Hypovolemic

Hypovolemic — CS2 Stats

76561198273941519[U:1:313675791]Steam profile ↗✓ No bans

2,025Tracked matches41%Win rate2020Tracked since
CSDB Rating3.2 LearningSupport
FaceitLevel 4 · 681 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 17 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,351 +1,451 17 Aug – 17 Jan · 20 days played
3,9007,780peak 7,78017 Aug17 Jan
7,780Peak Premier in tracked matches
681Highest Faceit ELO seen on CSDB
41Days played since 2025-08-17

Faceit ELO

  • At peak — 681
  • Next: Level 3 at 751 — 70 to go
  • Reached: Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHypovolemicFACEITLevel 4 · 681 ELOSTANDINGTop 81.0% of rankedPEAK ELO681csdb.gg/stats

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Performance scores

Aim28
Positioning43
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateWWWLWLLLLW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +0.2pp headshot accuracy · −72ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 644ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 649ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 684ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim2.8
Utility5.0
Positioning4.3
Opening Duels2.9
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 60% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 727ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning4.3
Utility5.0
Mechanics4.8
Opening Duels1.8
Win Impact2.1

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time734ms−54ms
first ⅓ avg 788ms → last ⅓ avg 734ms
Headshot accuracy19.1%−0.5%
first ⅓ avg 19.6% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–4 · nuke, 29 Aug →
50%Best headshot accuracy · 6–13 · dust2, 22 Apr →
500msFastest reaction time · 5–13 · nuke, 15 May →
13–0Biggest win · nuke, 1 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W3Current streak
4–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 69% over 13overpassWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageS2517–868%0.02
infernoB136–746%0.03
ancientS139–469%-0.00
overpassD123–925%0.01
nukeA116–555%0.01
dust2C73–443%-0.04
vertigoC52–340%-0.04
anubis—31–233%-0.04
cache—21–150%0.00
train—21–150%-0.01
office—10–10%0.00
warden—11–0100%0.02
alpine—10–10%0.01
palacio—11–0100%0.01
rooftop—11–0100%0.04
italy—10–10%0.04
grail—11–0100%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

590Matches
48%Win rate
1.10Avg K/D
87.1ADR
45%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage16356%1.3818.4
Inferno6548%1.2717.9
Ancient4544%1.0515.6
Nuke2642%1.0717.7
Vertigo2138%1.0918.8
Anubis2124%0.9514.6
Overpass1656%1.0816.1
Dust21567%1.0914.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
27.1%Accuracy (enemy spotted)
29.3%Spray accuracy
71.4%Counter-strafing
11.2°Preaim
727msReaction time
38.9%T opening success
35.4%CT opening success
0.49Enemies flashed / flash
7.1%Flash assists
8.65HE damage / grenade
7.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 726.6355ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.493 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8837% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0225%17 Jun →
inferno13–7-0.0321%17 Jun →
dust213–50.0125%17 Jun →
anubis12–16-0.0412%8 Jun →
nuke13–80.1316%15 May →
mirage5–130.0421%15 May →
ancient7–130.0316%15 May →
nuke5–130.0130%15 May →
office6–130.0020%15 May →
warden13–90.0211%15 May →
mirage13–80.0624%14 May →
cache11–13-0.0216%1 May →
alpine6–100.0111%22 Apr →
dust26–13-0.0450%22 Apr →
nuke13–110.0117%8 Apr →
vertigo7–6-0.1110%26 Mar →
anubis1–13-0.0617%26 Mar →
nuke3–13-0.0818%17 Jan →
overpass12–120.0411%17 Jan →
train7–1-0.0223%17 Jan →
vertigo13–40.036%17 Jan →
overpass11–13-0.0511%28 Dec →
ancient1–13-0.0724%6 Dec →
mirage10–13-0.0410%6 Dec →
mirage10–130.0122%1 Dec →
mirage13–9-0.0219%1 Dec →
overpass2–13-0.0520%8 Nov →
nuke2–13-0.0828%8 Nov →
dust213–3-0.0317%7 Nov →
anubis13–4-0.0414%7 Nov →
overpass10–13-0.0619%7 Nov →
nuke13–00.0231%1 Nov →
mirage13–3-0.0613%1 Nov →
palacio13–50.0116%1 Nov →
dust210–13-0.056%31 Oct →
overpass7–13-0.0426%31 Oct →
mirage13–100.0113%30 Oct →
ancient13–100.0122%26 Oct →
vertigo13–1-0.0419%24 Oct →
vertigo11–13-0.0012%24 Oct →
ancient13–11-0.0817%11 Oct →
rooftop9–70.0424%11 Oct →
dust23–13-0.0815%11 Oct →
inferno9–130.0212%7 Oct →
mirage6–13-0.1115%4 Oct →
nuke13–10-0.0215%27 Sept →
overpass13–70.0919%26 Sept →
overpass10–130.0228%26 Sept →
mirage13–70.1216%26 Sept →
ancient13–20.0013%18 Sept →
inferno13–100.0215%18 Sept →
inferno10–130.0224%18 Sept →
mirage13–50.1027%18 Sept →
nuke13–60.0721%17 Sept →
mirage6–13-0.0229%17 Sept →
mirage6–130.0526%17 Sept →
mirage13–60.0429%15 Sept →
mirage13–30.1020%15 Sept →
mirage16–130.0420%4 Sept →
italy9–130.0421%3 Sept →
nuke2–9-0.0915%3 Sept →
mirage13–4-0.0130%2 Sept →
inferno2–130.0217%2 Sept →
mirage13–80.0337%2 Sept →
vertigo4–9-0.0929%31 Aug →
overpass9–60.0621%31 Aug →
inferno6–9-0.0314%30 Aug →
nuke9–40.1725%29 Aug →
inferno9–50.1621%29 Aug →
inferno1–13-0.0420%28 Aug →
train6–13-0.0116%28 Aug →
dust213–6-0.0120%28 Aug →
grail13–8-0.0319%28 Aug →
inferno13–70.1322%27 Aug →
mirage13–90.0523%27 Aug →
ancient6–13-0.0716%27 Aug →
ancient10–13-0.0415%23 Aug →
inferno13–20.0518%21 Aug →
mirage13–100.0715%21 Aug →
ancient13–100.0423%21 Aug →
mirage16–120.0627%21 Aug →
ancient13–30.0413%20 Aug →
ancient13–60.0617%20 Aug →
mirage13–60.1534%20 Aug →
ancient13–90.0222%20 Aug →
inferno11–130.0124%20 Aug →
mirage5–130.0519%20 Aug →
mirage1–13-0.0929%19 Aug →
mirage16–140.0322%19 Aug →
overpass13–60.0522%19 Aug →
mirage13–9-0.0516%19 Aug →
overpass15–150.0415%18 Aug →
inferno13–40.0720%18 Aug →
dust25–13-0.0911%18 Aug →
ancient13–3-0.0117%18 Aug →
ancient13–90.0422%18 Aug →
overpass4–130.0310%18 Aug →
nuke3–13-0.0913%17 Aug →
overpass7–130.0224%17 Aug →
inferno4–130.0118%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →