Gaijin

Gaijin — CS2 Stats

TF76561198280640341[U:1:320374613]Steam profile ↗✓ No bans

422Tracked matches50%Win rate2025Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating12,620Blue band · top ~41% of ranked players (population est.)
CSDB Leaderboard#14038 of 20147 tracked
Ladder ranks via Leetify

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CSDB.GGGaijinPREMIER12,620 · Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWWWLLWLLWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression6.2
Utility3.4
Positioning4.9
Opening Duels2.5
Clutch4.0

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.9
Utility3.4
Mechanics5.7
Opening Duels2.7
Win Impact5.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time559ms−63ms
first ⅓ avg 621ms → last ⅓ avg 559ms
Headshot accuracy18.1%+1.2%
first ⅓ avg 16.9% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–4
132Biggest win — anubis
8Longest win streak
W3Current streak
66In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 75% over 16cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C26101638%0.00
mirageA2012860%0.00
ancientS1612475%0.02
infernoB157847%-0.01
nukeA127558%0.01
anubisB63350%0.00
cacheD51420%-0.00

Across the last 100 tracked matches.

Faceit stats

Combat

54Matches
43%Win rate
0.84Avg K/D
72.6ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
5%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1947%0.9315.1
Dust21173%0.9114.1
Ancient633%0.7616.0
Inferno633%0.9213.2
Cache50%0.579.4
Anubis333%0.7918.3
Overpass20%0.467.5
Nuke250%0.728.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
35.1%Spray accuracy
75.8%Counter-strafing
7.3°Preaim
564msReaction time
28.3%T opening success
52.0%CT opening success
0.77Enemies flashed / flash
9.7%Flash assists
4.70HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6218 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2751% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient13–5-0.0114%28 Aug
dust213–60.1422%28 Aug
inferno13–80.0315%28 Aug
inferno6–13-0.0223%28 Aug
dust26–13-0.0512%28 Aug
dust213–6-0.0711%28 Aug
mirage8–13-0.0219%27 Aug
dust20–13-0.0735%27 Aug
dust213–8-0.0041%27 Aug
ancient2–130.0310%26 Aug
cache14–16-0.0343%26 Aug
dust213–110.0515%25 Aug
inferno1–13-0.0411%25 Aug
mirage13–70.0024%25 Aug
ancient13–7-0.0514%25 Aug
cache13–8-0.0121%25 Aug
ancient13–100.0117%25 Aug
mirage9–13-0.019%24 Aug
nuke6–13-0.0415%24 Aug
cache8–13-0.063%24 Aug
nuke13–30.0631%23 Aug
mirage2–13-0.0928%21 Aug
ancient13–60.0314%21 Aug
nuke9–13-0.0114%21 Aug
nuke10–13-0.0323%21 Aug
ancient13–30.0413%21 Aug
dust26–13-0.0819%20 Aug
nuke13–9-0.0211%20 Aug
ancient8–130.0321%20 Aug
anubis13–100.0210%19 Aug
ancient16–120.038%19 Aug
ancient13–40.1611%19 Aug
dust216–140.0318%19 Aug
anubis7–13-0.0815%19 Aug
inferno13–9-0.0113%19 Aug
nuke11–130.0413%18 Aug
mirage13–4-0.047%18 Aug
nuke16–13-0.0122%18 Aug
dust210–130.0326%18 Aug
inferno13–10-0.038%18 Aug
nuke10–13-0.0430%17 Aug
inferno4–13-0.1122%17 Aug
mirage13–11-0.039%17 Aug
ancient13–100.054%17 Aug
inferno13–100.0113%17 Aug
mirage13–100.0510%17 Aug
mirage6–130.0021%16 Aug
mirage13–60.0311%16 Aug
anubis13–50.0313%16 Aug
mirage13–110.0520%16 Aug
dust213–110.0029%15 Aug
ancient13–70.0913%15 Aug
mirage13–160.039%15 Aug
dust215–150.0123%15 Aug
dust213–6-0.0022%15 Aug
dust213–90.0211%14 Aug
mirage13–100.0013%14 Aug
mirage13–90.0330%14 Aug
inferno13–100.1415%14 Aug
dust213–90.049%14 Aug
ancient13–100.0413%14 Aug
nuke13–110.0614%14 Aug
dust213–160.0217%13 Aug
inferno9–13-0.0017%13 Aug
nuke13–100.0822%12 Aug
anubis11–130.0515%11 Aug
cache8–130.0619%10 Aug
mirage6–13-0.0715%9 Aug
mirage13–60.0322%9 Aug
nuke13–90.0111%9 Aug
dust210–130.0211%8 Aug
dust29–2-0.0129%8 Aug
dust26–130.0725%7 Aug
dust211–13-0.0313%6 Aug
anubis5–13-0.030%6 Aug
ancient11–13-0.044%5 Aug
inferno7–13-0.0423%5 Aug
dust25–13-0.0315%5 Aug
inferno13–90.0221%5 Aug
anubis13–20.0218%5 Aug
dust211–130.019%5 Aug
mirage13–60.020%4 Aug
dust215–15-0.0313%4 Aug
mirage10–13-0.0618%4 Aug
dust28–130.0015%3 Aug
cache7–130.0310%3 Aug
nuke13–7-0.0417%3 Aug
mirage13–90.0517%3 Aug
inferno6–130.0211%3 Aug
mirage13–80.0621%3 Aug
inferno9–13-0.0222%2 Aug
dust215–150.0920%2 Aug
ancient13–10-0.0211%2 Aug
mirage5–13-0.0118%2 Aug
inferno13–9-0.0324%1 Aug
ancient13–80.0526%1 Aug
dust28–13-0.0326%1 Aug
inferno7–13-0.039%31 Jul
ancient9–13-0.0817%31 Jul
dust26–13-0.0247%31 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →