Ahuko

Ahuko — CS2 Stats

76561198269379805[U:1:309114077]Steam profile ↗✓ No bans

246Tracked matches46%Win rate2026Tracked since
CSDB Rating3.4 LearningPositional Player
Premier CS Rating11,231Blue band · top ~48.4% of ranked players (population est.)
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 1 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,231 +1,232 7 Aug15 Sept · 26 days played
9,99912,018peak 12,0187 Aug15 Sept
12,018Peak Premier in tracked matches
31Days played since 2026-08-01

Premier CS Rating

  • 787 below peak (12,018)
  • -719 over 30 days · declining
  • Next: Purple band at 15,000 3,769 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAhukoPREMIER11,231 · Blue bandcsdb.gg/stats

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Performance scores

Aim38
Positioning39
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLLTWWLLWWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −5.3pp headshot accuracy · −16ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 7%
  • Avg reaction 580ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 8%
  • Avg reaction 604ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim3.8
Utility2.7
Positioning3.9
Opening Duels1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 10% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning3.9
Utility2.7
Mechanics3.1
Opening Duels3.9
Win Impact3.8

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time607ms−33ms
first ⅓ avg 640ms → last ⅓ avg 607ms
Headshot accuracy11.2%−2.0%
first ⅓ avg 13.2% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–8 · mirage, 21 Aug
43%Best headshot accuracy · 13–6 · office, 8 Aug
453msFastest reaction time · 8–13 · nuke, 15 Sept
13–3Biggest win · dust2, 25 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
210In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 61% over 28infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
mirageA28171161%-0.01
infernoC1761135%-0.02
anubisC146843%-0.02
cacheB126650%-0.02
nukeC94544%-0.04
dust2B84450%0.01
ancientC83538%-0.00
office32167%-0.02
train1010%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
33.2%Accuracy (enemy spotted)
32.6%Spray accuracy
63.8%Counter-strafing
10.9°Preaim
601msReaction time
10.4%T opening success
60.9%CT opening success
0.34Enemies flashed / flash
2.2%Flash assists
5.91HE damage / grenade
4.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3819% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.341 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 10.4002% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.065%15 Sept
anubis12–16-0.029%15 Sept
mirage12–12-0.060%11 Sept
mirage16–120.0318%8 Sept
inferno13–70.000%8 Sept
mirage9–13-0.048%8 Sept
inferno9–13-0.032%8 Sept
mirage13–7-0.049%8 Sept
dust213–5-0.0118%8 Sept
anubis13–6-0.068%7 Sept
cache13–60.0118%7 Sept
cache13–80.0520%6 Sept
inferno13–40.0218%6 Sept
mirage14–160.0110%6 Sept
cache5–13-0.087%6 Sept
inferno14–16-0.0513%5 Sept
inferno13–50.0010%4 Sept
inferno11–13-0.0212%3 Sept
mirage5–13-0.056%3 Sept
mirage13–80.0217%3 Sept
dust210–13-0.008%3 Sept
anubis15–150.049%2 Sept
mirage10–13-0.0517%2 Sept
ancient13–60.025%1 Sept
mirage5–1-0.0425%1 Sept
inferno3–13-0.0333%30 Aug
cache10–130.0217%30 Aug
mirage11–130.0711%29 Aug
anubis13–8-0.067%29 Aug
mirage5–13-0.0615%29 Aug
mirage13–9-0.100%29 Aug
cache13–7-0.063%27 Aug
mirage13–8-0.0211%27 Aug
anubis13–4-0.0113%27 Aug
inferno13–8-0.018%27 Aug
cache4–13-0.089%26 Aug
inferno11–13-0.0715%26 Aug
nuke7–13-0.0226%26 Aug
nuke13–11-0.0721%26 Aug
mirage13–9-0.037%26 Aug
dust213–30.0511%25 Aug
inferno7–13-0.066%21 Aug
mirage13–80.0915%21 Aug
anubis11–13-0.0311%21 Aug
ancient7–13-0.049%20 Aug
anubis7–13-0.0616%20 Aug
inferno3–13-0.0115%20 Aug
mirage15–150.008%19 Aug
office7–13-0.0612%18 Aug
train11–130.0212%18 Aug
ancient2–13-0.0617%18 Aug
mirage13–9-0.0816%17 Aug
mirage13–110.0014%14 Aug
anubis13–80.0517%14 Aug
dust26–13-0.0213%13 Aug
inferno7–13-0.0315%13 Aug
inferno8–130.0417%12 Aug
cache13–70.0313%12 Aug
anubis13–100.0113%12 Aug
mirage13–40.0713%11 Aug
anubis13–5-0.033%11 Aug
inferno13–10-0.0114%11 Aug
mirage13–80.059%11 Aug
ancient5–130.054%11 Aug
inferno8–13-0.0319%11 Aug
cache10–130.0111%11 Aug
mirage13–60.0616%9 Aug
inferno16–13-0.0211%9 Aug
dust213–80.0219%9 Aug
nuke4–13-0.0115%9 Aug
office13–40.0220%8 Aug
office13–6-0.0043%8 Aug
mirage10–13-0.0315%8 Aug
mirage11–130.0210%8 Aug
mirage13–10-0.0114%8 Aug
ancient13–70.0511%7 Aug
dust213–60.0421%7 Aug
anubis4–13-0.0511%7 Aug
mirage13–9-0.0318%7 Aug
ancient13–50.064%7 Aug
nuke13–70.0312%7 Aug
anubis4–13-0.0213%7 Aug
mirage11–3-0.007%6 Aug
cache13–7-0.0115%6 Aug
dust26–13-0.0320%6 Aug
nuke13–9-0.0719%6 Aug
nuke7–13-0.116%6 Aug
mirage14–16-0.048%6 Aug
nuke16–130.0111%6 Aug
anubis3–13-0.0311%6 Aug
ancient3–11-0.0315%6 Aug
cache5–13-0.0518%5 Aug
ancient4–13-0.066%5 Aug
inferno3–13-0.099%5 Aug
nuke0–7-0.060%5 Aug
cache7–13-0.116%5 Aug
anubis11–13-0.0216%3 Aug
cache13–100.019%1 Aug
dust27–130.0210%1 Aug
mirage13–60.0513%1 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →