UnO x3

UnO x3 — CS2 Stats

KN76561198304707713[U:1:344441985]Steam profile ↗✓ No bans

2,070Tracked matches52%Win rate2021Tracked since
1,930Hours in CS
CSDB Rating4.9 DevelopingAll-Rounder
Premier CS Rating7,734Light Blue band · top ~65.7% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−188Premier CS Rating · 7,922 → 7,734
+3Tracked matches · now 2,070
0.0ppWin rate · 51.8% → 51.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 6 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,922 +2,454 6 Sept16 Sept · 2 observations
5,4687,922peak 7,9226 Sept16 Sept
7,922Peak Premier on CSDB
2Days observed since 2026-09-06

Premier CS Rating

  • 188 below peak (7,922)
  • Next: Blue band at 10,000 2,266 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-06

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches18
Win rate44%
K/D0.90
Headshot %37%

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,548), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate31.9%41.9%42.7%10.8% short
Shot accuracy5.1%12.2%11.2%6.1% short
Kill/death ratio0.950.980.990.04 short
Match win rate60.2%43.3%43.9%above

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUnO x3FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER7,734 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning52
Utility50

0–100 skill scores via Leetify.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim6.6
Utility5.0
Positioning5.2
Opening Duels3.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.2
Utility5.0
Mechanics5.7
Opening Duels3.0
Win Impact5.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

109,081Lifetime kills
0.95K/D
11,690Matches
60.2%Match win rate · Top 5% of Level 3 players
31.9%Headshot %
5.1%Shot accuracy
9,518MVPs
1,930Hours (in match)
5,044Bombs planted
892Bombs defused

Most-used weapons

AWP21,105
AK-4714,687
MP76,194
SSG 083,939
P903,036

Lifetime map wins

15,546dust2
5,613inferno
3,571nuke
1,623vertigo
1,324office
684train
262ar_shoots
175italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
54%Win rate
0.99Avg K/D
ADR
22%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
29.5%Accuracy (enemy spotted)
35.7%Spray accuracy
75.6%Counter-strafing
8.0°Preaim
499msReaction time
34.3%T opening success
49.8%CT opening success
0.47Enemies flashed / flash
1.0%Flash assists
8.00HE damage / grenade
11.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7976% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4686 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2808% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →