red with love

red with love — CS2 Stats

IL76561198301810217[U:1:341544489]Steam profile ↗✓ No bans

1,752Tracked matches45%Win rate2020Tracked since
CSDB Rating6.8 SolidEntry Fragger
Premier CS Rating20,645Pink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#6483 of 15854 tracked
FaceitLevel 9 · 1,954 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGred with loveFACEITLevel 9 · 1,954 ELOSTANDINGTop 20.7% of rankedPREMIER20,645 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning64
Utility54

0–100 skill scores via Leetify.

Recent form

HOT49456Last 10049%Win rateWWLWLLWWWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.8
Aggression10.0
Utility5.4
Positioning6.4
Opening Duels6.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.4
Utility5.4
Mechanics6.6
Opening Duels6.2
Win Impact3.3

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time526ms−86ms
first ⅓ avg 613ms → last ⅓ avg 526ms
Headshot accuracy25.8%−5.9%
first ⅓ avg 31.7% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.36Best rating — nuke 9–2
130Biggest win — inferno
4Longest win streak
W2Current streak
118In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 64% over 14cacheWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A27161159%0.03
mirageB20101050%0.01
infernoA149564%0.04
nukeC145936%0.05
ancientC94544%0.02
cacheD92722%0.01
anubisD62433%0.05
debris110100%0.03

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
39.2%Spray accuracy
79.9%Counter-strafing
7.8°Preaim
516msReaction time
46.6%T opening success
62.8%CT opening success
0.47Enemies flashed / flash
5.7%Flash assists
7.38HE damage / grenade
10.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4712 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient13–100.0314%28 Aug
dust213–110.0522%28 Aug
dust28–130.0517%28 Aug
inferno13–50.0624%28 Aug
mirage11–130.0634%28 Aug
dust29–13-0.068%28 Aug
dust213–90.0126%28 Aug
mirage13–90.0432%28 Aug
debris9–60.0357%25 Aug
inferno13–00.0843%25 Aug
nuke0–3-0.110%25 Aug
anubis13–50.1125%25 Aug
inferno13–7-0.0212%25 Aug
dust23–130.0734%25 Aug
anubis3–13-0.0236%25 Aug
dust213–70.0926%25 Aug
cache5–130.0229%24 Aug
mirage5–13-0.0429%24 Aug
dust26–13-0.0322%24 Aug
nuke11–130.0722%24 Aug
cache3–130.0326%23 Aug
anubis6–130.1524%21 Aug
mirage13–16-0.0421%21 Aug
dust213–8-0.0145%21 Aug
mirage13–11-0.0522%21 Aug
nuke10–130.1519%21 Aug
ancient5–130.1120%21 Aug
dust211–130.0226%21 Aug
dust213–11-0.0217%21 Aug
dust213–90.0439%21 Aug
dust215–150.0217%20 Aug
dust24–130.0133%20 Aug
cache10–130.0230%20 Aug
dust213–50.1026%20 Aug
dust213–80.0333%20 Aug
cache13–110.0724%20 Aug
anubis15–150.0232%20 Aug
mirage13–100.0720%20 Aug
inferno9–60.0623%20 Aug
nuke9–130.0230%20 Aug
dust26–00.038%20 Aug
nuke16–14-0.0029%20 Aug
inferno9–60.1138%20 Aug
nuke6–13-0.0124%19 Aug
dust211–130.0111%19 Aug
mirage13–110.0121%18 Aug
inferno16–14-0.0618%18 Aug
cache5–130.0630%18 Aug
ancient13–6-0.0313%18 Aug
dust210–130.0426%18 Aug
mirage10–130.0726%18 Aug
ancient15–15-0.0413%18 Aug
inferno12–160.0236%18 Aug
anubis13–110.0025%17 Aug
anubis10–130.0126%17 Aug
dust213–10.2130%15 Aug
mirage10–13-0.0134%15 Aug
nuke9–13-0.0424%15 Aug
nuke11–13-0.0424%15 Aug
mirage13–80.0324%15 Aug
dust213–100.0019%14 Aug
nuke13–10.1025%14 Aug
dust211–13-0.0031%14 Aug
inferno13–80.0329%14 Aug
dust213–30.1034%14 Aug
dust211–130.0032%14 Aug
nuke8–130.0319%12 Aug
nuke10–40.0932%11 Aug
ancient13–9-0.0520%9 Aug
mirage13–110.0621%7 Aug
dust213–110.0144%1 Aug
mirage3–13-0.0433%1 Aug
inferno9–70.0933%30 Jul
nuke9–20.3646%30 Jul
cache5–13-0.0823%29 Jul
mirage13–20.0337%29 Jul
mirage9–130.0022%29 Jul
inferno10–13-0.0122%29 Jul
inferno8–80.1853%28 Jul
dust213–4-0.0331%25 Jul
cache13–60.0343%25 Jul
ancient15–150.0423%25 Jul
cache0–13-0.0486%20 Jul
nuke8–13-0.0527%20 Jul
cache11–130.0016%20 Jul
nuke13–50.1539%20 Jul
ancient15–150.0421%19 Jul
mirage1–13-0.0733%18 Jul
inferno9–130.0030%18 Jul
mirage10–13-0.0423%17 Jul
mirage13–50.0425%17 Jul
mirage13–10-0.0319%17 Jul
mirage0–30.0060%17 Jul
inferno13–90.0726%17 Jul
ancient9–13-0.0126%17 Jul
dust213–90.0633%17 Jul
mirage13–20.0730%17 Jul
inferno4–13-0.0519%17 Jul
dust213–80.0422%17 Jul
ancient13–60.1027%16 Jul

Match data via Leetify.

Milestones

1,000 Matches
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