Prison.Jimmy

Prison.Jimmy — CS2 Stats

DJ76561198277770469[U:1:317504741]Steam profile ↗✓ No bans

1,268Tracked matches50%Win rate2020Tracked since
3,930Hours in CS16Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating23,131Top 25% of 190,010 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#38903 of 238434 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 15 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,131 +3,132 15 Feb22 Sept · 36 days played
18,94123,860peak 23,86015 Feb22 Sept
24,374Peak Premier in tracked matches
1,810Highest Faceit ELO seen on CSDB
46Days played since 2026-02-15

Faceit ELO

  • At peak — 1,810
  • Next: Level 10 at 2,001 191 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 729 below peak (23,860)
  • +1,744 over 90 days
  • Next: Red band at 25,000 1,869 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=37,832), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate39.9%46.9%49.2%9.3% short
Shot accuracy14.2%13.0%13.3%above
Kill/death ratio1.071.081.120.06 short
Match win rate45.9%46.7%48.5%2.6% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPrison.JimmyPREMIER23,131 · Pink bandPEAK ELO1,810csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning48
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY54424Last 10054%Win rateLLLLWWWWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · +66ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 555ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 580ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.8
Utility6.5
Positioning4.8
Opening Duels2.7
Clutch5.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 51% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.8
Utility6.5
Mechanics7.3
Opening Duels2.7
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time548ms−2ms
first ⅓ avg 550ms → last ⅓ avg 548ms
Headshot accuracy17.2%+2.3%
first ⅓ avg 14.8% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–3 · inferno, 19 Mar
32%Best headshot accuracy · 13–9 · anubis, 12 May
281msFastest reaction time · 2–9 · overpass, 20 May
13–1Biggest win · cache, 1 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
67In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 77% over 13ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB2091145%-0.01
cacheB157847%0.01
nukeS1310377%0.02
ancientD124833%-0.00
overpassA116555%0.02
dust2S107370%0.00
anubisS96367%-0.01
infernoA95456%0.05
office1010%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

131,359Lifetime kills
1.07K/D
5,530Matches
45.9%Match win rate
39.9%Headshot %
14.2%Shot accuracy · Top 50% of Pink band
17,594MVPs
2,701Hours (in match)
5,513Bombs planted
2,458Bombs defused

Most-used weapons

AK-4745,645
AWP20,424
P2502,101
FAMAS1,868
MP91,742

Lifetime map wins

14,043inferno
5,207dust2
3,117nuke
2,484vertigo
2,416train
1,019cbble
132lake
130office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

593Matches
53%Win rate
1.24Avg K/D
73.5ADR
35%Headshot %

Clutches & streaks

46%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7256%1.1014.8
Inferno3361%1.2215.0
Vertigo2631%1.1617.2
Dust22662%0.9914.0
Anubis2361%1.1616.3
Ancient2152%1.0515.4
Nuke1947%1.2215.3
Cache475%1.0416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.1%Spray accuracy
83.0%Counter-strafing
8.4°Preaim
550msReaction time
28.3%T opening success
51.3%CT opening success
0.66Enemies flashed / flash
4.7%Flash assists
8.16HE damage / grenade
15.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.3108% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.094%22 Sept
dust210–130.0128%22 Sept
mirage7–13-0.0323%18 Sept
mirage11–13-0.035%16 Sept
dust213–40.0122%16 Sept
nuke16–120.0122%16 Sept
cache13–7-0.0027%15 Sept
ancient13–40.0215%15 Sept
nuke9–13-0.0519%15 Sept
nuke13–40.0713%11 Sept
dust213–100.058%9 Sept
mirage13–10-0.0018%9 Sept
dust214–16-0.0216%9 Sept
nuke13–90.0916%3 Sept
cache7–13-0.0317%3 Sept
ancient9–13-0.0610%3 Sept
ancient9–13-0.0413%1 Sept
cache2–11-0.098%1 Sept
cache7–13-0.0316%1 Sept
cache3–13-0.0625%1 Sept
anubis13–30.0529%1 Sept
inferno13–9-0.0231%31 Aug
mirage13–5-0.0022%31 Aug
mirage13–80.0517%31 Aug
overpass13–11-0.0313%6 Jul
dust213–3-0.0018%6 Jul
ancient2–60.0218%6 Jul
anubis13–40.0514%3 Jul
anubis5–13-0.0615%3 Jul
mirage4–13-0.0421%26 Jun
nuke6–13-0.0223%8 Jun
mirage13–6-0.018%29 May
inferno7–13-0.0513%29 May
overpass2–90.0617%20 May
nuke13–70.1122%20 May
overpass13–80.0623%20 May
overpass13–110.0117%19 May
nuke13–70.0526%19 May
ancient13–100.0118%18 May
overpass15–15-0.0211%18 May
cache13–60.0212%12 May
anubis13–9-0.0432%12 May
nuke13–10-0.027%12 May
mirage10–130.0125%12 May
anubis13–70.0112%10 May
cache6–13-0.0518%10 May
cache1–13-0.0519%1 May
cache13–10.1311%1 May
cache13–70.0520%1 May
cache13–30.0918%1 May
cache13–90.0728%29 Apr
cache12–120.008%29 Apr
cache13–70.0514%29 Apr
cache12–120.039%29 Apr
dust216–14-0.0018%28 Apr
anubis9–130.0418%27 Apr
inferno13–40.048%15 Apr
mirage6–13-0.075%15 Apr
ancient8–130.0110%14 Apr
dust214–160.0219%10 Apr
nuke13–80.0518%26 Mar
mirage6–130.0027%26 Mar
overpass13–90.0121%26 Mar
anubis13–10-0.0419%20 Mar
inferno13–30.2428%19 Mar
overpass13–80.0515%12 Mar
overpass13–50.0117%12 Mar
office10–130.1115%12 Mar
overpass15–150.038%11 Mar
dust213–60.0019%11 Mar
inferno10–130.0419%6 Mar
overpass12–160.0611%5 Mar
anubis13–4-0.0524%5 Mar
mirage11–13-0.0614%5 Mar
nuke13–60.0721%5 Mar
inferno7–130.1014%5 Mar
ancient13–110.042%4 Mar
anubis10–13-0.0520%4 Mar
mirage4–13-0.037%4 Mar
mirage13–80.0314%3 Mar
ancient6–13-0.058%3 Mar
mirage16–12-0.0420%1 Mar
mirage14–16-0.0419%1 Mar
dust213–9-0.0119%28 Feb
ancient12–16-0.0321%26 Feb
nuke2–00.000%26 Feb
mirage13–90.0612%26 Feb
mirage11–13-0.0215%25 Feb
inferno13–90.0910%23 Feb
ancient13–11-0.0116%23 Feb
overpass10–13-0.0320%21 Feb
dust213–7-0.0415%21 Feb
ancient8–130.0219%19 Feb
inferno5–13-0.076%19 Feb
nuke13–100.0324%18 Feb
ancient11–130.0517%17 Feb
mirage13–50.0210%16 Feb
inferno13–40.0819%16 Feb
mirage6–13-0.0415%16 Feb
mirage13–2-0.0115%15 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →