Dash1y

Dash1y — CS2 Stats

DE76561198259748551[U:1:299482823]Steam profile ↗✓ No bans

2,829Tracked matches53%Win rate2020Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating18,590Purple band · top ~14.1% of ranked players (population est.)
CSDB Leaderboard#99505 of 247963 tracked
FaceitLevel 5 · 1,250 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−67Premier CS Rating · 18,657 → 18,590

Rating over time

Premier CS Rating: 18,590 -1,527 28 Aug – 2 Oct · 25 days played
18,59021,771peak 21,77128 Aug2 Oct
21,843Peak Premier in tracked matches
1,250Highest Faceit ELO seen on CSDB
33Days played since 2026-08-27

Faceit ELO

  • At peak — 1,250
  • Next: Level 7 at 1,351 — 101 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 3,181 below peak (21,771)
  • -2,300 over 30 days · declining
  • Next: Pink band at 20,000 — 1,410 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDash1yFACEITLevel 5 · 1,250 ELOSTANDINGTop 67.6% of rankedPREMIER18,590 · Purple bandPEAK ELO1,250csdb.gg/stats

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Performance scores

Aim80
Positioning54
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLWWLWLWWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +0.4pp headshot accuracy · −43ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 594ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 541ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.0
Utility3.9
Positioning5.4
Opening Duels2.9
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.4
Utility3.9
Mechanics7.6
Opening Duels4.9
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time554ms−15ms
first ⅓ avg 569ms → last ⅓ avg 554ms
Headshot accuracy17.1%+0.5%
first ⅓ avg 16.6% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · train, 8 Sept →
45%Best headshot accuracy · 13–11 · dust2, 10 Sept →
406msFastest reaction time · 13–6 · mirage, 25 Sept →
13–1Biggest win · inferno, 16 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
12–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 60% over 15trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2514–1156%0.01
cacheA1710–759%0.00
infernoA159–660%0.00
ancientB126–650%-0.02
anubisD93–633%-0.01
mirageC83–538%0.01
nukeC52–340%-0.03
trainD51–420%0.03
office—21–150%-0.02
overpass—11–0100%0.06
fachwerk—10–10%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

1,254Matches
51%Win rate
1.03Avg K/D
81.2ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage16946%1.0715.5
Inferno11262%1.1016.7
Dust28747%1.0116.5
Anubis7352%1.1216.9
Ancient6239%0.9515.0
Vertigo4953%1.0416.1
Nuke4365%1.0717.4
Overpass2446%1.2415.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
39.4%Accuracy (enemy spotted)
37.0%Spray accuracy
84.3%Counter-strafing
10.5°Preaim
551msReaction time
51.1%T opening success
48.0%CT opening success
0.47Enemies flashed / flash
8.5%Flash assists
8.15HE damage / grenade
2.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.466 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0219%2 Oct →
dust210–10.0221%2 Oct →
cache13–70.0812%2 Oct →
nuke6–13-0.0519%1 Oct →
anubis13–8-0.0217%1 Oct →
cache7–130.0026%1 Oct →
inferno13–11-0.0217%1 Oct →
ancient13–80.0220%30 Sept →
mirage2–60.050%30 Sept →
inferno12–16-0.0330%30 Sept →
mirage13–90.0616%30 Sept →
ancient13–60.0314%28 Sept →
dust210–130.0120%28 Sept →
anubis13–60.0318%28 Sept →
dust26–130.0119%27 Sept →
dust27–13-0.0119%27 Sept →
office2–13-0.0822%27 Sept →
dust216–14-0.0221%26 Sept →
ancient11–13-0.0121%26 Sept →
anubis11–13-0.036%26 Sept →
cache13–110.0220%26 Sept →
dust213–3-0.0316%26 Sept →
cache13–8-0.0215%26 Sept →
ancient7–13-0.0620%26 Sept →
mirage13–100.0413%26 Sept →
cache10–13-0.0510%25 Sept →
dust213–20.1121%25 Sept →
mirage13–60.0723%25 Sept →
mirage6–13-0.0414%24 Sept →
cache13–40.0415%24 Sept →
dust210–13-0.039%23 Sept →
overpass13–110.0614%23 Sept →
anubis15–15-0.0015%23 Sept →
train10–13-0.0324%22 Sept →
cache13–80.0221%22 Sept →
anubis12–16-0.0521%22 Sept →
cache13–60.0221%22 Sept →
inferno13–7-0.0223%22 Sept →
dust22–0-0.080%22 Sept →
ancient13–11-0.0212%22 Sept →
inferno13–30.0419%22 Sept →
dust29–13-0.0418%20 Sept →
dust213–90.0118%20 Sept →
ancient7–13-0.0922%20 Sept →
cache8–13-0.0214%20 Sept →
nuke2–13-0.0929%20 Sept →
ancient11–130.0111%20 Sept →
nuke13–3-0.0120%19 Sept →
office13–50.0411%18 Sept →
train1–5-0.0525%18 Sept →
mirage4–13-0.0314%18 Sept →
dust213–2-0.0211%18 Sept →
nuke9–13-0.0318%18 Sept →
dust213–100.0016%18 Sept →
train10–130.0317%17 Sept →
dust213–60.1314%17 Sept →
inferno7–13-0.0320%17 Sept →
ancient8–20.0120%17 Sept →
mirage0–4-0.070%17 Sept →
dust24–130.0319%17 Sept →
inferno9–13-0.0619%17 Sept →
mirage8–13-0.0124%16 Sept →
dust25–130.0419%16 Sept →
anubis13–11-0.0123%16 Sept →
anubis4–10-0.0221%16 Sept →
inferno13–10.0120%16 Sept →
inferno13–70.0622%16 Sept →
cache13–110.0619%16 Sept →
train5–13-0.0119%15 Sept →
inferno8–13-0.0416%14 Sept →
inferno13–20.0614%13 Sept →
dust24–50.029%13 Sept →
cache13–11-0.0016%12 Sept →
dust213–5-0.0033%11 Sept →
dust213–10-0.0115%11 Sept →
cache6–13-0.106%10 Sept →
inferno8–13-0.0113%10 Sept →
dust213–11-0.0545%10 Sept →
cache7–13-0.0822%9 Sept →
train13–70.1916%8 Sept →
ancient13–70.0812%6 Sept →
ancient3–13-0.0714%6 Sept →
inferno13–50.0411%5 Sept →
cache13–11-0.017%5 Sept →
dust213–100.0415%5 Sept →
dust29–130.0617%4 Sept →
dust213–100.0115%4 Sept →
anubis4–130.0114%4 Sept →
cache13–20.0819%3 Sept →
ancient7–13-0.0312%3 Sept →
inferno13–10-0.0012%2 Sept →
cache3–13-0.0817%2 Sept →
ancient13–7-0.0711%1 Sept →
fachwerk6–13-0.0114%31 Aug →
dust22–110.0731%31 Aug →
inferno9–13-0.0315%31 Aug →
nuke13–80.0413%30 Aug →
dust24–13-0.0624%30 Aug →
inferno13–110.0516%28 Aug →
cache5–130.0412%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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