Milu

Milu — CS2 Stats

76561198259242662[U:1:298976934]Steam profile ↗✓ No bans

212Tracked matches71%Win rate2026Tracked since
CSDB Rating4.7 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+40Tracked matches · now 212
+19.6ppWin rate · 51.8% → 71.4%

Rating over time

47Days played since 2026-03-16

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim31
Positioning46
Utility77

0–100 skill scores via Leetify.

Recent form

STEADY57–38–5Last 10057%Win rateWLTWWWWLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +2.3pp headshot accuracy · −39ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 598ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim3.1
Utility7.7
Positioning4.6
Opening Duels0.4

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Strengths

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning4.6
Utility7.7
Mechanics3.9
Opening Duels1.3
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time639ms−68ms
first ⅓ avg 707ms → last ⅓ avg 639ms
Headshot accuracy11.0%+1.4%
first ⅓ avg 9.6% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · inferno, 4 Apr →
27%Best headshot accuracy · 8–13 · inferno, 24 Sept →
406msFastest reaction time · 0–13 · inferno, 17 Sept →
13–1Biggest win · inferno, 24 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 61% over 69dust2Weakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA6942–2761%-0.03
dust2B168–850%-0.05
ancientA74–357%-0.07
nuke—31–233%-0.07
mirage—20–20%-0.10
office—10–10%-0.12
cache—11–0100%-0.03
overpass—11–0100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
30.8%Accuracy (enemy spotted)
36.0%Spray accuracy
67.4%Counter-strafing
12.3°Preaim
647msReaction time
38.7%T opening success
31.9%CT opening success
0.70Enemies flashed / flash
18.7%Flash assists
12.44HE damage / grenade
14.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3287° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.872% — below the 15% mark we flag

    Aim Training →

Recent matches

MapScoreRatingHS%Date
inferno13–4-0.0620%10 Oct →
inferno7–13-0.094%10 Oct →
inferno12–12-0.0513%10 Oct →
dust213–11-0.0517%10 Oct →
inferno13–3-0.059%10 Oct →
inferno13–11-0.0219%10 Oct →
inferno13–50.035%9 Oct →
inferno1–13-0.019%9 Oct →
inferno13–11-0.0211%9 Oct →
inferno8–13-0.0314%8 Oct →
inferno13–9-0.0312%8 Oct →
inferno4–13-0.1217%7 Oct →
inferno13–8-0.056%7 Oct →
inferno13–4-0.017%6 Oct →
inferno13–6-0.038%6 Oct →
inferno12–12-0.0010%5 Oct →
inferno13–110.006%4 Oct →
inferno11–13-0.016%4 Oct →
inferno13–60.038%4 Oct →
inferno13–11-0.1018%3 Oct →
inferno13–60.0513%3 Oct →
inferno9–13-0.046%3 Oct →
ancient13–8-0.0411%2 Oct →
inferno13–90.099%2 Oct →
inferno13–50.0111%29 Sept →
inferno5–13-0.045%27 Sept →
inferno14–16-0.0910%27 Sept →
dust213–90.0316%27 Sept →
dust213–11-0.0413%25 Sept →
inferno13–1-0.0612%24 Sept →
inferno13–6-0.060%24 Sept →
inferno8–13-0.0527%24 Sept →
inferno5–13-0.1412%24 Sept →
inferno13–10-0.016%23 Sept →
inferno4–13-0.0414%23 Sept →
inferno6–13-0.0717%23 Sept →
inferno13–11-0.039%23 Sept →
inferno13–2-0.057%22 Sept →
inferno2–13-0.130%22 Sept →
inferno11–130.027%22 Sept →
inferno13–50.0118%21 Sept →
inferno13–80.0616%20 Sept →
inferno6–130.0223%18 Sept →
inferno13–4-0.0616%18 Sept →
inferno10–13-0.0514%18 Sept →
dust213–3-0.0522%18 Sept →
inferno13–20.0210%17 Sept →
inferno0–13-0.0722%17 Sept →
dust213–4-0.034%17 Sept →
inferno13–7-0.0419%13 Sept →
dust212–12-0.136%13 Sept →
dust213–7-0.042%11 Sept →
inferno13–4-0.044%10 Sept →
dust210–13-0.078%10 Sept →
dust26–13-0.0821%10 Sept →
inferno12–12-0.0312%9 Sept →
dust213–50.0111%9 Sept →
dust215–15-0.0517%6 Sept →
dust24–13-0.1010%6 Sept →
inferno13–50.0725%5 Sept →
ancient10–13-0.0911%2 Sept →
dust27–13-0.069%2 Sept →
inferno7–0-0.020%3 Jul →
nuke8–13-0.1211%3 Jul →
inferno5–13-0.080%11 Jun →
inferno13–8-0.0317%10 Jun →
inferno13–8-0.0213%9 Jun →
inferno5–13-0.0723%9 Jun →
office4–13-0.1214%5 May →
inferno6–13-0.0412%5 May →
dust213–9-0.0314%3 May →
inferno13–70.016%30 Apr →
cache13–11-0.0314%30 Apr →
inferno13–110.009%16 Apr →
overpass13–8-0.068%16 Apr →
ancient7–13-0.098%16 Apr →
mirage10–13-0.113%15 Apr →
dust29–13-0.059%15 Apr →
inferno3–13-0.0114%14 Apr →
inferno13–6-0.0321%13 Apr →
mirage7–13-0.0812%13 Apr →
dust211–13-0.0913%13 Apr →
inferno13–30.0618%11 Apr →
inferno13–10.035%10 Apr →
inferno7–13-0.076%9 Apr →
ancient13–8-0.0311%9 Apr →
nuke4–13-0.0615%9 Apr →
inferno13–6-0.0112%9 Apr →
nuke13–5-0.035%8 Apr →
ancient3–13-0.070%8 Apr →
inferno13–10.128%4 Apr →
inferno2–13-0.055%4 Apr →
inferno13–11-0.090%4 Apr →
inferno5–1-0.0310%4 Apr →
inferno13–10-0.043%2 Apr →
inferno13–7-0.0710%1 Apr →
ancient13–9-0.0911%29 Mar →
inferno13–1-0.044%22 Mar →
ancient13–10-0.095%22 Mar →
inferno10–13-0.058%16 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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