Henico

Henico — CS2 Stats

CA76561198307200403[U:1:346934675]Steam profile ↗✓ No bans

4,784Tracked matches61%Win rate2020Tracked since
CSDB Rating5.7 SolidAll-Rounder
Premier CS Rating16,154Purple band · top ~23.8% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (63 days ago). Ranks are recorded once per day this page is viewed.

−1084Premier CS Rating · 17,238 → 16,154
+69Tracked matches · now 4,784
+17.8ppWin rate · 42.9% → 60.7%

Rating over time

17,238Peak Premier on CSDB
1Days observed since 2026-09-05

Premier CS Rating

  • 1,084 below peak (17,238)
  • Next: Pink band at 20,000 — 3,846 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGHenicoPREMIER16,154 · Purple bandcsdb.gg/stats

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Performance scores

Aim55
Positioning58
Utility58

0–100 skill scores via Leetify.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.5
Utility5.8
Positioning5.8
Opening Duels4.1
Clutch6.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.8
Utility5.8
Mechanics4.2
Opening Duels5.4
Win Impact8.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

23Matches
57%Win rate
1.33Avg K/D
78.9ADR
41%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2560%1.0714.2
Mirage580%0.9313.8
Inferno2100%0.8514.0
Anubis20%0.7114.5
Ancient1100%0.9416.0
Cache10%0.335.0
Nuke1100%1.3117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
32.3%Accuracy (enemy spotted)
38.1%Spray accuracy
69.0%Counter-strafing
11.4°Preaim
532msReaction time
53.4%T opening success
49.5%CT opening success
0.70Enemies flashed / flash
4.0%Flash assists
8.40HE damage / grenade
9.97Flashes / match

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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