Kirkigan — CS2 Stats

76561198332291558[U:1:372025830]

594Tracked matches60%Win rate2021Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating14,087Blue band · top ~33.2% of ranked players (population est.)
CSDB Leaderboard#11381 of 17003 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGKirkiganPREMIER14,087 · Blue bandcsdb.gg/stats

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Performance scores

Aim71
Positioning61
Utility39

0–100 skill scores via Leetify.

Recent form

HOT58402Last 10058%Win rateWWLLWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.3
Utility3.9
Positioning6.1
Opening Duels3.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.1
Utility3.9
Mechanics6.6
Opening Duels4.5
Win Impact8.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time550ms−64ms
first ⅓ avg 614ms → last ⅓ avg 550ms
Headshot accuracy17.6%+1.5%
first ⅓ avg 16.2% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–3
131Biggest win — anubis
5Longest win streak
W2Current streak
77In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 69% over 13infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA1911858%0.03
nukeA1912763%0.00
anubisA148657%0.04
dust2S139469%0.03
mirageB136746%0.01
ancientA117464%0.03
infernoC83538%0.03
train220100%0.03
poseidon1010%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
33.5%Accuracy (enemy spotted)
37.0%Spray accuracy
79.6%Counter-strafing
9.6°Preaim
558msReaction time
20.3%T opening success
66.0%CT opening success
0.46Enemies flashed / flash
4.2%Flash assists
5.45HE damage / grenade
8.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4623 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.2618% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–50.1816%27 Aug
cache13–6-0.0316%27 Aug
dust25–13-0.0518%27 Aug
anubis6–13-0.0818%24 Aug
dust213–70.0424%24 Aug
nuke13–7-0.0121%24 Aug
nuke13–5-0.0529%24 Aug
cache13–40.0822%23 Aug
anubis13–40.0821%23 Aug
nuke11–13-0.0420%23 Aug
nuke2–130.0120%21 Aug
poseidon6–9-0.1012%21 Aug
cache10–13-0.0615%20 Aug
ancient13–100.0518%20 Aug
cache13–5-0.0515%20 Aug
dust213–40.0526%20 Aug
cache13–50.0614%20 Aug
nuke11–13-0.0718%19 Aug
nuke9–130.0120%19 Aug
anubis9–130.0315%19 Aug
mirage11–13-0.0022%19 Aug
anubis3–13-0.039%19 Aug
dust213–6-0.0013%19 Aug
nuke13–3-0.0119%19 Aug
ancient13–90.0112%18 Aug
ancient9–130.0119%18 Aug
anubis13–80.0616%18 Aug
cache5–130.0516%18 Aug
nuke13–11-0.0313%18 Aug
anubis13–10.1824%18 Aug
nuke13–10-0.0314%17 Aug
anubis13–16-0.039%17 Aug
anubis13–110.0219%16 Aug
train13–100.0217%16 Aug
inferno10–130.0326%16 Aug
cache7–13-0.045%16 Aug
cache8–130.0724%16 Aug
dust25–130.0516%15 Aug
mirage7–13-0.0113%15 Aug
nuke13–110.0620%15 Aug
dust212–40.0937%15 Aug
inferno13–90.0416%14 Aug
train13–90.0441%14 Aug
nuke3–13-0.0417%14 Aug
mirage13–90.0215%14 Aug
mirage13–90.1021%14 Aug
dust29–130.0017%13 Aug
ancient12–120.0314%12 Aug
ancient13–90.0121%11 Aug
cache8–13-0.0633%11 Aug
dust213–30.0525%11 Aug
nuke9–130.0320%10 Aug
ancient1–13-0.0512%10 Aug
cache13–110.0127%8 Aug
cache5–00.007%8 Aug
inferno13–16-0.0617%8 Aug
dust213–90.0415%8 Aug
anubis13–70.1121%8 Aug
mirage6–13-0.0113%8 Aug
nuke10–13-0.0114%8 Aug
mirage13–60.0530%7 Aug
ancient13–160.0912%7 Aug
dust213–80.0725%6 Aug
dust25–120.000%6 Aug
nuke13–60.0613%6 Aug
anubis13–90.1212%6 Aug
inferno15–15-0.0019%6 Aug
nuke13–70.046%6 Aug
inferno9–30.2416%6 Aug
mirage13–9-0.0416%5 Aug
mirage16–140.0117%4 Aug
nuke13–30.1217%4 Aug
mirage10–13-0.0114%4 Aug
cache13–70.0120%3 Aug
cache13–8-0.0417%3 Aug
cache11–130.0931%3 Aug
ancient13–60.065%3 Aug
inferno3–130.028%3 Aug
mirage11–13-0.0311%3 Aug
ancient13–110.049%30 Jul
cache10–130.0518%30 Jul
cache13–100.1314%29 Jul
inferno6–13-0.0613%29 Jul
dust213–100.0216%29 Jul
cache13–90.0017%28 Jul
ancient13–90.0615%28 Jul
anubis14–160.0414%28 Jul
anubis13–60.039%27 Jul
anubis9–130.0210%27 Jul
anubis13–80.0124%24 Jul
cache12–160.058%24 Jul
nuke13–7-0.0316%24 Jul
nuke13–80.0825%24 Jul
mirage5–13-0.0217%24 Jul
mirage14–160.0414%23 Jul
nuke13–10-0.0214%23 Jul
inferno8–1-0.0050%23 Jul
ancient13–60.0517%23 Jul
mirage13–50.0220%21 Jul
dust213–110.0318%21 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →