RiKe

RiKe — CS2 Stats

76561198267581581[U:1:307315853]Steam profile ↗✓ No bans

407Tracked matches61%Win rate2022Tracked since
CSDB Rating5.8 SolidPositional Player
WingmanSilver II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,902 +922 24 May – 30 Jun · 6 days played
14,98016,012peak 16,01224 May30 Jun
16,012Peak Premier in tracked matches
38Days played since 2026-05-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim63
Positioning64
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY47–43–10Last 10047%Win rateWWLLLLWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.5pp headshot accuracy · +10ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 538ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 545ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3 against its own average).

Aim6.3
Utility4.1
Positioning6.4
Opening Duels3.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.4
Utility4.1
Mechanics5.6
Opening Duels3.5
Win Impact8.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time559ms−39ms
first ⅓ avg 598ms → last ⅓ avg 559ms
Headshot accuracy14.4%−1.9%
first ⅓ avg 16.3% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–8 · mirage, 7 Jul →
29%Best headshot accuracy · 2–13 · inferno, 22 Jun →
359msFastest reaction time · 1–13 · nuke, 25 Jun →
13–0Biggest win · mirage, 26 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
7–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 70% over 10overpassWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2614–1254%0.01
dust2B199–1047%0.01
infernoD155–1033%-0.01
officeA106–460%-0.00
cacheS107–370%0.03
overpassD81–713%0.00
nukeD62–433%-0.04
anubis—32–167%-0.03
ancient—20–20%-0.02
train—11–0100%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
100%Win rate
1.01Avg K/D
69.3ADR
24%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22100%1.0214.5
Mirage1100%1.0012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
33.1%Accuracy (enemy spotted)
34.3%Spray accuracy
75.4%Counter-strafing
9.1°Preaim
552msReaction time
42.1%T opening success
46.2%CT opening success
0.46Enemies flashed / flash
4.2%Flash assists
5.67HE damage / grenade
9.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.776% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4615 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–100.038%25 Sept →
inferno13–7-0.0221%25 Sept →
dust26–13-0.007%20 Sept →
inferno7–13-0.068%20 Sept →
office9–130.0225%11 Sept →
mirage8–130.0520%11 Sept →
office13–80.0022%10 Sept →
mirage13–110.0415%10 Sept →
mirage13–7-0.0321%3 Sept →
anubis7–13-0.0414%3 Sept →
dust213–60.0919%1 Sept →
inferno11–13-0.049%29 Aug →
dust23–13-0.0813%29 Aug →
office13–6-0.0420%21 Aug →
inferno12–12-0.0219%21 Aug →
office13–90.0517%11 Aug →
nuke12–12-0.0722%11 Aug →
overpass9–130.0111%11 Aug →
office13–80.0423%3 Aug →
office11–13-0.0413%31 Jul →
overpass8–13-0.026%31 Jul →
dust213–11-0.0120%30 Jul →
inferno13–60.006%20 Jul →
nuke13–80.0411%8 Jul →
mirage13–2-0.0115%8 Jul →
mirage13–80.199%7 Jul →
dust216–14-0.0111%6 Jul →
cache13–50.0511%2 Jul →
cache5–13-0.0515%2 Jul →
mirage13–70.0714%30 Jun →
mirage3–13-0.0013%30 Jun →
mirage3–13-0.0512%30 Jun →
inferno4–13-0.099%29 Jun →
cache13–60.107%29 Jun →
dust213–60.0911%29 Jun →
mirage11–13-0.018%27 Jun →
inferno13–10-0.0112%25 Jun →
mirage13–5-0.019%25 Jun →
nuke1–13-0.095%25 Jun →
nuke1–13-0.059%25 Jun →
dust216–12-0.039%24 Jun →
mirage3–13-0.086%24 Jun →
mirage7–130.014%24 Jun →
dust21–13-0.0410%24 Jun →
overpass5–13-0.0525%23 Jun →
dust210–130.0313%23 Jun →
inferno10–13-0.0417%23 Jun →
mirage13–70.0311%23 Jun →
mirage6–13-0.0222%23 Jun →
cache13–80.0215%23 Jun →
mirage4–13-0.0710%23 Jun →
dust213–110.0825%22 Jun →
overpass10–130.0721%22 Jun →
cache13–20.0416%22 Jun →
inferno2–13-0.0129%22 Jun →
mirage3–13-0.0125%22 Jun →
office12–12-0.067%22 Jun →
dust213–80.0617%22 Jun →
dust213–40.049%21 Jun →
cache13–80.0314%20 Jun →
mirage13–70.0111%20 Jun →
dust212–12-0.0214%20 Jun →
mirage7–13-0.0416%13 Jun →
overpass10–130.0714%13 Jun →
nuke7–130.0226%12 Jun →
cache11–13-0.0217%12 Jun →
mirage7–13-0.0314%12 Jun →
dust211–130.0629%12 Jun →
office13–5-0.0219%12 Jun →
inferno11–13-0.0420%11 Jun →
anubis13–3-0.0127%11 Jun →
mirage13–4-0.0017%11 Jun →
mirage13–90.0212%10 Jun →
cache13–70.0915%9 Jun →
overpass6–13-0.0023%9 Jun →
mirage1–80.039%9 Jun →
inferno10–1-0.0313%9 Jun →
anubis13–11-0.0416%2 Jun →
inferno12–120.0816%1 Jun →
mirage13–10.0616%1 Jun →
dust210–13-0.0514%1 Jun →
ancient8–13-0.0610%1 Jun →
overpass13–11-0.0321%28 May →
inferno12–120.0215%28 May →
dust28–130.0117%28 May →
nuke13–10-0.0613%27 May →
cache13–80.0711%27 May →
inferno3–130.0322%27 May →
dust213–9-0.0118%27 May →
office12–120.017%26 May →
mirage13–00.0717%26 May →
dust212–12-0.0210%26 May →
cache6–13-0.0619%26 May →
dust211–13-0.0518%25 May →
ancient12–120.0211%25 May →
overpass12–12-0.029%25 May →
train13–100.0215%24 May →
mirage10–80.0313%24 May →
mirage13–7-0.0122%24 May →
inferno13–80.0223%24 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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