zombis

zombis — CS2 Stats

LT76561198258860982[U:1:298595254]Steam profile ↗✓ No bans

760Tracked matches46%Win rate2020Tracked since
CSDB Rating6.1 SolidClutch Specialist
Premier CS Rating15,105Purple band · top ~28% of ranked players (population est.)
FaceitLevel 4 · 1,037 ELOTop 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGzombisFACEITLevel 4 · 1,037 ELOSTANDINGTop 81.0% of rankedPREMIER15,105 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning50
Utility60

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.1 against its own average).

Aim8.1
Utility6.0
Positioning5.0
Opening Duels1.9
Clutch9.8

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.0
Utility6.0
Mechanics8.1
Opening Duels1.8
Win Impact3.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

19Matches
42%Win rate
0.81Avg K/D
70.4ADR
46%Headshot %

Clutches & streaks

69%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust230%0.6510.0
Inferno30%0.7212.3
Ancient3100%0.8616.3
Mirage333%0.9716.3
Vertigo2100%0.7412.5
Anubis250%0.8214.0
Overpass10%1.0716.0
Nuke1100%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
35.9%Accuracy (enemy spotted)
38.4%Spray accuracy
86.6%Counter-strafing
8.3°Preaim
583msReaction time
29.6%T opening success
44.6%CT opening success
0.65Enemies flashed / flash
8.5%Flash assists
9.36HE damage / grenade
6.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.6243% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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