Likanaamanurmikko

Likanaamanurmikko — CS2 Stats

FI76561198303749560[U:1:343483832]Steam profile ↗✓ No bans

820Tracked matches66%Win rate2021Tracked since
CSDB Rating8.2 StrongPositional Player
Premier CS Rating26,761Top 5% of 175,286 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#6630 of 221277 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 26,761 → 26,761
+2Tracked matches · now 820
0.0ppWin rate · 65.5% → 65.5%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 23 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 26,761 +2,555 24 Jul16 Sept · 23 days played
22,88326,885peak 26,88524 Jul16 Sept
26,885Peak Premier in tracked matches
31Days played since 2026-07-23

Premier CS Rating

  • 124 below peak (26,885)
  • +3,679 over 30 days · improving
  • Next: Gold band at 30,000 3,239 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGLikanaamanurmikkoFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,761 · Red bandcsdb.gg/stats

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Performance scores

Aim94
Positioning75
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY54406Last 10054%Win rateWLLWWLWWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.2pp headshot accuracy · +25ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 28%
  • Avg reaction 480ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 504ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 29%
  • Avg reaction 492ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim9.4
Utility5.1
Positioning7.5
Opening Duels6.2
Clutch4.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.5
Utility5.1
Mechanics7.8
Opening Duels5.3
Win Impact10.0

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.00
first ⅓ avg 0.08 → last ⅓ avg 0.08
Reaction time508ms−31ms
first ⅓ avg 539ms → last ⅓ avg 508ms
Headshot accuracy31.2%+2.5%
first ⅓ avg 28.7% → last ⅓ avg 31.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–2 · poseidon, 19 Aug
55%Best headshot accuracy · 0–13 · cache, 24 Jul
344msFastest reaction time · 13–3 · inferno, 23 Aug
13–1Biggest win · nuke, 6 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
46In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 65% over 17ancientWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA33191458%0.07
nukeS1711665%0.09
cacheB158753%0.08
ancientC146843%0.08
poseidonB63350%0.10
dust241325%0.01
boulder21150%0.04
fachwerk21150%0.18
anubis2020%0.02
debris21150%0.08
overpass110100%0.04
vertigo110100%0.08
office110100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

114Matches
80%Win rate
1.87Avg K/D
103.1ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
30%1v2 clutch win
24Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1894%1.7822.1
Ancient1267%1.9421.5
Nuke12100%2.0920.1
Mirage875%1.8019.1
Cache771%2.2022.4
Vertigo560%1.6220.6
Dust24100%1.9021.3
Train1100%1.7034.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.3%Headshot accuracy
39.7%Accuracy (enemy spotted)
39.3%Spray accuracy
84.9%Counter-strafing
8.7°Preaim
506msReaction time
50.1%T opening success
52.0%CT opening success
0.53Enemies flashed / flash
16.9%Flash assists
10.79HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0017 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–80.1129%12 Sept
poseidon3–9-0.0033%12 Sept
dust25–9-0.0326%9 Sept
nuke13–10.1622%6 Sept
inferno16–130.1130%6 Sept
inferno11–13-0.0216%4 Sept
nuke13–10.0429%4 Sept
ancient13–100.0730%3 Sept
cache11–130.0834%1 Sept
inferno13–90.0635%1 Sept
cache13–60.0534%1 Sept
cache9–13-0.0232%28 Aug
cache6–130.0928%27 Aug
inferno13–90.1437%26 Aug
inferno13–30.0023%26 Aug
ancient13–50.1116%26 Aug
nuke13–9-0.0227%26 Aug
cache13–80.1042%25 Aug
ancient5–130.1022%24 Aug
nuke13–80.1026%24 Aug
inferno13–50.1431%24 Aug
inferno13–30.0835%23 Aug
ancient13–50.2153%23 Aug
dust22–13-0.0547%21 Aug
inferno1–130.0534%21 Aug
cache13–40.0632%21 Aug
nuke13–50.1820%21 Aug
ancient4–13-0.0229%20 Aug
cache13–60.1435%20 Aug
nuke7–130.1142%20 Aug
ancient15–150.0821%19 Aug
inferno13–80.1946%19 Aug
poseidon9–20.2835%19 Aug
poseidon9–30.1830%19 Aug
poseidon9–70.1433%19 Aug
poseidon8–80.0332%19 Aug
poseidon3–9-0.0435%19 Aug
inferno10–130.1231%17 Aug
inferno7–130.0939%17 Aug
dust22–90.0720%17 Aug
ancient13–70.1928%13 Aug
inferno13–100.1026%13 Aug
inferno7–90.0525%13 Aug
overpass13–90.0427%13 Aug
dust213–10.0638%11 Aug
inferno13–40.1140%11 Aug
inferno2–7-0.0720%11 Aug
vertigo13–80.0842%7 Aug
nuke13–60.1336%7 Aug
inferno13–70.0938%7 Aug
ancient7–120.1015%4 Aug
inferno11–130.0825%4 Aug
boulder0–2-0.060%4 Aug
ancient13–8-0.0322%4 Aug
nuke13–60.0228%4 Aug
nuke6–130.1128%4 Aug
nuke3–00.0743%4 Aug
nuke3–130.0026%3 Aug
nuke13–10.1528%3 Aug
inferno13–40.0421%3 Aug
inferno13–30.1519%3 Aug
nuke10–13-0.0225%2 Aug
inferno5–13-0.0032%1 Aug
office13–80.0721%31 Jul
inferno13–6-0.0025%31 Jul
inferno6–13-0.0321%31 Jul
boulder13–50.1432%31 Jul
fachwerk13–50.1635%31 Jul
inferno12–16-0.0220%30 Jul
cache6–130.0124%30 Jul
inferno12–120.0527%28 Jul
ancient13–110.0922%27 Jul
ancient9–130.0620%27 Jul
inferno1–130.0424%27 Jul
cache13–100.1016%26 Jul
inferno13–30.0928%26 Jul
inferno13–80.0428%26 Jul
anubis2–13-0.0118%25 Jul
cache13–90.1331%24 Jul
nuke13–50.1826%24 Jul
inferno13–30.1121%24 Jul
anubis7–130.0532%24 Jul
cache13–70.1445%24 Jul
ancient5–13-0.0316%24 Jul
inferno13–20.0533%24 Jul
cache0–13-0.0755%24 Jul
ancient14–160.0825%24 Jul
nuke16–140.1023%23 Jul
debris8–80.0328%23 Jul
debris9–40.1329%23 Jul
inferno1–8-0.0333%23 Jul
cache8–130.1228%23 Jul
inferno13–70.1735%23 Jul
cache6–130.1135%23 Jul
inferno13–160.1029%23 Jul
ancient5–130.0837%23 Jul
nuke10–130.1228%23 Jul
nuke15–150.0936%23 Jul
cache13–110.1530%23 Jul
fachwerk12–120.1927%23 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →