BALOTELLI

BALOTELLI — CS2 Stats

76561198313786208[U:1:353520480]Steam profile ↗✓ No bans

6,111Tracked matches53%Win rate2020Tracked since
CSDB Rating6.4 SolidPassive Rifler
Premier CS Rating26,949Top 10% of 44,590 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#2316 of 58969 tracked
FaceitLevel 9 · 2,228 ELOTop 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGBALOTELLIFACEITLevel 9 · 2,228 ELOSTANDINGTop 20.7% of rankedPREMIER26,949 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning41
Utility52

0–100 skill scores via Leetify.

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim9.0
Aggression3.6
Utility5.2
Positioning4.1
Opening Duels0.0
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 49 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning4.1
Utility5.2
Mechanics7.5
Opening Duels0.6
Win Impact6.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

4,229Matches
51%Win rate
1.27Avg K/D
84.5ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage31850%1.3918.7
Ancient19646%1.2918.0
Dust217251%1.3617.6
Anubis9747%1.2418.0
Inferno7541%1.2016.9
Nuke3647%1.1316.1
Vertigo3348%1.1518.4
Overpass1776%1.6116.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
34.7%Accuracy (enemy spotted)
33.1%Spray accuracy
83.7%Counter-strafing
7.1°Preaim
496msReaction time
22.2%T opening success
34.4%CT opening success
0.43Enemies flashed / flash
7.8%Flash assists
9.64HE damage / grenade
7.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4307 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.1542% — below the 40% mark we flag

Milestones

2K ELO1,000 Matches
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