Gundersen

Gundersen — CS2 Stats

76561198296731663[U:1:336465935]Steam profile ↗✓ No bans

841Tracked matches45%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating22,594Top 25% of 210,832 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#48276 of 258125 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

+308Premier CS Rating · 22,286 → 22,594

Rating over time

Premier CS Rating: 22,594 +1,144 8 Apr – 27 Oct · 26 days played
18,70523,946peak 23,9468 Apr27 Oct
24,025Peak Premier in tracked matches
45Days played since 2026-04-08

Premier CS Rating

  • 1,352 below peak (23,946)
  • -1,352 over 30 days · declining
  • Next: Red band at 25,000 — 2,406 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGGundersenPREMIER22,594 · Pink bandcsdb.gg/stats

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Performance scores

Aim73
Positioning51
Utility43

0–100 skill scores via Leetify.

Recent form

COLD55–39–6Last 10055%Win rateWLWLLLLLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.0pp headshot accuracy · +182ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 814ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 20%
  • Avg reaction 726ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.3
Utility4.3
Positioning5.1
Opening Duels2.7
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 99% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.1
Utility4.3
Mechanics7.4
Opening Duels3.5
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time602ms−2ms
first ⅓ avg 604ms → last ⅓ avg 602ms
Headshot accuracy20.7%−5.5%
first ⅓ avg 26.2% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.39Best match rating · 9–1 · inferno, 9 Apr →
75%Best headshot accuracy · 0–7 · mirage, 28 May →
391msFastest reaction time · 9–13 · cache, 5 Sept →
13–0Biggest win · ancient, 29 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
5–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 72% over 18cacheWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
cacheC198–1142%0.02
ancientS1813–572%-0.01
dust2A159–660%-0.01
anubisA149–564%0.01
nukeA95–456%0.01
mirageC94–544%-0.00
infernoS64–267%0.08
office—30–30%-0.00
overpass—21–150%-0.01
vertigo—10–10%-0.01
stronghold—11–0100%0.13
warden—10–10%0.04
alpine—11–0100%0.06
sanctum—10–10%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

195Matches
57%Win rate
1.02Avg K/D
80.7ADR
47%Headshot %

Clutches & streaks

25%1v1 clutch win
41%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient3776%1.1914.3
Anubis1979%0.9615.3
Vertigo956%1.0216.9
Overpass862%1.1014.4
Nuke560%1.1316.4
Dust2475%1.0614.8
Cache367%1.2114.0
Mirage3100%1.2215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
33.2%Accuracy (enemy spotted)
30.4%Spray accuracy
83.3%Counter-strafing
8.4°Preaim
590msReaction time
45.0%T opening success
43.1%CT opening success
0.47Enemies flashed / flash
9.0%Flash assists
4.55HE damage / grenade
9.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4748 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient13–20.0127%27 Oct →
ancient4–13-0.1220%24 Oct →
ancient13–10-0.0818%24 Oct →
anubis6–130.0235%23 Oct →
cache0–13-0.108%16 Oct →
inferno8–130.0140%16 Oct →
nuke3–13-0.0823%16 Oct →
mirage0–13-0.096%16 Oct →
anubis11–130.0111%10 Oct →
dust213–8-0.0316%10 Oct →
cache9–13-0.0328%3 Oct →
dust28–13-0.0519%3 Oct →
ancient13–4-0.0315%3 Oct →
dust213–60.0218%23 Sept →
cache11–13-0.0814%18 Sept →
nuke7–13-0.0729%18 Sept →
dust24–13-0.0420%18 Sept →
ancient13–8-0.0524%18 Sept →
ancient13–8-0.0422%18 Sept →
vertigo11–13-0.0117%12 Sept →
cache9–130.0322%5 Sept →
anubis13–9-0.0325%4 Sept →
cache16–120.0019%3 Sept →
cache13–4-0.0010%3 Sept →
dust215–15-0.0233%3 Sept →
nuke10–130.0014%2 Sept →
anubis11–130.0128%2 Sept →
inferno13–100.0118%28 Aug →
ancient13–30.0719%28 Aug →
anubis13–20.0518%10 Aug →
cache9–130.0221%10 Aug →
nuke11–13-0.0321%6 Aug →
anubis13–70.0025%31 Jul →
anubis13–10.0429%30 Jul →
nuke13–20.0118%30 Jul →
ancient13–16-0.0029%30 Jul →
cache10–13-0.0031%29 Jul →
ancient13–00.1223%29 Jul →
cache10–13-0.0330%29 Jul →
mirage2–13-0.1420%18 Jul →
dust213–60.0031%18 Jul →
ancient13–20.0232%18 Jul →
cache7–130.0026%18 Jul →
ancient13–90.0234%13 Jul →
cache13–80.1931%13 Jul →
dust210–130.0330%13 Jul →
anubis13–50.0730%13 Jul →
stronghold13–60.1324%30 Jun →
warden6–130.0420%30 Jun →
cache13–70.0623%30 Jun →
office12–120.0122%30 Jun →
anubis13–16-0.0315%29 Jun →
mirage13–90.1119%29 Jun →
inferno13–50.0423%28 Jun →
nuke13–60.0019%28 Jun →
nuke13–50.0013%28 Jun →
overpass13–5-0.0230%27 Jun →
dust213–8-0.0013%27 Jun →
nuke13–20.1223%26 Jun →
dust28–13-0.0120%26 Jun →
ancient14–16-0.0420%26 Jun →
cache13–70.1430%25 Jun →
office12–12-0.0323%16 Jun →
dust213–60.0418%10 Jun →
dust213–11-0.0720%5 Jun →
nuke13–100.1022%4 Jun →
mirage0–7-0.0575%28 May →
mirage12–160.0523%27 May →
ancient7–13-0.0615%27 May →
anubis13–110.0225%27 May →
anubis13–7-0.0431%27 May →
dust28–130.0830%26 May →
ancient13–7-0.0113%26 May →
mirage13–90.0525%22 May →
inferno13–110.0421%22 May →
overpass11–13-0.0026%13 May →
cache13–70.0822%13 May →
cache8–130.0126%13 May →
anubis13–8-0.0023%12 May →
cache13–60.0420%12 May →
cache13–50.0124%5 May →
cache12–120.0235%5 May →
cache8–13-0.0526%5 May →
mirage9–130.0437%24 Apr →
alpine13–110.0634%24 Apr →
inferno10–13-0.0223%24 Apr →
ancient4–13-0.0318%24 Apr →
mirage13–80.0429%24 Apr →
dust213–100.0033%24 Apr →
mirage13–3-0.0423%19 Apr →
ancient13–3-0.0767%18 Apr →
dust216–12-0.0616%16 Apr →
ancient13–7-0.0221%16 Apr →
anubis16–14-0.0130%16 Apr →
ancient13–50.0919%15 Apr →
dust216–130.0029%15 Apr →
office12–120.0224%15 Apr →
sanctum8–80.0230%9 Apr →
inferno9–10.3931%9 Apr →
anubis11–130.0418%8 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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