JuiceBoxBoi

JuiceBoxBoi — CS2 Stats

US76561198262474401[U:1:302208673]Steam profile ↗✓ No bans

281Tracked matches41%Win rate2021Tracked since
CSDB Rating3.1 LearningPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,286 +2,208 21 Mar – 7 Nov · 12 days played
11,07814,406peak 14,40621 Mar7 Nov
14,521Peak Premier in tracked matches
52Days played since 2023-06-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGJuiceBoxBoiFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim34
Positioning32
Utility24

0–100 skill scores via Leetify.

Recent form

COLD52–43–5Last 10052%Win rateLLLLLWLLLW

Last 10 vs previous 10: −50pp win rate · −0.01 avg rating · +2.0pp headshot accuracy · −34ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 622ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 613ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim3.4
Utility2.4
Positioning3.2
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.2
Utility2.4
Mechanics6.0
Opening Duels0.0
Win Impact2.1

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time639ms−64ms
first ⅓ avg 702ms → last ⅓ avg 639ms
Headshot accuracy12.0%+1.4%
first ⅓ avg 10.6% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · mirage, 11 Apr →
23%Best headshot accuracy · 13–10 · train, 21 Jul →
453msFastest reaction time · 10–13 · ancient, 12 Jun →
16–3Biggest win · inferno, 25 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L5Current streak
6–4In matches decided by ≤2 rounds
25Overtime games

Map breakdown

vertigoBest map · 63% over 8ancientWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
overpassA2012–860%-0.04
infernoB189–950%-0.03
ancientC177–1041%-0.04
anubisA106–460%-0.03
nukeC94–544%-0.04
mirageB84–450%-0.05
vertigoA85–363%-0.03
trainC73–443%-0.04
dust2—32–167%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

42Matches
38%Win rate
0.72Avg K/D
—ADR
30%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Overpass10%0.7911.0
Anubis10%0.428.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
30.3%Accuracy (enemy spotted)
32.8%Spray accuracy
77.0%Counter-strafing
12.9°Preaim
647msReaction time
20.5%T opening success
27.8%CT opening success
0.65Enemies flashed / flash
2.1%Flash assists
10.43HE damage / grenade
3.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9311° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1127% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1359 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0715%12 Jun →
nuke3–13-0.007%14 Dec →
train7–13-0.1115%14 Dec →
ancient9–13-0.040%13 Dec →
overpass10–13-0.0216%25 Aug →
ancient13–80.0010%21 Aug →
nuke2–13-0.0821%21 Aug →
mirage2–13-0.0816%21 Aug →
overpass10–13-0.025%18 Aug →
ancient13–9-0.0514%18 Aug →
inferno16–14-0.086%17 Aug →
overpass13–9-0.0410%16 Aug →
inferno13–9-0.038%16 Aug →
overpass15–15-0.0415%14 Aug →
ancient13–6-0.0516%12 Aug →
inferno9–13-0.064%11 Aug →
ancient10–13-0.057%10 Aug →
overpass16–14-0.0416%10 Aug →
overpass13–6-0.025%7 Aug →
inferno13–60.0312%7 Aug →
dust213–10-0.0611%7 Aug →
overpass8–13-0.0613%4 Aug →
ancient13–16-0.0617%4 Aug →
inferno5–130.0311%4 Aug →
overpass16–12-0.017%2 Aug →
nuke8–13-0.0510%22 Jul →
overpass11–13-0.0417%22 Jul →
mirage1–13-0.0821%21 Jul →
ancient5–13-0.0521%21 Jul →
train13–10-0.0223%21 Jul →
nuke6–4-0.055%21 Jul →
nuke13–11-0.0611%20 Jul →
train11–13-0.0411%20 Jul →
ancient13–10.069%19 Jul →
train13–11-0.078%19 Jul →
overpass13–5-0.0219%19 Jul →
inferno8–13-0.0912%19 Jul →
train12–120.0215%1 Jul →
inferno13–20.0712%30 Jun →
nuke11–13-0.025%29 Jun →
ancient7–130.048%29 Jun →
anubis13–90.047%29 Jun →
train5–13-0.057%29 Jun →
train13–70.0116%27 Jun →
anubis13–90.0310%25 Jun →
dust213–4-0.1012%25 Jun →
dust212–12-0.0715%24 Jun →
inferno9–13-0.068%24 Jun →
vertigo16–120.0117%7 Nov →
vertigo9–13-0.0922%26 Oct →
nuke15–15-0.0713%26 Oct →
mirage13–10-0.037%18 Oct →
nuke13–5-0.024%18 Oct →
ancient8–13-0.0718%16 Oct →
mirage13–8-0.093%13 Oct →
inferno13–50.037%13 Oct →
anubis10–13-0.058%23 Apr →
overpass9–4-0.0515%16 Apr →
overpass6–9-0.166%16 Apr →
inferno7–9-0.1516%16 Apr →
vertigo4–9-0.0813%16 Apr →
inferno9–13-0.086%14 Apr →
inferno8–13-0.019%12 Apr →
overpass13–9-0.0315%12 Apr →
mirage13–40.109%11 Apr →
vertigo13–60.045%11 Apr →
ancient5–13-0.1012%9 Apr →
overpass13–60.0217%9 Apr →
mirage5–13-0.1016%3 Apr →
ancient16–12-0.0810%3 Apr →
inferno13–8-0.0814%2 Apr →
ancient13–50.0815%2 Apr →
overpass13–10-0.0721%2 Apr →
inferno9–13-0.0311%31 Mar →
anubis16–14-0.1014%28 Mar →
ancient4–13-0.0514%28 Mar →
anubis13–4-0.0215%24 Mar →
anubis10–13-0.076%24 Mar →
anubis9–13-0.0613%24 Mar →
overpass13–6-0.0614%24 Mar →
inferno13–7-0.077%21 Mar →
vertigo13–30.0422%21 Mar →
overpass2–13-0.0613%16 Jan →
ancient9–16-0.056%27 Jun →
mirage1–16-0.120%27 Jun →
inferno16–30.024%25 Jun →
vertigo16–5-0.017%25 Jun →
overpass16–7-0.0412%24 Jun →
ancient16–7-0.116%24 Jun →
vertigo15–15-0.055%24 Jun →
inferno12–16-0.049%23 Jun →
inferno16–70.0012%23 Jun →
nuke16–8-0.018%22 Jun →
anubis16–11-0.0212%16 Jun →
anubis1–16-0.080%16 Jun →
vertigo16–6-0.0514%15 Jun →
overpass13–160.0010%12 Jun →
anubis16–5-0.017%11 Jun →
mirage10–0-0.0110%11 Jun →
overpass16–8-0.068%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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