Aloe — CS2 Stats

76561198263626901[U:1:303361173]✓ No bans

322Tracked matches59%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating16,557Purple band · top ~22.2% of ranked players (population est.)
CSDB Leaderboard#5947 of 9768 tracked
Ladder ranks via Leetify

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CSDB.GGAloePREMIER16,557 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning59
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY513811Last 10051%Win rateTWWWLLWWLW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression6.5
Utility2.1
Positioning5.9
Opening Duels2.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.9
Utility2.1
Mechanics5.1
Opening Duels2.5
Win Impact8.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time548ms−25ms
first ⅓ avg 573ms → last ⅓ avg 548ms
Headshot accuracy14.0%−0.2%
first ⅓ avg 14.2% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — cache 13–4
130Biggest win — inferno
7Longest win streak
65In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 61% over 28nukeWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A28171161%0.01
mirageC2191243%0.07
infernoA169756%0.01
nukeC156940%0.02
cacheA148657%0.06
train3030%-0.02
anubis110100%-0.00
overpass110100%-0.03
ancient1010%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
33.5%Accuracy (enemy spotted)
35.6%Spray accuracy
72.8%Counter-strafing
9.1°Preaim
549msReaction time
32.5%T opening success
47.7%CT opening success
0.42Enemies flashed / flash
5.5%Flash assists
5.21HE damage / grenade
1.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5509% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4184 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.503% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.0120%11 Aug
dust213–20.019%10 Aug
cache13–70.0211%10 Aug
dust213–40.0416%10 Aug
inferno6–13-0.0417%9 Aug
train5–13-0.063%9 Aug
inferno13–00.107%9 Aug
cache13–50.0410%9 Aug
dust28–13-0.0410%9 Aug
cache13–70.0211%9 Aug
nuke12–12-0.0412%9 Aug
nuke13–20.0414%8 Aug
inferno13–2-0.0423%8 Aug
mirage13–10.0619%8 Aug
inferno11–13-0.049%7 Aug
dust213–8-0.0120%7 Aug
dust210–13-0.0611%5 Aug
cache11–10.1920%5 Aug
train3–13-0.0215%18 Jun
nuke13–8-0.0013%18 Jun
dust27–13-0.0322%18 Jun
mirage9–130.0222%18 Jun
dust213–3-0.0510%18 Jun
cache12–12-0.047%15 Jun
mirage10–130.0816%15 Jun
dust213–5-0.057%15 Jun
inferno13–10.0617%15 Jun
mirage13–50.0411%15 Jun
inferno8–130.0114%15 Jun
mirage3–13-0.1014%14 Jun
dust26–13-0.0926%13 Jun
inferno13–110.0419%13 Jun
anubis16–13-0.008%13 Jun
overpass13–7-0.035%13 Jun
mirage9–130.009%13 Jun
nuke13–110.0110%11 Jun
ancient6–13-0.0510%11 Jun
nuke8–13-0.0710%11 Jun
nuke13–8-0.019%10 Jun
cache13–40.2413%10 Jun
dust213–70.1118%10 Jun
inferno13–40.0927%8 Jun
mirage13–00.0218%8 Jun
mirage13–80.0914%7 Jun
cache13–40.1214%7 Jun
nuke11–130.118%7 Jun
dust213–70.0316%7 Jun
mirage13–50.1123%7 Jun
nuke10–130.0718%6 Jun
nuke13–50.1111%6 Jun
mirage13–70.1120%6 Jun
dust213–110.1411%6 Jun
cache13–40.1011%6 Jun
inferno13–20.0518%5 Jun
dust213–100.0214%5 Jun
dust213–6-0.016%4 Jun
nuke13–160.0012%4 Jun
cache8–130.0713%27 May
dust213–10-0.016%30 Nov
dust213–40.060%30 Nov
nuke6–13-0.045%13 Nov
inferno13–7-0.009%11 Nov
inferno7–130.102%11 Nov
inferno11–13-0.0410%11 Nov
inferno5–13-0.1014%11 Nov
inferno10–13-0.0514%11 Nov
inferno13–7-0.0216%11 Nov
nuke6–90.0210%13 Aug
dust25–9-0.0110%13 Aug
mirage8–80.1633%13 Aug
dust27–90.030%9 Aug
mirage5–90.024%9 Aug
dust29–70.0710%9 Aug
inferno9–70.0427%9 Aug
nuke8–8-0.010%8 Aug
dust29–20.0521%8 Aug
cache6–90.0211%7 Aug
dust28–80.0116%7 Aug
cache6–9-0.030%6 Aug
dust26–90.0610%6 Aug
nuke9–40.137%5 Aug
cache8–80.0514%4 Aug
mirage9–40.168%4 Aug
mirage9–60.1156%4 Aug
dust24–90.1024%4 Aug
mirage8–80.0830%4 Aug
mirage9–50.1016%4 Aug
dust22–9-0.0813%3 Aug
mirage8–80.0716%3 Aug
dust29–70.017%3 Aug
train5–90.0211%3 Aug
nuke8–8-0.0224%3 Aug
cache5–9-0.019%3 Aug
dust29–3-0.013%3 Aug
mirage8–80.0610%3 Aug
mirage7–90.014%3 Aug
mirage3–90.1514%3 Aug
cache9–60.1211%1 Aug
dust29–4-0.0133%1 Aug
dust22–9-0.057%1 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →