topgooner

topgooner — CS2 Stats

US76561198261616875[U:1:301351147]Steam profile ↗✓ No bans

639Tracked matches48%Win rate2020Tracked since
1,044Hours in CS
CSDB Rating3.1 LearningSupport
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Jun 2026 (90 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 30 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,999 +6,530 30 Nov19 Jun · 37 days played
3,46911,270peak 11,27030 Nov19 Jun
11,270Peak Premier in tracked matches
45Days played since 2025-11-30

Premier CS Rating

  • 1,271 below peak (11,270)
  • 0 over 30 days · steady
  • -105 over 90 days
  • Next: Blue band at 10,000 1 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=1,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate35.5%41.0%41.3%5.8% short
Shot accuracy18.9%14.1%12.6%above
Kill/death ratio1.030.950.96above
Match win rate41.9%42.2%42.5%meets

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtopgoonerFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER9,999 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim28
Positioning37
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY54406Last 10054%Win rateWLWLLWWLWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −3.3pp headshot accuracy · −28ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 626ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 697ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 711ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim2.8
Utility4.8
Positioning3.7
Opening Duels0.3

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 62% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 713ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning3.7
Utility4.8
Mechanics4.4
Opening Duels0.4
Win Impact4.4

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time706ms+1ms
first ⅓ avg 705ms → last ⅓ avg 706ms
Headshot accuracy13.0%+2.8%
first ⅓ avg 10.2% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · inferno, 28 Jan
28%Best headshot accuracy · 13–9 · inferno, 28 Jan
453msFastest reaction time · 8–0 · mirage, 14 May
13–1Biggest win · mirage, 24 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
614In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 86% over 7ancientWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB41212051%0.01
dust2B24121250%0.00
infernoB84450%0.03
overpassS76186%-0.00
ancientC73443%0.03
nukeS64267%0.01
anubisS64267%-0.00
office1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,858Lifetime kills
1.03K/D · Top 50% of Level 1 players
3,197Matches
41.9%Match win rate
35.5%Headshot %
18.9%Shot accuracy · Top 10% of Level 1 players
8,343MVPs
1,044Hours (in match)
2,876Bombs planted
797Bombs defused

Most-used weapons

AK-4712,780
AWP8,149
MP72,786
P2502,157
UMP-451,587
Knife1,198

Lifetime map wins

5,228dust2
2,443inferno
1,527vertigo
689cbble
636nuke
561train
303office
101lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
17%Win rate
0.49Avg K/D
ADR
23%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
30.9%Accuracy (enemy spotted)
34.0%Spray accuracy
69.7%Counter-strafing
11.8°Preaim
713msReaction time
28.5%T opening success
32.8%CT opening success
0.82Enemies flashed / flash
9.9%Flash assists
8.37HE damage / grenade
4.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1588% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.5271ms — above the 700ms mark we flag

    Aim Training
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4743% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–60.0411%19 Jun
mirage2–13-0.0611%28 May
mirage13–3-0.017%27 May
inferno4–130.029%25 May
ancient9–130.0414%25 May
mirage13–6-0.014%25 May
dust213–9-0.0416%23 May
mirage6–13-0.004%23 May
dust213–50.0613%23 May
mirage2–13-0.0612%22 May
dust213–20.0813%18 May
dust213–80.0410%18 May
mirage10–13-0.058%18 May
dust213–50.0210%16 May
overpass13–11-0.0818%16 May
mirage13–11-0.046%15 May
dust29–13-0.0613%14 May
mirage8–00.0721%14 May
nuke9–2-0.0224%11 May
mirage10–13-0.0211%11 May
dust28–13-0.049%7 May
dust26–130.0013%2 May
inferno14–16-0.0119%19 Apr
mirage13–110.0414%17 Apr
mirage6–13-0.0415%17 Apr
mirage8–13-0.0113%17 Apr
anubis12–120.0212%1 Apr
mirage2–130.0416%1 Apr
mirage8–13-0.047%1 Apr
mirage13–9-0.0123%30 Mar
mirage13–10.0314%24 Mar
dust213–40.0218%24 Mar
mirage13–80.0622%21 Mar
dust215–150.0113%20 Mar
dust213–60.0515%20 Mar
inferno13–6-0.0014%20 Mar
dust29–130.019%20 Mar
dust213–10-0.046%19 Mar
dust215–15-0.0213%16 Mar
mirage13–3-0.0415%16 Mar
dust211–130.0112%16 Mar
nuke13–20.0214%16 Mar
mirage15–150.0011%14 Mar
inferno13–60.0224%14 Mar
ancient13–110.006%13 Mar
anubis13–8-0.0117%12 Mar
mirage13–10.0520%12 Mar
mirage13–60.089%12 Mar
dust23–13-0.0810%7 Mar
mirage11–13-0.034%7 Mar
overpass13–8-0.057%7 Mar
mirage13–50.0411%7 Mar
mirage13–50.0812%6 Mar
mirage13–70.0120%6 Mar
nuke13–110.0212%3 Mar
dust213–50.0712%3 Mar
mirage6–13-0.0215%2 Mar
ancient14–16-0.047%2 Mar
ancient11–130.058%2 Mar
mirage2–10-0.0623%20 Feb
overpass13–110.0215%6 Feb
mirage12–12-0.0410%5 Feb
mirage13–20.0110%4 Feb
dust213–10.0623%4 Feb
mirage13–20.0714%4 Feb
mirage13–70.0113%1 Feb
mirage3–11-0.0219%31 Jan
dust211–130.0512%31 Jan
dust25–13-0.073%31 Jan
nuke6–13-0.038%31 Jan
dust213–9-0.0111%31 Jan
mirage13–70.057%31 Jan
anubis5–13-0.056%30 Jan
mirage12–130.039%30 Jan
anubis13–6-0.037%30 Jan
mirage13–10-0.0117%29 Jan
nuke10–130.047%29 Jan
ancient14–160.117%29 Jan
inferno13–40.036%28 Jan
mirage9–130.0614%28 Jan
inferno13–90.1228%28 Jan
dust215–15-0.038%28 Jan
office11–13-0.0213%28 Jan
mirage9–13-0.048%27 Jan
anubis13–90.0311%27 Jan
mirage13–70.0010%27 Jan
ancient12–40.028%25 Jan
overpass11–13-0.016%13 Dec
overpass13–20.076%13 Dec
anubis13–20.0413%13 Dec
nuke16–120.0115%12 Dec
inferno11–130.008%12 Dec
mirage13–50.1110%12 Dec
mirage11–130.0020%12 Dec
dust29–130.0116%6 Dec
mirage11–130.0516%5 Dec
dust213–70.0113%5 Dec
ancient8–3-0.005%5 Dec
overpass16–130.024%5 Dec
inferno11–130.036%30 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →