Juskie

Juskie — CS2 Stats

76561198289643963[U:1:329378235]Steam profile ↗✓ No bans

1,850Tracked matches37%Win rate2020Tracked since
CSDB Rating6.2 SolidSupport
Premier CS Rating17,556Purple band · top ~18.2% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,556 +2,284 2 Sept – 25 Sept · 20 days played
14,26717,607peak 17,6072 Sept25 Sept
17,942Peak Premier in tracked matches
20Days played since 2026-09-02

Premier CS Rating

  • 51 below peak (17,607)
  • +2,284 over 30 days · improving
  • Next: Pink band at 20,000 — 2,444 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJuskieFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER17,556 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning62
Utility64

0–100 skill scores via Leetify.

Recent form

COLD48–51–1Last 10048%Win rateWLLLLLLLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −1.4pp headshot accuracy · +7ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 16%
  • Avg reaction 548ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 562ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.2
Utility6.4
Positioning6.2
Opening Duels1.3
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.2
Utility6.4
Mechanics7.8
Opening Duels3.2
Win Impact0.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time562ms+14ms
first ⅓ avg 548ms → last ⅓ avg 562ms
Headshot accuracy16.9%−1.4%
first ⅓ avg 18.3% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–10 · nuke, 18 Sept →
46%Best headshot accuracy · 5–13 · inferno, 3 Sept →
406msFastest reaction time · 13–3 · cache, 16 Sept →
13–1Biggest win · inferno, 23 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 64% over 11dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoD226–1627%0.01
nukeA1810–856%0.04
anubisA159–660%0.02
ancientA127–558%0.04
mirageC114–736%0.00
cacheA117–464%0.04
dust2D82–625%-0.01
overpass—22–0100%0.02
train—11–0100%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

166Matches
54%Win rate
1.17Avg K/D
78.3ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient3450%1.2316.3
Mirage3250%1.1916.5
Dust23152%1.1616.0
Anubis2756%1.1115.2
Inferno1958%1.0715.2
Cache956%0.9416.2
Nuke757%1.8117.6
Vertigo683%0.9715.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.6%Spray accuracy
85.1%Counter-strafing
8.6°Preaim
556msReaction time
50.4%T opening success
35.6%CT opening success
0.60Enemies flashed / flash
9.9%Flash assists
8.16HE damage / grenade
11.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.5757% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–90.149%25 Sept →
dust29–130.0125%25 Sept →
dust21–13-0.0115%25 Sept →
inferno3–130.0615%25 Sept →
nuke10–130.1318%25 Sept →
nuke6–130.0218%24 Sept →
anubis14–160.029%24 Sept →
dust27–130.0514%24 Sept →
ancient13–70.1017%24 Sept →
ancient4–13-0.0211%23 Sept →
ancient13–70.0117%23 Sept →
mirage13–50.1016%23 Sept →
inferno13–10.1126%23 Sept →
mirage11–13-0.0217%23 Sept →
cache13–160.0320%23 Sept →
nuke5–130.0414%23 Sept →
mirage3–13-0.019%23 Sept →
inferno7–130.0319%23 Sept →
nuke13–70.1315%23 Sept →
nuke1–13-0.0212%23 Sept →
inferno13–50.0733%22 Sept →
nuke10–130.0120%22 Sept →
mirage11–130.0211%22 Sept →
cache16–130.0520%22 Sept →
anubis13–70.0028%22 Sept →
mirage7–130.0024%20 Sept →
cache13–110.0210%20 Sept →
nuke11–13-0.0619%20 Sept →
anubis13–8-0.009%20 Sept →
inferno5–13-0.0914%19 Sept →
anubis13–11-0.0424%19 Sept →
cache8–13-0.0121%19 Sept →
anubis4–130.018%18 Sept →
ancient9–130.0617%18 Sept →
nuke13–100.1718%18 Sept →
inferno5–130.0527%18 Sept →
inferno2–13-0.0019%17 Sept →
nuke13–30.0921%17 Sept →
overpass13–100.0819%17 Sept →
mirage5–13-0.0022%16 Sept →
inferno6–13-0.016%16 Sept →
inferno5–130.0026%16 Sept →
cache13–30.148%16 Sept →
nuke13–11-0.037%16 Sept →
inferno6–13-0.0212%16 Sept →
nuke4–13-0.0215%15 Sept →
ancient6–130.0613%15 Sept →
nuke13–100.0713%15 Sept →
inferno11–13-0.057%15 Sept →
ancient16–130.0314%15 Sept →
inferno6–130.0225%15 Sept →
inferno7–130.0114%14 Sept →
inferno6–13-0.0323%14 Sept →
cache4–10.0111%14 Sept →
ancient16–130.0718%14 Sept →
anubis13–60.0415%13 Sept →
inferno13–80.0323%13 Sept →
inferno13–100.0427%12 Sept →
cache13–80.0511%12 Sept →
inferno10–13-0.0118%12 Sept →
inferno13–110.1220%12 Sept →
nuke13–30.0833%12 Sept →
anubis11–130.0333%12 Sept →
ancient13–100.0326%11 Sept →
ancient13–20.0512%11 Sept →
anubis9–130.0616%11 Sept →
inferno13–9-0.0320%11 Sept →
train13–6-0.008%11 Sept →
anubis9–130.058%11 Sept →
mirage13–8-0.0444%11 Sept →
dust29–13-0.0217%11 Sept →
nuke13–40.0324%7 Sept →
anubis13–60.0519%7 Sept →
anubis9–130.059%7 Sept →
dust213–8-0.0326%7 Sept →
cache10–130.0416%7 Sept →
inferno1–13-0.0718%7 Sept →
overpass13–9-0.0529%6 Sept →
inferno11–130.0722%6 Sept →
mirage13–100.0511%6 Sept →
ancient8–13-0.027%6 Sept →
anubis13–10-0.0224%6 Sept →
cache13–70.1011%5 Sept →
nuke13–50.059%5 Sept →
dust29–13-0.0420%5 Sept →
nuke6–13-0.048%5 Sept →
anubis13–11-0.0314%5 Sept →
mirage13–8-0.052%4 Sept →
cache13–30.0228%4 Sept →
nuke13–20.0818%4 Sept →
ancient5–13-0.0420%4 Sept →
mirage6–130.0119%4 Sept →
anubis13–60.0516%3 Sept →
inferno5–13-0.0546%3 Sept →
cache10–130.0139%3 Sept →
anubis13–90.0813%3 Sept →
dust213–5-0.0126%3 Sept →
nuke13–90.0621%3 Sept →
dust212–12-0.018%3 Sept →
mirage9–13-0.047%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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