Sgt.

Sgt. — CS2 Stats

76561198325801759[U:1:365536031]Steam profile ↗✓ No bans

521Tracked matches52%Win rate2021Tracked since
CSDB Rating3.5 LearningSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 521
0.0ppWin rate · 51.8% → 51.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 7 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

48Days played since 2026-02-07

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim34
Positioning34
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY444412Last 10044%Win rateWLWWLLWWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +6.1pp headshot accuracy · +12ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 677ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 690ms

Last 20

  • 1271 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 684ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim3.4
Utility3.6
Positioning3.4
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 34% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.4
Utility3.6
Mechanics4.4
Opening Duels0.5
Win Impact5.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time679ms+21ms
first ⅓ avg 658ms → last ⅓ avg 679ms
Headshot accuracy13.3%+2.8%
first ⅓ avg 10.4% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · vertigo, 23 Apr
42%Best headshot accuracy · 4–13 · dust2, 19 Sept
453msFastest reaction time · 0–9 · dust2, 26 Apr
13–0Biggest win · inferno, 3 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
14In matches decided by ≤2 rounds

Map breakdown

trainBest map · 56% over 9infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B157847%-0.04
officeC146843%-0.04
cacheC125742%-0.02
nukeC94544%-0.05
trainA95456%-0.05
infernoD93633%-0.02
mirageC83538%-0.04
anubisC73443%-0.03
vertigoC73443%-0.03
italy21150%-0.01
boulder220100%-0.02
shelter2020%-0.05
overpass2020%-0.03
warden220100%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
29.7%Accuracy (enemy spotted)
33.0%Spray accuracy
69.9%Counter-strafing
10.1°Preaim
686msReaction time
14.3%T opening success
33.9%CT opening success
0.46Enemies flashed / flash
4.1%Flash assists
7.57HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3761% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4574 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.2616% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–60.0315%19 Sept
dust24–13-0.1042%19 Sept
cache13–9-0.0112%23 Aug
nuke13–9-0.089%23 Aug
office6–13-0.0323%9 Aug
cache8–130.0516%9 Aug
dust213–6-0.0414%8 Aug
train13–5-0.0310%8 Aug
inferno13–10-0.0112%8 Aug
cache6–13-0.0213%7 Aug
office13–10-0.056%4 Aug
italy13–10-0.016%4 Aug
office12–12-0.078%3 Aug
cache3–130.0015%3 Aug
dust27–13-0.0318%2 Aug
cache13–10-0.0413%2 Aug
dust213–8-0.0317%2 Aug
cache13–5-0.037%1 Aug
nuke4–0-0.060%1 Aug
inferno1–13-0.0314%1 Aug
mirage10–13-0.1016%31 Jul
office7–13-0.0612%29 Jul
office13–10-0.0321%28 Jul
cache12–120.0216%26 Jul
office12–12-0.0510%26 Jul
mirage2–13-0.078%26 Jul
dust213–4-0.060%26 Jul
office6–13-0.0715%25 Jul
dust211–13-0.0522%23 Jul
inferno9–13-0.035%22 Jul
train13–5-0.0416%22 Jul
dust27–13-0.0520%19 Jul
office6–13-0.0710%19 Jul
mirage9–13-0.078%17 Jul
cache7–13-0.1414%16 Jul
boulder13–9-0.037%16 Jul
dust213–10-0.0517%16 Jul
shelter3–13-0.0812%14 Jul
mirage13–8-0.0522%14 Jul
boulder13–1-0.016%9 Jul
shelter4–13-0.023%9 Jul
overpass8–13-0.0632%8 Jul
nuke13–40.0014%8 Jul
anubis12–12-0.036%5 Jul
office13–100.055%3 Jul
mirage13–9-0.029%3 Jul
inferno13–00.0333%3 Jul
dust27–13-0.0224%2 Jul
office10–13-0.086%2 Jul
mirage10–13-0.0711%28 Jun
vertigo2–13-0.0618%28 Jun
dust29–1-0.040%28 Jun
inferno13–6-0.023%28 Jun
office11–13-0.0611%22 Jun
train13–9-0.0413%7 Jun
cache13–9-0.0714%7 Jun
inferno12–12-0.0120%1 Jun
nuke12–12-0.0413%29 May
anubis12–12-0.054%25 May
overpass9–13-0.007%25 May
dust213–50.0321%25 May
cache9–13-0.0615%17 May
anubis13–7-0.0513%17 May
vertigo13–8-0.025%17 May
nuke6–13-0.115%14 May
mirage6–13-0.018%14 May
inferno12–12-0.0112%14 May
train5–13-0.0822%5 May
train13–10-0.104%4 May
cache11–13-0.0210%3 May
dust213–8-0.025%3 May
vertigo9–13-0.0718%3 May
cache13–30.078%2 May
inferno4–13-0.037%2 May
warden13–8-0.0710%26 Apr
dust20–9-0.048%26 Apr
train4–13-0.083%24 Apr
anubis9–13-0.026%23 Apr
vertigo13–30.0916%23 Apr
vertigo10–13-0.0910%19 Apr
nuke13–10-0.048%19 Apr
nuke12–12-0.067%19 Apr
anubis13–6-0.032%19 Apr
train13–7-0.0410%19 Apr
inferno7–13-0.0920%19 Apr
italy11–13-0.0115%19 Apr
warden13–10-0.073%13 Apr
vertigo9–13-0.0220%13 Apr
dust212–12-0.0421%12 Apr
mirage13–60.0315%12 Apr
office13–3-0.037%7 Mar
nuke12–12-0.078%6 Mar
train7–130.0211%15 Feb
office13–4-0.019%15 Feb
vertigo13–11-0.046%15 Feb
dust212–12-0.0511%15 Feb
nuke4–13-0.017%14 Feb
office13–3-0.0111%14 Feb
anubis9–13-0.0313%14 Feb
train6–13-0.1114%7 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →