SingleHandedly

SingleHandedly — CS2 Stats

VA76561198258210292[U:1:297944564]Steam profile ↗✓ No bans

475Tracked matches52%Win rate2021Tracked since
1,278Hours in CS1Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
CSDB Leaderboard#13847 of 220245 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 475
−3.7ppWin rate · 55.6% → 51.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 27 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,673 +7,222 27 May11 Sept · 23 days played
17,74725,673peak 25,67327 May11 Sept
25,673Peak Premier in tracked matches
40Days played since 2026-05-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10
Win rate0%
K/D0.50
Headshot %29%

Measured 11 Sep 202617 Sep 2026; previous 3 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,548), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate45.0%41.9%42.7%above
Shot accuracy14.4%12.2%11.2%above
Kill/death ratio0.970.980.990.02 short
Match win rate45.2%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSingleHandedlyFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning45
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY51445Last 10051%Win rateLLTTWWLWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −4.5pp headshot accuracy · −55ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 14%
  • Avg reaction 653ms

Last 10

  • 532 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 573ms

Last 20

  • 893 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim6.6
Utility2.8
Positioning4.5
Opening Duels3.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 97% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.5
Utility2.8
Mechanics6.2
Opening Duels3.1
Win Impact5.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time607ms+12ms
first ⅓ avg 595ms → last ⅓ avg 607ms
Headshot accuracy18.7%+1.4%
first ⅓ avg 17.3% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · inferno, 2 Jul
56%Best headshot accuracy · 7–13 · mirage, 13 Aug
406msFastest reaction time · 13–11 · inferno, 28 Jul
13–0Biggest win · inferno, 23 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
66In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 86% over 7ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%-0.00
dust2A159660%-0.01
infernoB157847%0.00
ancientC145936%0.01
anubisS76186%-0.04
nukeS64267%0.00
cacheS64267%-0.04
train2020%-0.07
shelter21150%0.02
vertigo2020%-0.06
boulder1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,597Lifetime kills
0.97K/D
1,585Matches
45.2%Match win rate · Top 50% of Level 3 players
45.0%Headshot % · Top 50% of Level 3 players
14.4%Shot accuracy · Top 50% of Level 3 players
3,136MVPs
743Hours (in match)
2,125Bombs planted
402Bombs defused

Most-used weapons

Lifetime map wins

5,279dust2
2,424inferno
833nuke
300train
225cbble
178vertigo
153office
65shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
37%Win rate
0.50Avg K/D
61.0ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10%0.8214.0
Nuke10%0.6312.0
Mirage10%0.386.0
Anubis1100%0.829.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
33.3%Accuracy (enemy spotted)
37.8%Spray accuracy
77.8%Counter-strafing
9.9°Preaim
603msReaction time
31.9%T opening success
52.6%CT opening success
0.37Enemies flashed / flash
7.6%Flash assists
6.80HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3671 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9415% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0723%12 Sept
mirage8–13-0.0413%27 Aug
nuke12–12-0.097%27 Aug
cache12–12-0.0816%26 Aug
mirage13–2-0.0611%26 Aug
mirage13–90.0427%23 Aug
ancient7–13-0.0410%23 Aug
inferno13–00.0423%23 Aug
mirage13–30.0423%23 Aug
dust213–110.0318%23 Aug
dust23–13-0.0121%18 Aug
mirage2–13-0.138%17 Aug
mirage7–13-0.1256%13 Aug
mirage13–40.1920%10 Aug
mirage13–110.0434%9 Aug
mirage9–130.0417%8 Aug
train3–13-0.0616%8 Aug
mirage8–13-0.0214%5 Aug
dust213–6-0.0716%5 Aug
cache12–12-0.0514%1 Aug
ancient7–13-0.0613%1 Aug
cache16–140.0321%1 Aug
mirage3–130.019%1 Aug
shelter8–13-0.0311%31 Jul
shelter13–30.0716%31 Jul
nuke13–20.029%31 Jul
dust27–13-0.048%31 Jul
inferno13–7-0.048%29 Jul
inferno13–11-0.0337%28 Jul
ancient13–50.0429%28 Jul
cache16–130.0216%28 Jul
dust213–80.0448%21 Jul
vertigo12–12-0.075%11 Jul
mirage4–13-0.110%11 Jul
anubis13–8-0.0110%10 Jul
mirage2–13-0.0510%10 Jul
boulder11–13-0.0411%10 Jul
vertigo2–13-0.0612%10 Jul
inferno9–130.0111%10 Jul
inferno13–80.0017%5 Jul
ancient13–30.0611%4 Jul
ancient7–130.0030%2 Jul
inferno13–20.1940%2 Jul
ancient9–130.0537%2 Jul
mirage7–13-0.0419%29 Jun
inferno9–20.0839%26 Jun
nuke13–20.1742%26 Jun
dust213–50.0754%22 Jun
anubis13–10-0.0217%21 Jun
mirage13–80.0945%21 Jun
cache13–7-0.0514%14 Jun
mirage6–13-0.096%14 Jun
dust29–130.0313%14 Jun
mirage8–13-0.0213%14 Jun
inferno13–16-0.0418%13 Jun
inferno13–100.0219%13 Jun
inferno13–16-0.049%13 Jun
dust213–4-0.0511%12 Jun
ancient15–150.0730%11 Jun
mirage13–60.1950%11 Jun
ancient9–130.0342%8 Jun
mirage13–50.0616%7 Jun
train6–13-0.0813%7 Jun
inferno8–130.0022%7 Jun
cache13–10-0.0914%7 Jun
dust213–50.0212%7 Jun
mirage13–30.099%6 Jun
nuke13–3-0.0029%6 Jun
ancient10–13-0.0433%6 Jun
mirage14–16-0.0914%5 Jun
anubis13–11-0.068%5 Jun
mirage13–8-0.0414%5 Jun
dust23–13-0.0819%4 Jun
anubis13–8-0.1016%4 Jun
anubis13–70.0313%4 Jun
dust213–10-0.0610%3 Jun
ancient13–40.0127%31 May
mirage14–16-0.067%31 May
mirage11–13-0.0719%31 May
nuke13–7-0.0614%30 May
anubis13–11-0.0813%30 May
mirage13–9-0.028%30 May
dust213–4-0.0119%30 May
ancient11–130.0728%30 May
mirage8–20.0137%30 May
dust213–60.1243%30 May
dust28–13-0.0213%29 May
mirage13–50.0210%29 May
ancient13–6-0.0112%29 May
mirage11–130.027%29 May
inferno6–13-0.0818%29 May
inferno6–13-0.0020%29 May
ancient7–13-0.1019%28 May
ancient13–2-0.0120%28 May
inferno9–13-0.0414%28 May
nuke13–16-0.0211%28 May
mirage13–90.058%28 May
mirage16–13-0.0018%27 May
inferno6–13-0.0710%27 May
anubis8–13-0.0118%27 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →