Cubegamer3

Cubegamer3 — CS2 Stats

76561198274274175[U:1:314008447]Steam profile ↗✓ No bans

197Tracked matches36%Win rate2022Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+112Premier CS Rating · 9,887 → 9,999
+2Tracked matches · now 197
+3.6ppWin rate · 32.1% → 35.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 26 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,999 +352 27 Jul24 Sept · 30 days played
9,64711,794peak 11,79427 Jul24 Sept
12,621Peak Premier in tracked matches
32Days played since 2026-07-26

Premier CS Rating

  • 1,795 below peak (11,794)
  • -637 over 30 days · declining
  • Next: Blue band at 10,000 1 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGCubegamer3PREMIER9,999 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning70
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateWLLTLWWWTL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +0.6pp headshot accuracy · −24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 570ms

Last 10

  • 442 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 599ms

Last 20

  • 6122 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3 against its own average).

Aim8.7
Utility4.2
Positioning7.0
Opening Duels4.8
Clutch0.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.0
Utility4.2
Mechanics9.4
Opening Duels5.7
Win Impact0.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time612ms−15ms
first ⅓ avg 627ms → last ⅓ avg 612ms
Headshot accuracy17.2%−0.2%
first ⅓ avg 17.4% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · dust2, 20 Sept
33%Best headshot accuracy · 13–8 · cache, 21 Sept
422msFastest reaction time · 13–10 · mirage, 26 Jul
13–2Biggest win · inferno, 12 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
99In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 58% over 12ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB30141647%0.00
infernoB158753%0.02
nukeB147750%0.02
dust2A127558%0.01
ancientC125742%-0.01
anubisC73443%0.01
cacheB63350%0.01
vertigo2020%0.01
train2020%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
50%Win rate
1.16Avg K/D
86.1ADR
63%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.8815.0
Mirage1100%2.1119.0
Ancient1100%1.0813.0
Nuke10%0.569.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
42.4%Accuracy (enemy spotted)
40.2%Spray accuracy
92.3%Counter-strafing
8.6°Preaim
613msReaction time
51.9%T opening success
53.6%CT opening success
0.67Enemies flashed / flash
5.2%Flash assists
5.91HE damage / grenade
3.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8285 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–70.0512%24 Sept
vertigo3–130.0116%24 Sept
inferno14–160.0215%22 Sept
mirage15–15-0.0113%21 Sept
inferno7–130.0919%21 Sept
mirage13–11-0.0112%21 Sept
cache13–80.0333%21 Sept
dust213–70.1122%20 Sept
train12–12-0.0014%19 Sept
cache11–130.0118%19 Sept
inferno7–13-0.0016%19 Sept
mirage11–130.0113%19 Sept
vertigo10–130.0120%19 Sept
anubis14–16-0.0117%14 Sept
mirage8–13-0.0320%14 Sept
dust213–60.0713%14 Sept
nuke8–130.0323%14 Sept
mirage11–13-0.0610%12 Sept
ancient9–13-0.0215%12 Sept
inferno13–50.0421%11 Sept
ancient6–130.0411%11 Sept
cache13–40.0323%10 Sept
anubis9–13-0.0317%10 Sept
mirage5–13-0.0626%8 Sept
mirage13–11-0.0118%8 Sept
dust25–13-0.0119%8 Sept
ancient13–50.0414%8 Sept
mirage11–130.0714%7 Sept
nuke13–50.0514%7 Sept
mirage11–13-0.037%7 Sept
ancient11–130.0622%6 Sept
inferno9–13-0.0126%6 Sept
inferno2–13-0.0517%6 Sept
mirage13–9-0.0422%6 Sept
ancient13–100.0217%6 Sept
dust213–80.0618%6 Sept
mirage13–50.0523%5 Sept
inferno13–70.0317%4 Sept
mirage10–130.0913%4 Sept
mirage13–80.0423%3 Sept
ancient13–8-0.0113%3 Sept
nuke13–110.0917%3 Sept
anubis10–130.0825%3 Sept
dust213–16-0.0317%2 Sept
anubis16–14-0.0012%1 Sept
inferno13–90.0129%1 Sept
anubis13–9-0.0319%1 Sept
dust213–80.0426%31 Aug
train12–120.0220%30 Aug
mirage11–130.0522%30 Aug
ancient6–130.0215%30 Aug
nuke4–130.0326%30 Aug
mirage5–13-0.0629%24 Aug
inferno13–110.0713%24 Aug
cache1–50.0410%24 Aug
nuke3–13-0.0619%24 Aug
nuke13–50.0619%22 Aug
cache8–13-0.0320%22 Aug
inferno10–13-0.0320%22 Aug
dust28–13-0.0123%22 Aug
ancient13–11-0.0517%21 Aug
cache13–80.019%21 Aug
ancient8–13-0.0716%20 Aug
mirage13–9-0.0110%20 Aug
nuke12–16-0.0012%20 Aug
nuke8–13-0.0119%19 Aug
dust213–6-0.0212%19 Aug
mirage13–70.0226%19 Aug
mirage10–13-0.0224%15 Aug
ancient16–14-0.0322%15 Aug
dust213–10-0.0122%15 Aug
ancient9–13-0.0518%15 Aug
mirage10–13-0.0414%15 Aug
inferno13–20.0215%12 Aug
mirage13–80.0218%3 Aug
dust215–15-0.0611%2 Aug
ancient10–13-0.0619%2 Aug
nuke13–10-0.0222%2 Aug
inferno7–13-0.0315%29 Jul
nuke13–60.0419%29 Jul
nuke9–70.066%29 Jul
mirage4–13-0.0021%28 Jul
mirage9–50.0322%28 Jul
inferno13–100.048%28 Jul
mirage8–13-0.0511%28 Jul
anubis13–100.0516%28 Jul
mirage13–7-0.0118%27 Jul
dust27–13-0.0322%27 Jul
mirage13–90.0521%27 Jul
inferno16–140.0123%27 Jul
mirage9–130.0212%26 Jul
dust213–50.0024%26 Jul
nuke5–13-0.0016%26 Jul
mirage13–10-0.0414%26 Jul
mirage13–70.0617%26 Jul
mirage13–90.0215%26 Jul
inferno13–100.0520%26 Jul
anubis8–130.0314%26 Jul
mirage7–13-0.0213%26 Jul
nuke3–130.0015%26 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →