axel

axel — CS2 Stats

FI76561198265274555[U:1:305008827]Steam profile ↗✓ No bans

2,857Tracked matches53%Win rate2020Tracked since
CSDB Rating6.2 SolidHybrid Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGaxelFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning61
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateWWWLLWWWLL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression5.8
Utility5.5
Positioning6.1
Opening Duels2.2
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.1
Utility5.5
Mechanics7.1
Opening Duels3.2
Win Impact6.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time610ms+1ms
first ⅓ avg 609ms → last ⅓ avg 610ms
Headshot accuracy20.4%+2.1%
first ⅓ avg 18.3% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 8–13
131Biggest win — nuke
9Longest win streak
W3Current streak
611In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 62% over 13overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA2112957%0.01
cacheC1761135%0.01
mirageC1661038%-0.00
nukeA159660%0.03
infernoA138562%0.04
overpassD71614%-0.01
dust2C73443%0.04
anubis21150%0.01
sanctum110100%0.11
poseidon1010%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

104Matches
55%Win rate
1.17Avg K/D
87.5ADR
39%Headshot %

Clutches & streaks

20%1v1 clutch win
100%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient560%1.2215.4
Anubis450%1.3819.8
Vertigo30%1.2721.3
Inferno1100%1.4014.0
Mirage10%1.1820.0
Overpass10%0.8511.0
Dust210%1.2719.0
Nuke1100%1.4320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
37.1%Spray accuracy
81.9%Counter-strafing
10.3°Preaim
604msReaction time
22.2%T opening success
55.4%CT opening success
0.44Enemies flashed / flash
7.3%Flash assists
14.78HE damage / grenade
7.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4412 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.195% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–1-0.0118%9 Aug
ancient13–40.1021%9 Aug
mirage13–70.0815%9 Aug
inferno10–130.0116%9 Aug
ancient6–13-0.018%8 Aug
inferno13–60.0637%8 Aug
nuke13–50.1214%7 Aug
ancient13–10-0.0112%7 Aug
ancient13–16-0.0525%21 Jul
nuke8–13-0.0117%21 Jul
cache6–13-0.0217%21 Jul
mirage13–6-0.0414%21 Jul
ancient3–13-0.0213%21 Jul
nuke5–130.0430%3 Jul
mirage5–13-0.0343%3 Jul
overpass10–13-0.0115%3 Jul
ancient6–13-0.0314%3 Jul
mirage16–120.0223%26 Jun
nuke13–5-0.0621%26 Jun
inferno13–50.0719%26 Jun
ancient13–5-0.0019%26 Jun
nuke13–70.0524%24 Jun
dust213–9-0.0229%24 Jun
ancient13–110.0832%17 Jun
overpass13–4-0.0217%17 Jun
nuke13–90.0217%17 Jun
inferno11–130.0118%17 Jun
mirage8–13-0.0432%17 Jun
ancient8–130.0219%9 Jun
dust211–130.0919%9 Jun
ancient3–00.0829%9 Jun
dust28–130.1317%5 Jun
mirage7–130.0211%5 Jun
nuke11–130.0710%5 Jun
inferno4–130.0219%5 Jun
nuke4–13-0.0123%5 Jun
mirage9–130.0413%3 Jun
inferno13–90.0823%3 Jun
inferno11–13-0.0318%2 Jun
dust211–13-0.0121%29 May
cache13–110.068%29 May
cache12–120.0920%22 May
overpass7–130.0312%20 May
mirage11–13-0.0125%20 May
ancient13–80.0325%20 May
cache13–60.0629%8 May
cache10–20.0231%8 May
cache13–7-0.107%2 May
cache13–20.1015%1 May
cache12–120.0017%1 May
cache1–13-0.0910%1 May
cache8–130.009%29 Apr
sanctum9–60.1113%29 Apr
poseidon5–9-0.040%29 Apr
nuke8–130.0425%29 Apr
cache7–130.0419%29 Apr
cache10–13-0.0011%29 Apr
cache1–13-0.0817%29 Apr
cache13–3-0.0410%29 Apr
cache5–130.0010%29 Apr
cache7–130.0426%29 Apr
cache11–130.0330%29 Apr
dust22–13-0.0220%26 Apr
anubis3–13-0.038%26 Apr
ancient13–50.1217%26 Apr
ancient6–13-0.0126%20 Apr
ancient0–50.0323%20 Apr
mirage13–80.068%18 Apr
nuke13–110.0517%18 Apr
overpass6–13-0.0211%18 Apr
inferno13–90.0321%18 Apr
mirage1–13-0.0727%16 Apr
ancient0–13-0.04100%16 Apr
nuke13–20.0512%16 Apr
ancient13–4-0.0113%16 Apr
mirage13–4-0.0321%16 Apr
dust213–40.0526%16 Apr
overpass10–130.0110%16 Apr
nuke13–11-0.0117%16 Apr
ancient13–110.0323%15 Apr
inferno13–90.0213%15 Apr
mirage3–130.0426%12 Apr
inferno11–130.0218%12 Apr
overpass7–13-0.009%8 Apr
mirage7–13-0.0221%8 Apr
ancient16–12-0.0315%8 Apr
mirage13–6-0.0613%8 Apr
inferno13–90.0513%8 Apr
nuke13–70.025%8 Apr
mirage14–160.0014%4 Apr
ancient13–16-0.0114%4 Apr
overpass0–3-0.060%4 Apr
dust213–100.0817%4 Apr
inferno16–130.0518%4 Apr
anubis13–110.0420%4 Apr
nuke11–130.0414%1 Apr
ancient13–100.0312%1 Apr
inferno13–80.0917%1 Apr
ancient13–80.0021%31 Mar
mirage14–16-0.0318%31 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →