →
ancient9–13-0.0328%27 Jun →
overpass6–130.0135%26 Jun →
ancient11–130.0220%25 Jun →
anubis13–80.0215%25 Jun →
inferno4–130.0221%24 Jun →
inferno9–130.0815%23 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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