toikka <3

toikka <3 — CS2 Stats

FI76561198290993862[U:1:330728134]Steam profile ↗✓ No bans

894Tracked matches63%Win rate2020Tracked since
CSDB Rating6.0 SolidAll-Rounder
Premier CS Rating19,999Top 50% of 185,711 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#77355 of 232293 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 894 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 10 days played since 24 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,999 +3,914 24 Jun19 Sept · 8 days played
16,08519,999peak 19,99924 Jun19 Sept
19,999Peak Premier in tracked matches
10Days played since 2026-06-24

Premier CS Rating

  • At peak — 19,999
  • +3,914 over 90 days
  • Next: Pink band at 20,000 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGtoikka <3PREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning53
Utility53

0–100 skill scores via Leetify.

Recent form

HOT52471Last 10052%Win rateWWLWLWWLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −2.1pp headshot accuracy · +21ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 652ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 648ms

Last 20

  • 146 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.0
Utility5.3
Positioning5.3
Opening Duels3.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.3
Utility5.3
Mechanics6.5
Opening Duels1.7
Win Impact9.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time640ms−45ms
first ⅓ avg 685ms → last ⅓ avg 640ms
Headshot accuracy22.1%+2.2%
first ⅓ avg 19.9% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · mirage, 8 Jul
42%Best headshot accuracy · 4–13 · inferno, 8 Jul
453msFastest reaction time · 4–13 · ancient, 18 Jul
13–2Biggest win · dust2, 24 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
1014In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 88% over 8infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB168850%0.00
mirageA159660%0.01
dust2A159660%-0.01
anubisC145936%-0.00
ancientA127558%-0.01
nukeS87188%-0.01
infernoD82625%-0.04
overpassA74357%-0.03
train41325%0.00
debris1010%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
33.5%Accuracy (enemy spotted)
36.8%Spray accuracy
79.5%Counter-strafing
9.0°Preaim
638msReaction time
20.7%T opening success
43.4%CT opening success
0.48Enemies flashed / flash
6.5%Flash assists
7.25HE damage / grenade
10.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4809 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.7485% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–90.0418%21 Jul
nuke13–30.0221%21 Jul
anubis10–13-0.0632%21 Jul
mirage13–90.0314%20 Jul
mirage1–13-0.0420%20 Jul
cache13–5-0.0436%20 Jul
ancient13–11-0.0321%20 Jul
nuke6–13-0.0523%20 Jul
anubis13–70.0325%20 Jul
nuke13–6-0.0114%20 Jul
inferno14–16-0.0316%20 Jul
ancient11–13-0.0529%20 Jul
cache13–3-0.0322%20 Jul
anubis13–60.0828%20 Jul
cache13–70.0222%19 Jul
mirage13–80.0628%18 Jul
train13–11-0.0021%18 Jul
anubis13–8-0.0322%18 Jul
ancient6–10.0127%18 Jul
inferno3–13-0.0430%18 Jul
cache13–9-0.0123%18 Jul
debris6–9-0.0833%18 Jul
dust29–13-0.0112%18 Jul
inferno13–8-0.0217%18 Jul
mirage10–13-0.0014%18 Jul
cache13–80.0328%18 Jul
cache11–13-0.0419%18 Jul
dust213–100.0321%18 Jul
ancient13–5-0.0117%18 Jul
anubis11–130.0021%18 Jul
ancient4–13-0.0417%18 Jul
train3–130.0014%18 Jul
ancient4–13-0.0522%18 Jul
anubis6–130.0629%18 Jul
train10–130.0120%18 Jul
overpass11–13-0.048%18 Jul
inferno7–13-0.0118%18 Jul
mirage3–13-0.0824%18 Jul
overpass13–11-0.0720%8 Jul
cache13–70.0420%8 Jul
anubis11–13-0.0127%8 Jul
dust26–130.0316%8 Jul
overpass11–13-0.0125%8 Jul
cache13–7-0.0417%8 Jul
cache5–130.1027%8 Jul
cache6–130.0336%8 Jul
dust21–20.0540%8 Jul
nuke13–90.0214%8 Jul
ancient13–100.0430%8 Jul
anubis9–13-0.0124%8 Jul
cache9–13-0.0127%8 Jul
mirage13–40.1627%8 Jul
cache9–13-0.0413%8 Jul
inferno4–13-0.1042%8 Jul
cache13–100.0620%8 Jul
train6–13-0.0124%8 Jul
mirage5–00.0725%7 Jul
cache11–130.0120%7 Jul
dust213–6-0.0734%7 Jul
cache12–12-0.0041%7 Jul
overpass13–11-0.0729%4 Jul
ancient11–13-0.0610%4 Jul
nuke13–10-0.0429%4 Jul
dust210–13-0.077%3 Jul
anubis10–130.0219%3 Jul
mirage13–60.0125%3 Jul
anubis13–8-0.0226%3 Jul
mirage9–13-0.0418%3 Jul
mirage13–50.1328%3 Jul
dust211–13-0.0323%3 Jul
anubis13–8-0.0218%3 Jul
mirage13–6-0.0337%3 Jul
inferno10–13-0.0319%3 Jul
mirage2–13-0.0626%3 Jul
anubis8–13-0.0318%3 Jul
inferno6–13-0.068%3 Jul
inferno13–11-0.0216%3 Jul
mirage8–13-0.0317%3 Jul
dust216–130.0224%3 Jul
ancient13–8-0.0019%3 Jul
nuke13–10-0.0323%3 Jul
dust213–11-0.0412%2 Jul
overpass13–110.0021%2 Jul
nuke13–110.0019%2 Jul
anubis11–13-0.0420%2 Jul
dust213–8-0.0015%2 Jul
dust29–130.0218%2 Jul
ancient11–130.0510%2 Jul
mirage13–6-0.0228%2 Jul
overpass13–5-0.0024%2 Jul
cache8–13-0.0121%2 Jul
dust213–11-0.0421%2 Jul
mirage13–11-0.0319%2 Jul
overpass11–13-0.0416%2 Jul
nuke13–70.0321%2 Jul
ancient13–9-0.0213%2 Jul
dust213–9-0.0121%2 Jul
dust213–7-0.0617%24 Jun
anubis3–13-0.0319%24 Jun
dust213–20.0530%24 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →