shinra tensei

shinra tensei — CS2 Stats

SC76561198272129474[U:1:311863746]Steam profile ↗✓ No bans

237Tracked matches40%Win rate2020Tracked since
1,223Hours in CS
CSDB Rating6.4 SolidSupport
FaceitLevel 8 · 1,736 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 237 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,626 +9,255 22 Oct – 27 Apr · 34 days played
8,31825,008peak 25,00822 Oct27 Apr
Faceit ELO: 1,736 +0 19 Sept – 10 Nov · 8 observations
1,7361,736peak 1,73619 Sept10 Nov
25,407Peak Premier in tracked matches
1,736Highest Faceit ELO seen on CSDB
51Days played since 2025-10-22

Faceit ELO

  • At peak — 1,736
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 15 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-19
  • Level 7 first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches30—
Win rate33%——
K/D1.35——
Headshot %70%——

Measured 12 Oct 2026 → 14 Nov 2026; previous 19 Sep 2026 → 12 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate54.6%46.8%48.2%above
Shot accuracy17.4%13.0%13.2%above
Kill/death ratio1.241.061.07above
Match win rate41.2%46.3%46.9%5.7% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGshinra tenseiFACEITLevel 8 · 1,736 ELOSTANDINGTop 31.2% of ranked30 DAYS0 ELOPEAK ELO1,736csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning54
Utility69

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateLLLWLLLLLW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −0.9pp headshot accuracy · −51ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 650ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 622ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim9.0
Utility6.9
Positioning5.4
Opening Duels4.3
Clutch6.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.4
Utility6.9
Mechanics9.0
Opening Duels3.7
Win Impact1.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time662ms−55ms
first ⅓ avg 717ms → last ⅓ avg 662ms
Headshot accuracy31.6%−0.6%
first ⅓ avg 32.2% → last ⅓ avg 31.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · dust2, 23 Mar →
75%Best headshot accuracy · 1–13 · nuke, 27 Mar →
352msFastest reaction time · 2–13 · inferno, 3 Dec →
13–1Biggest win · mirage, 20 Mar →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
6–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 67% over 6anubisWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2414–1058%0.03
ancientA1710–759%0.06
nukeB179–853%0.02
dust2B147–750%0.02
infernoC114–736%0.01
anubisD81–713%0.02
overpassS64–267%0.02
cache—20–20%-0.04
italy—10–10%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,282Lifetime kills
1.24K/D · Top 25% of Level 8 players
2,686Matches
41.2%Match win rate
54.6%Headshot % · Top 25% of Level 8 players
17.4%Shot accuracy · Top 25% of Level 8 players
6,642MVPs
1,223Hours (in match)
1,438Bombs planted
743Bombs defused

Most-used weapons

Lifetime map wins

4,676dust2
4,673inferno
1,620nuke
1,463office
377vertigo
264cbble
237train
30safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

