Ababuo Abebe

Ababuo Abebe — CS2 Stats

SY76561198268430914[U:1:308165186]Steam profile ↗✓ No bans

91Tracked matches67%Win rate2021Tracked since
CSDB Rating3.9 LearningPositional Player
Premier CS Rating5,000Light Blue band · top ~78.8% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 91 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 9 Apr 2021. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,000 +290 12 May9 Sept · 5 days played
4,5365,104peak 5,10412 May9 Sept
5,104Peak Premier in tracked matches
36Days played since 2021-04-09

Premier CS Rating

  • 104 below peak (5,104)
  • 0 over 90 days
  • Next: Blue band at 10,000 5,000 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGAbabuo AbebePREMIER5,000 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim40
Positioning47
Utility21

0–100 skill scores via Leetify.

Recent form

HOT46387Last 9151%Win rateWWTLWWLWWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −1.8pp headshot accuracy · +122ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 769ms

Last 10

  • 721 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 835ms

Last 20

  • 1352 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 774ms

Newest first, from the last 91 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim4.0
Utility2.1
Positioning4.7
Opening Duels2.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 759ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning4.7
Utility2.1
Mechanics3.6
Opening Duels3.6
Win Impact10.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.04
first ⅓ avg -0.05 → last ⅓ avg -0.00
Reaction time757ms+16ms
first ⅓ avg 741ms → last ⅓ avg 757ms
Headshot accuracy15.8%+4.0%
first ⅓ avg 11.8% → last ⅓ avg 15.8%

Rolling 5-match average across the last 91 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–9 · mirage, 21 May
29%Best headshot accuracy · 1–13 · dust2, 17 Apr
508msFastest reaction time · 10–13 · ancient, 11 Sept
13–0Biggest win · dust2, 21 May

Across the last 91 tracked matches.

Highlights

6Longest win streak
W2Current streak
78In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 75% over 12infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
anubisC167944%-0.03
nukeB147750%-0.01
cacheB126650%-0.02
dust2S129375%-0.03
ancientA116555%-0.02
mirageD93633%-0.02
infernoD72529%-0.07
overpass43175%-0.05
poseidon21150%-0.01
memento21150%-0.10
alpine110100%0.02
train1010%-0.08

Across the last 91 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
86%Win rate
0.98Avg K/D
ADR
33%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
32.4%Accuracy (enemy spotted)
35.5%Spray accuracy
66.2%Counter-strafing
8.4°Preaim
759msReaction time
20.1%T opening success
58.6%CT opening success
0.33Enemies flashed / flash
1.3%Flash assists
9.87HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 759.4654ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3259 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.1047% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
alpine13–110.0213%13 Jun
cache13–4-0.0218%13 Jun
anubis12–120.0011%1 Jun
mirage4–13-0.0415%1 Jun
overpass13–9-0.0714%1 Jun
nuke13–10-0.0714%1 Jun
nuke13–160.0217%29 May
dust213–10-0.0526%21 May
dust213–0-0.0217%21 May
mirage13–8-0.0010%21 May
dust213–70.0517%21 May
ancient3–13-0.0623%21 May
mirage13–90.1020%21 May
anubis6–130.0115%21 May
ancient13–100.0021%21 May
cache13–8-0.0520%15 May
cache13–70.0611%15 May
poseidon8–8-0.069%15 May
poseidon9–20.0523%15 May
anubis9–13-0.0713%13 May
inferno9–13-0.0210%12 May
dust213–60.0613%12 May
nuke13–40.089%12 May
nuke13–11-0.0119%12 May
ancient13–60.0514%6 May
ancient14–160.008%6 May
cache9–13-0.0616%5 May
cache13–70.0327%5 May
cache13–30.0423%4 May
cache12–12-0.029%4 May
cache12–120.0125%3 May
cache10–13-0.0620%1 May
cache11–130.0010%1 May
nuke11–13-0.0214%1 May
cache5–13-0.097%1 May
cache13–4-0.0112%1 May
mirage2–13-0.1122%27 Apr
overpass13–5-0.0117%27 Apr
anubis13–11-0.1013%27 Apr
nuke13–2-0.0127%27 Apr
mirage1–8-0.050%27 Apr
dust24–13-0.0520%27 Apr
nuke11–13-0.0623%23 Apr
inferno12–12-0.108%17 Apr
dust21–13-0.0629%17 Apr
anubis9–13-0.099%15 Apr
ancient13–100.0218%15 Apr
dust213–100.0117%15 Apr
anubis13–6-0.012%15 Apr
ancient13–50.038%15 Apr
inferno12–12-0.093%15 Apr
nuke8–130.015%15 Apr
mirage10–13-0.015%14 Apr
nuke10–13-0.0212%14 Apr
anubis12–12-0.048%14 Apr
nuke11–130.0414%14 Apr
nuke11–13-0.0615%14 Apr
mirage10–13-0.079%14 Apr
inferno13–7-0.0214%14 Apr
nuke13–30.0019%14 Apr
overpass10–13-0.0919%13 Apr
nuke13–8-0.055%13 Apr
anubis11–13-0.0318%13 Apr
overpass13–10-0.0412%13 Apr
dust213–11-0.0414%13 Apr
inferno13–8-0.1118%13 Apr
dust212–3-0.0315%11 Apr
dust213–11-0.0318%9 Apr
ancient13–9-0.060%25 Oct
train8–13-0.0812%29 May
ancient10–13-0.048%29 May
mirage13–30.024%29 May
dust213–10-0.0712%29 May
ancient10–13-0.0614%26 May
inferno0–5-0.060%10 Mar
anubis8–130.0214%27 Nov
dust25–13-0.145%25 Oct
ancient10–13-0.089%11 Sept
ancient13–4-0.056%11 Sept
anubis7–13-0.0918%11 Sept
anubis11–1-0.0517%11 Sept
memento6–9-0.108%11 Sept
memento9–6-0.1021%3 Sept
anubis13–10.0614%21 Mar
mirage4–16-0.0218%6 Jun
anubis16–14-0.025%14 May
anubis14–16-0.0310%28 Apr
anubis16–130.0114%25 Apr
inferno5–16-0.0918%24 Apr
anubis16–8-0.0221%18 Apr
nuke16–140.005%9 Apr

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →