viv

viv — CS2 Stats

76561198287058915[U:1:326793187]Steam profile ↗✓ No bans

1,176Tracked matches47%Win rate2021Tracked since
CSDB Rating4.5 DevelopingPositional Player
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 935 → 935
+3Tracked matches · now 1,176
−3.3ppWin rate · 50.0% → 46.7%

Rating over time

Premier CS Rating: 15,496 -276 5 Jun – 30 Jun · 9 days played
15,49617,257peak 17,2575 Jun30 Jun
17,257Peak Premier in tracked matches
935Highest Faceit ELO seen on CSDB
38Days played since 2026-06-05

Faceit ELO

  • At peak — 935
  • Next: Level 5 at 1,051 — 116 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-17
  • Level 3 first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGvivPEAK ELO935csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning46
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY52–42–6Last 10052%Win rateWLLWWLLWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −5.5pp headshot accuracy · +38ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 38%
  • Avg reaction 666ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 36%
  • Avg reaction 673ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 38%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.7
Utility3.6
Positioning4.6
Opening Duels2.7
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 99% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.6
Utility3.6
Mechanics6.5
Opening Duels2.2
Win Impact3.9

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time670ms+22ms
first ⅓ avg 648ms → last ⅓ avg 670ms
Headshot accuracy35.2%+5.0%
first ⅓ avg 30.2% → last ⅓ avg 35.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · nuke, 23 Jun →
73%Best headshot accuracy · 5–13 · mirage, 18 Jun →
391msFastest reaction time · 13–10 · dust2, 6 Jun →
13–0Biggest win · train, 22 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 59% over 39cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA3923–1659%-0.04
dust2B2915–1452%-0.02
nukeC125–742%-0.03
cacheD51–420%-0.04
train—42–250%0.01
vertigo—33–0100%-0.01
overpass—21–150%-0.02
inferno—21–150%-0.00
ancient—20–20%-0.06
office—10–10%0.01
warden—11–0100%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

52Matches
50%Win rate
1.03Avg K/D
69.0ADR
58%Headshot %

Clutches & streaks

29%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1553%0.9814.3
Dust21258%0.9413.1
Inferno425%0.8412.8
Anubis250%0.598.5
Nuke250%0.578.0
Train250%0.7915.0
Cache250%0.7812.5
Overpass10%1.6024.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.9%Headshot accuracy
25.0%Accuracy (enemy spotted)
30.7%Spray accuracy
79.2%Counter-strafing
9.3°Preaim
663msReaction time
37.8%T opening success
40.0%CT opening success
0.44Enemies flashed / flash
6.2%Flash assists
5.48HE damage / grenade
9.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4355 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8253% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–3-0.0725%29 Sept →
dust29–130.0042%22 Sept →
mirage11–13-0.0341%22 Sept →
dust213–60.0556%10 Sept →
mirage13–10-0.0324%9 Sept →
dust210–13-0.0236%9 Sept →
mirage11–13-0.1031%28 Aug →
mirage13–9-0.0752%26 Aug →
dust211–13-0.0627%26 Aug →
nuke12–16-0.0522%25 Aug →
nuke3–13-0.0627%22 Aug →
mirage5–13-0.0250%22 Aug →
dust213–3-0.0171%22 Aug →
mirage13–5-0.0331%16 Aug →
mirage4–13-0.0650%16 Aug →
mirage13–10-0.0732%14 Aug →
dust25–13-0.0128%14 Aug →
mirage13–11-0.0933%15 Jul →
cache7–13-0.0460%14 Jul →
cache8–13-0.0327%13 Jul →
nuke13–60.0433%12 Jul →
train13–110.0244%8 Jul →
vertigo13–8-0.0613%7 Jul →
mirage13–10-0.0726%7 Jul →
mirage13–9-0.0034%6 Jul →
mirage8–13-0.0936%6 Jul →
dust28–13-0.0633%5 Jul →
dust23–13-0.120%5 Jul →
office4–130.0131%2 Jul →
dust213–7-0.1236%2 Jul →
mirage13–10-0.0330%2 Jul →
cache11–130.0339%2 Jul →
dust213–30.0239%2 Jul →
nuke8–13-0.0226%2 Jul →
warden13–80.0226%2 Jul →
dust213–11-0.0133%1 Jul →
mirage12–5-0.0228%1 Jul →
dust213–50.0118%1 Jul →
cache5–13-0.1024%1 Jul →
mirage10–13-0.0815%1 Jul →
dust23–8-0.0629%30 Jun →
mirage6–13-0.0633%30 Jun →
mirage12–12-0.0721%30 Jun →
mirage7–13-0.0826%30 Jun →
mirage13–8-0.0328%26 Jun →
dust27–13-0.0741%26 Jun →
mirage13–11-0.0431%25 Jun →
dust213–70.0421%25 Jun →
dust212–12-0.0717%24 Jun →
nuke13–5-0.0227%24 Jun →
mirage13–9-0.0435%24 Jun →
nuke13–20.0828%23 Jun →
vertigo13–100.0019%22 Jun →
mirage13–110.0232%22 Jun →
train12–12-0.0150%22 Jun →
train13–00.0322%22 Jun →
mirage13–9-0.0013%22 Jun →
dust213–5-0.0223%22 Jun →
mirage13–50.0645%21 Jun →
dust210–130.0829%21 Jun →
overpass13–90.0323%19 Jun →
dust213–10-0.0144%18 Jun →
inferno13–30.0326%18 Jun →
mirage12–120.0124%18 Jun →
train10–13-0.0044%18 Jun →
mirage5–13-0.0273%18 Jun →
dust213–11-0.0728%17 Jun →
nuke9–13-0.0640%17 Jun →
ancient6–13-0.0823%17 Jun →
nuke2–10-0.0813%14 Jun →
ancient9–13-0.0428%14 Jun →
dust213–9-0.0321%14 Jun →
mirage7–13-0.0424%13 Jun →
dust213–9-0.0028%13 Jun →
mirage13–7-0.0252%11 Jun →
dust212–12-0.0226%10 Jun →
overpass7–13-0.0729%10 Jun →
mirage13–50.0123%10 Jun →
mirage10–13-0.0735%10 Jun →
nuke8–13-0.0640%10 Jun →
dust23–13-0.0232%10 Jun →
mirage13–2-0.0333%10 Jun →
nuke5–13-0.0429%10 Jun →
vertigo13–70.0354%9 Jun →
mirage13–4-0.0153%9 Jun →
mirage15–150.0319%7 Jun →
mirage13–5-0.0519%7 Jun →
dust27–130.0330%7 Jun →
mirage7–13-0.0433%7 Jun →
inferno1–8-0.0433%7 Jun →
dust213–70.0231%6 Jun →
mirage13–4-0.0329%6 Jun →
dust213–3-0.0225%6 Jun →
dust213–100.0213%6 Jun →
nuke13–100.0225%6 Jun →
cache13–5-0.0638%6 Jun →
mirage5–13-0.0643%6 Jun →
dust211–13-0.1124%5 Jun →
nuke16–13-0.0724%5 Jun →
mirage13–9-0.0027%5 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.