149Matches
59%Win rate
1.28Avg K/D
86.4ADR
57%Headshot %

Clutches & streaks

52%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2162%1.2517.9
Ancient1953%1.0415.9
Nuke1958%1.3820.6
Dust21656%1.2618.5
Inferno1377%1.3215.5
Cache633%1.1621.7
Anubis580%1.0514.8
Overpass333%0.9718.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.6%Headshot accuracy
36.7%Accuracy (enemy spotted)
38.8%Spray accuracy
90.6%Counter-strafing
8.0°Preaim
644msReaction time
40.2%T opening success
49.1%CT opening success
0.68Enemies flashed / flash
7.7%Flash assists
9.31HE damage / grenade
12.07Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust214–160.0035%7 Nov →
ancient11–130.0525%12 Aug →
inferno10–130.0427%12 Aug →
dust213–100.0636%5 Aug →
dust27–13-0.0628%23 May →
inferno11–13-0.0327%17 May →
cache3–130.0128%13 May →
cache5–13-0.0820%5 May →
nuke4–130.0121%27 Apr →
overpass13–90.0429%27 Apr →
anubis2–13-0.0729%24 Apr →
nuke0–13-0.0733%24 Apr →
dust213–30.0528%22 Apr →
mirage3–13-0.0436%22 Apr →
mirage13–80.0728%22 Apr →
inferno13–40.0626%22 Apr →
anubis11–130.0929%16 Apr →
inferno6–00.0015%16 Apr →
mirage16–120.1041%16 Apr →
mirage5–130.0420%13 Apr →
ancient13–90.0819%13 Apr →
mirage6–00.1436%13 Apr →
mirage13–60.1227%11 Apr →
nuke11–130.0830%9 Apr →
ancient16–140.1124%9 Apr →
anubis0–13-0.0347%8 Apr →
ancient13–40.1031%2 Apr →
mirage0–13-0.0846%31 Mar →
anubis7–130.0734%28 Mar →
nuke1–13-0.0775%27 Mar →
ancient8–130.0747%27 Mar →
nuke2–13-0.0531%27 Mar →
mirage10–130.0636%27 Mar →
inferno10–13-0.0246%26 Mar →
nuke8–130.0635%25 Mar →
anubis8–130.0223%24 Mar →
ancient11–130.0540%24 Mar →
ancient13–80.1132%24 Mar →
mirage7–13-0.0312%24 Mar →
anubis13–80.1342%24 Mar →
nuke16–140.0436%23 Mar →
ancient13–20.0739%23 Mar →
mirage13–100.0235%23 Mar →
dust213–50.1736%23 Mar →
mirage11–130.0537%23 Mar →
ancient13–100.0726%23 Mar →
ancient16–130.1343%23 Mar →
mirage13–60.1139%22 Mar →
nuke13–70.0350%22 Mar →
dust216–120.0417%22 Mar →
mirage13–90.1438%22 Mar →
nuke4–130.1130%22 Mar →
mirage13–50.0628%22 Mar →
overpass9–130.0242%21 Mar →
ancient13–50.0234%21 Mar →
inferno10–130.0149%20 Mar →
nuke13–80.0726%20 Mar →
mirage13–10-0.0129%20 Mar →
mirage13–10.0339%20 Mar →
nuke13–10-0.0223%20 Mar →
nuke13–20.0350%20 Mar →
overpass13–110.0833%20 Mar →
mirage13–70.0435%20 Mar →
mirage15–150.0146%20 Mar →
nuke13–30.0626%16 Mar →
dust24–13-0.0619%28 Feb →
ancient13–40.0638%26 Feb →
dust28–130.0337%21 Feb →
mirage13–90.0525%21 Feb →
mirage13–7-0.0923%21 Feb →
dust213–110.0116%21 Feb →
overpass13–8-0.0131%21 Feb →
nuke13–1-0.0248%17 Feb →
anubis8–13-0.0239%10 Feb →
overpass10–13-0.0129%9 Feb →
inferno13–70.0226%9 Feb →
ancient13–10.0633%9 Feb →
dust210–130.0639%5 Feb →
ancient9–130.0225%19 Jan →
ancient10–13-0.0325%20 Dec →
ancient10–13-0.032%19 Dec →
nuke13–110.0427%3 Dec →
nuke14–16-0.0339%3 Dec →
mirage8–70.0532%3 Dec →
inferno2–13-0.0867%3 Dec →
mirage5–13-0.0633%1 Dec →
mirage5–13-0.0520%28 Nov →
ancient15–150.0223%28 Nov →
dust213–10-0.0414%25 Nov →
dust213–60.0626%22 Nov →
inferno5–130.1047%13 Nov →
nuke13–60.0641%12 Nov →
italy12–120.0364%9 Nov →
anubis7–13-0.0329%9 Nov →
dust25–13-0.0635%7 Nov →
mirage5–130.0142%4 Nov →
inferno13–100.0746%27 Oct →
inferno6–13-0.0532%25 Oct →
overpass13–80.0023%23 Oct →
dust25–13-0.0025%22 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.