Moe

Moe — CS2 Stats

76561198299644320[U:1:339378592]Steam profile ↗✓ No bans

694Tracked matches48%Win rate2022Tracked since
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating9,334Light Blue band · top ~58.1% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,334 +1,408 6 Apr – 21 Oct · 38 days played
6,8419,730peak 9,7306 Apr21 Oct
Faceit ELO: 793 +0 15 Sept – 24 Sept · 2 observations
793793peak 79315 Sept24 Sept
9,839Peak Premier in tracked matches
793Highest Faceit ELO seen on CSDB
42Days played since 2026-04-06

Faceit ELO

  • At peak — 793
  • Next: Level 4 at 901 — 108 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-15
  • Level 2 first seen 2026-09-15

Premier CS Rating

  • 396 below peak (9,730)
  • -91 over 30 days · steady
  • Next: Blue band at 10,000 — 666 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMoePREMIER9,334 · Light Blue bandPEAK ELO793csdb.gg/stats

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Performance scores

Aim45
Positioning58
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY42–54–4Last 10042%Win rateWLLWWWWLWL

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · +1.4pp headshot accuracy · −22ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 533ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 566ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim4.5
Utility3.7
Positioning5.8
Opening Duels2.9
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.8
Utility3.7
Mechanics5.2
Opening Duels4.2
Win Impact4.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time583ms−80ms
first ⅓ avg 663ms → last ⅓ avg 583ms
Headshot accuracy10.8%+0.5%
first ⅓ avg 10.3% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–6 · mirage, 25 May →
21%Best headshot accuracy · 13–9 · anubis, 29 May →
438msFastest reaction time · 9–13 · ancient, 12 Oct →
13–1Biggest win · nuke, 21 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 75% over 8ancientWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
infernoD258–1732%-0.01
nukeB2412–1250%-0.01
ancientD164–1225%-0.01
mirageA95–456%-0.01
anubisS86–275%0.03
dust2D62–433%-0.02
cacheC52–340%-0.04
overpass—42–250%0.01
vertigo—21–150%-0.02
sanctum—10–10%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

145Matches
49%Win rate
0.88Avg K/D
68.1ADR
35%Headshot %

Clutches & streaks

40%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke3667%0.9714.4
Inferno3142%0.8912.6
Mirage2945%0.9113.0
Ancient1953%0.7711.9
Anubis1450%1.0012.0
Dust2729%0.6211.3
Overpass367%0.8211.3
Cache10%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
33.9%Accuracy (enemy spotted)
35.4%Spray accuracy
73.2%Counter-strafing
12.0°Preaim
588msReaction time
52.2%T opening success
41.6%CT opening success
0.45Enemies flashed / flash
1.1%Flash assists
13.20HE damage / grenade
2.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1701% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4468 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–10-0.015%21 Oct →
dust22–13-0.0616%21 Oct →
inferno5–130.013%21 Oct →
nuke13–10.0717%21 Oct →
nuke13–90.0816%19 Oct →
inferno13–70.0115%19 Oct →
dust213–80.006%19 Oct →
dust29–13-0.029%14 Oct →
ancient13–50.0310%14 Oct →
inferno9–130.0314%14 Oct →
ancient9–130.0313%12 Oct →
dust28–13-0.0112%12 Oct →
mirage4–13-0.057%7 Oct →
cache8–13-0.068%7 Oct →
inferno12–16-0.066%5 Oct →
nuke13–90.018%28 Sept →
inferno5–13-0.048%28 Sept →
mirage13–70.0010%23 Sept →
ancient9–13-0.0615%23 Sept →
cache15–15-0.0210%21 Sept →
inferno11–13-0.068%21 Sept →
inferno9–70.0116%21 Sept →
mirage13–10.045%2 Sept →
inferno12–16-0.047%2 Sept →
ancient13–30.0112%2 Sept →
nuke7–13-0.040%31 Aug →
nuke13–9-0.0018%24 Aug →
mirage11–130.0113%24 Aug →
mirage13–6-0.0211%23 Aug →
ancient13–110.067%19 Aug →
inferno16–140.0117%19 Aug →
inferno2–70.0920%17 Aug →
cache13–10-0.0116%12 Aug →
nuke1–11-0.018%12 Aug →
inferno8–13-0.0013%12 Aug →
inferno13–9-0.059%22 Jul →
ancient10–13-0.0318%22 Jul →
inferno5–13-0.0117%22 Jul →
nuke13–80.0311%1 Jul →
overpass13–60.0319%1 Jul →
ancient8–13-0.0810%1 Jul →
nuke13–60.0210%24 Jun →
vertigo7–13-0.0214%24 Jun →
cache2–130.0012%24 Jun →
dust25–13-0.0112%22 Jun →
ancient9–13-0.0411%22 Jun →
overpass2–60.0615%17 Jun →
nuke11–13-0.0313%17 Jun →
nuke13–10.047%14 Jun →
ancient9–130.0111%14 Jun →
anubis12–12-0.0216%10 Jun →
ancient6–13-0.0614%10 Jun →
nuke11–13-0.052%10 Jun →
nuke14–160.0211%8 Jun →
nuke13–160.014%5 Jun →
inferno10–13-0.0510%5 Jun →
ancient15–150.025%5 Jun →
ancient8–130.0210%3 Jun →
anubis12–60.0417%3 Jun →
inferno13–30.0610%3 Jun →
anubis10–130.0315%1 Jun →
inferno13–80.0916%1 Jun →
ancient13–10-0.038%1 Jun →
vertigo13–6-0.015%29 May →
anubis13–90.0821%29 May →
ancient9–130.0811%27 May →
overpass7–13-0.012%27 May →
inferno9–130.069%27 May →
mirage13–60.099%25 May →
nuke13–4-0.0311%25 May →
ancient10–13-0.044%24 May →
inferno14–16-0.0513%24 May →
inferno11–13-0.044%20 May →
anubis13–50.037%20 May →
nuke13–1-0.017%20 May →
mirage9–13-0.066%18 May →
inferno9–13-0.0314%18 May →
nuke13–80.0213%15 May →
nuke10–13-0.046%13 May →
anubis13–40.0213%13 May →
inferno10–13-0.047%13 May →
sanctum8–8-0.0313%13 May →
nuke13–160.0319%11 May →
overpass13–5-0.063%11 May →
mirage6–13-0.108%11 May →
inferno3–13-0.0111%6 May →
nuke14–16-0.066%6 May →
nuke13–5-0.054%4 May →
nuke8–130.0119%4 May →
cache13–11-0.1012%29 Apr →
mirage13–6-0.0515%29 Apr →
inferno11–130.0017%15 Apr →
anubis13–40.049%15 Apr →
nuke7–13-0.049%15 Apr →
nuke13–11-0.0611%13 Apr →
inferno13–9-0.0611%13 Apr →
ancient14–16-0.0613%13 Apr →
anubis13–8-0.035%6 Apr →
nuke11–13-0.0315%6 Apr →
inferno13–110.0320%6 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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