Tautis

Tautis — CS2 Stats

DE76561198312571880[U:1:352306152]Steam profile ↗✓ No bans

1,507Tracked matches57%Win rate2020Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating26,139Top 10% of 212,133 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12434 of 259090 tracked
FaceitLevel 9 · 1,574 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

+282Premier CS Rating · 25,857 → 26,139

Rating over time

Premier CS Rating: 26,139 +4,470 13 Jul – 31 Oct · 29 days played
21,66926,404peak 26,40413 Jul31 Oct
Faceit ELO: 1,574 +0 1 Sept – 14 Sept · 2 observations
1,5741,574peak 1,5741 Sept14 Sept
26,404Peak Premier in tracked matches
1,574Highest Faceit ELO seen on CSDB
34Days played since 2026-07-13

Faceit ELO

  • At peak — 1,574
  • Next: Level 9 at 1,751 — 177 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 265 below peak (26,404)
  • +956 over 30 days · improving
  • +1,435 over 90 days
  • Next: Gold band at 30,000 — 3,861 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-14
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTautisFACEITLevel 9 · 1,574 ELOSTANDINGTop 20.7% of rankedPREMIER26,139 · Red bandPEAK ELO1,574csdb.gg/stats

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Performance scores

Aim82
Positioning56
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY54–40–6Last 10054%Win rateWTWWLLWWWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +5.1pp headshot accuracy · −13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 564ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 34%
  • Avg reaction 564ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 31%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility5.0
Positioning5.6
Opening Duels3.2
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.6
Utility5.0
Mechanics6.3
Opening Duels3.2
Win Impact7.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time585ms−22ms
first ⅓ avg 607ms → last ⅓ avg 585ms
Headshot accuracy29.7%+5.2%
first ⅓ avg 24.5% → last ⅓ avg 29.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · cache, 26 Aug →
52%Best headshot accuracy · 13–5 · cache, 19 Oct →
422msFastest reaction time · 13–11 · ancient, 28 Sept →
13–1Biggest win · cache, 26 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 81% over 21mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheS2117–481%0.02
infernoA2012–860%0.00
ancientA2012–860%0.00
mirageD123–925%-0.02
dust2D113–827%-0.02
anubisD103–730%0.01
nukeA53–260%-0.01
overpass—11–0100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

195Matches
57%Win rate
1.05Avg K/D
70.6ADR
60%Headshot %

Clutches & streaks

29%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno4060%1.0114.3
Ancient3847%1.0115.3
Anubis1958%0.8913.8
Mirage1958%1.1917.7
Dust21844%1.0612.6
Nuke1443%1.0114.9
Cache1267%0.9813.4
Overpass1173%1.2713.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.5%Headshot accuracy
32.9%Accuracy (enemy spotted)
37.6%Spray accuracy
78.4%Counter-strafing
8.7°Preaim
579msReaction time
42.2%T opening success
43.3%CT opening success
0.51Enemies flashed / flash
4.9%Flash assists
9.46HE damage / grenade
4.71Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–14-0.0426%31 Oct →
inferno12–12-0.0518%30 Oct →
cache13–80.0527%30 Oct →
overpass13–50.0032%30 Oct →
inferno14–16-0.0227%20 Oct →
dust25–13-0.0344%20 Oct →
nuke13–110.0243%19 Oct →
ancient13–8-0.0339%19 Oct →
cache13–5-0.0152%19 Oct →
mirage10–130.0130%18 Oct →
inferno13–30.0529%18 Oct →
mirage11–13-0.0023%12 Oct →
cache13–30.0133%12 Oct →
cache13–11-0.0424%12 Oct →
anubis4–13-0.0238%5 Oct →
ancient11–130.0225%3 Oct →
mirage9–130.0128%3 Oct →
ancient13–80.0427%3 Oct →
inferno13–100.0534%3 Oct →
nuke15–150.0124%3 Oct →
ancient13–110.0333%28 Sept →
inferno8–13-0.0533%28 Sept →
cache13–40.0434%28 Sept →
cache6–130.0135%21 Sept →
inferno13–60.0631%21 Sept →
anubis13–160.0024%21 Sept →
dust20–13-0.1119%20 Sept →
nuke14–16-0.0816%20 Sept →
cache13–50.0423%20 Sept →
cache13–20.0329%20 Sept →
inferno13–7-0.0121%14 Sept →
cache13–50.0130%14 Sept →
ancient13–6-0.0526%14 Sept →
dust29–13-0.0333%7 Sept →
inferno16–140.0237%7 Sept →
mirage13–100.0121%6 Sept →
inferno13–4-0.0125%6 Sept →
ancient15–150.0128%31 Aug →
cache13–10.1832%26 Aug →
ancient2–13-0.0927%26 Aug →
inferno12–160.0125%23 Aug →
anubis5–13-0.0625%23 Aug →
cache6–13-0.0416%23 Aug →
dust213–30.1018%23 Aug →
inferno13–16-0.0020%22 Aug →
anubis10–130.0714%19 Aug →
nuke13–10-0.0133%19 Aug →
mirage13–6-0.0526%19 Aug →
inferno13–11-0.0022%17 Aug →
cache12–120.0126%17 Aug →
mirage6–13-0.0326%17 Aug →
dust210–13-0.0128%9 Aug →
dust26–13-0.0529%9 Aug →
cache13–70.0623%9 Aug →
ancient14–16-0.0029%8 Aug →
cache13–9-0.0029%8 Aug →
dust29–130.0017%8 Aug →
ancient13–60.0433%8 Aug →
dust213–30.0432%8 Aug →
cache13–50.0532%8 Aug →
ancient13–3-0.0115%5 Aug →
ancient13–10-0.0117%4 Aug →
cache7–13-0.0428%4 Aug →
anubis13–70.0115%4 Aug →
dust24–13-0.0915%4 Aug →
dust26–13-0.0222%2 Aug →
cache13–9-0.0130%2 Aug →
anubis13–30.1540%2 Aug →
mirage13–40.0116%2 Aug →
ancient13–70.0718%2 Aug →
mirage15–15-0.0525%2 Aug →
cache13–30.0215%2 Aug →
inferno13–9-0.0023%2 Aug →
anubis4–13-0.0918%30 Jul →
mirage6–13-0.0721%30 Jul →
inferno13–70.0536%26 Jul →
ancient13–100.0420%26 Jul →
mirage5–13-0.0326%26 Jul →
nuke13–10-0.0129%25 Jul →
cache13–40.0313%25 Jul →
anubis9–13-0.0424%25 Jul →
ancient5–13-0.0226%25 Jul →
inferno14–16-0.0231%25 Jul →
anubis6–130.0317%25 Jul →
inferno13–80.0228%25 Jul →
mirage6–130.0135%25 Jul →
inferno15–15-0.0620%25 Jul →
ancient16–12-0.0326%23 Jul →
ancient8–13-0.0419%23 Jul →
inferno10–13-0.0513%21 Jul →
cache13–80.0223%21 Jul →
ancient13–70.1335%21 Jul →
inferno13–60.0943%21 Jul →
cache13–50.0420%20 Jul →
ancient5–13-0.0532%19 Jul →
ancient13–50.0813%16 Jul →
ancient11–13-0.0432%16 Jul →
inferno13–10-0.0223%13 Jul →
mirage7–13-0.0523%13 Jul →
anubis13–50.0325%13 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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