Voslaa

Voslaa — CS2 Stats

GB76561198322341517[U:1:362075789]Steam profile ↗VAC banned

697Tracked matches63%Win rate2023Tracked since
CSDB Rating6.5 SolidAll-Rounder
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 697
0.0ppWin rate · 63.3% → 63.3%

Rating over time

Premier CS Rating: 17,419 +5,145 22 Aug – 1 Sept · 18 days played
9,99917,419peak 17,41922 Aug1 Sept
17,419Peak Premier in tracked matches
23Days played since 2025-08-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGVoslaaFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim70
Positioning58
Utility45

0–100 skill scores via Leetify.

Recent form

HOT59–39–2Last 10059%Win rateLWWWWWWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −4.1pp headshot accuracy · +27ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 547ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 584ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.0
Utility4.5
Positioning5.8
Opening Duels5.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.8
Utility4.5
Mechanics7.9
Opening Duels4.4
Win Impact9.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time590ms−32ms
first ⅓ avg 621ms → last ⅓ avg 590ms
Headshot accuracy18.2%−0.6%
first ⅓ avg 18.9% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · mirage, 30 Aug →
46%Best headshot accuracy · 13–3 · overpass, 29 Apr →
469msFastest reaction time · 13–2 · nuke, 31 Aug →
13–1Biggest win · ancient, 4 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 73% over 11cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB189–950%0.02
nukeA1610–663%0.00
dust2B168–850%0.01
ancientS1410–471%0.04
overpassS118–373%0.04
infernoS96–367%-0.01
anubisC73–443%0.05
cacheD62–433%0.02
train—33–0100%0.03

Across the last 100 tracked matches.

Faceit stats

Combat

65Matches
55%Win rate
1.02Avg K/D
—ADR
47%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo1070%1.2016.3
Mirage729%1.1414.1
Anubis650%1.0013.2
Overpass333%0.8210.7
Ancient2100%1.1421.0
Inferno250%0.9614.5
Nuke10%0.8517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
32.0%Accuracy (enemy spotted)
33.3%Spray accuracy
85.5%Counter-strafing
8.9°Preaim
589msReaction time
45.1%T opening success
50.0%CT opening success
0.44Enemies flashed / flash
6.8%Flash assists
8.42HE damage / grenade
11.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4397 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0113%13 Sept →
nuke13–100.0014%10 May →
ancient13–70.1015%10 May →
inferno13–5-0.056%10 May →
anubis13–90.0119%7 May →
nuke13–70.0218%7 May →
overpass13–70.0819%7 May →
dust213–40.0626%7 May →
overpass13–8-0.0014%7 May →
mirage8–130.0118%7 May →
ancient13–4-0.0312%7 May →
cache13–60.0339%5 May →
cache4–130.0324%5 May →
overpass5–13-0.039%4 May →
ancient13–40.0619%4 May →
nuke13–4-0.0228%4 May →
anubis13–80.0715%4 May →
anubis8–130.0111%4 May →
mirage13–70.0721%4 May →
mirage13–4-0.0226%4 May →
ancient13–10.0317%4 May →
inferno1–13-0.1017%4 May →
nuke10–13-0.0213%4 May →
anubis10–130.0420%3 May →
dust213–70.0417%3 May →
dust213–60.0217%3 May →
mirage10–130.0615%3 May →
anubis10–130.0317%3 May →
inferno13–40.0413%3 May →
mirage11–130.0329%3 May →
mirage10–13-0.0020%2 May →
mirage16–13-0.0222%1 May →
nuke13–50.0120%1 May →
overpass13–30.0221%1 May →
ancient3–13-0.0929%1 May →
mirage13–100.0930%30 Apr →
inferno13–60.0912%30 Apr →
mirage7–130.0424%30 Apr →
overpass13–110.0228%30 Apr →
anubis13–50.0619%30 Apr →
dust28–13-0.0525%29 Apr →
inferno13–110.0223%29 Apr →
overpass13–30.1446%29 Apr →
nuke13–100.0111%29 Apr →
cache12–12-0.0620%29 Apr →
cache13–30.1122%29 Apr →
cache5–130.0320%29 Apr →
nuke8–130.0027%28 Apr →
dust20–13-0.0526%28 Apr →
mirage13–50.0922%28 Apr →
anubis10–130.1124%28 Apr →
dust215–15-0.0233%26 Apr →
overpass13–70.0418%26 Apr →
nuke13–30.0523%26 Apr →
inferno13–90.0013%26 Apr →
dust27–130.0131%19 Apr →
dust213–110.0524%19 Apr →
inferno8–13-0.0517%19 Apr →
overpass4–130.0121%19 Apr →
overpass10–130.0222%23 Dec →
nuke13–9-0.0128%23 Dec →
mirage13–80.0026%23 Dec →
ancient13–11-0.0020%23 Dec →
nuke9–13-0.0324%23 Dec →
dust21–13-0.076%22 Dec →
ancient8–130.0314%22 Dec →
inferno13–8-0.0116%22 Dec →
dust213–10-0.0114%19 Dec →
ancient13–60.0820%19 Dec →
nuke13–70.0735%19 Dec →
train13–110.0130%3 Sept →
dust211–13-0.0017%3 Sept →
ancient7–130.0819%3 Sept →
dust213–20.1123%3 Sept →
train13–100.0423%31 Aug →
ancient13–50.1429%31 Aug →
mirage0–6-0.1214%31 Aug →
mirage8–130.0214%31 Aug →
nuke0–7-0.0229%31 Aug →
mirage10–13-0.0223%31 Aug →
mirage13–7-0.049%31 Aug →
nuke6–13-0.068%31 Aug →
overpass13–60.1122%31 Aug →
nuke13–20.0235%31 Aug →
dust213–11-0.0121%31 Aug →
ancient13–9-0.0611%31 Aug →
ancient6–130.0220%30 Aug →
dust210–130.0321%30 Aug →
ancient13–90.049%30 Aug →
mirage13–40.1526%30 Aug →
inferno7–130.0114%29 Aug →
mirage13–110.0013%27 Aug →
ancient13–100.1118%27 Aug →
mirage8–13-0.0411%27 Aug →
nuke11–130.0315%24 Aug →
train13–110.0514%24 Aug →
dust26–13-0.0216%24 Aug →
nuke13–110.0124%22 Aug →
overpass16–130.0110%22 Aug →
dust213–40.0315%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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