Gardy

Gardy — CS2 Stats

GL76561198258117942[U:1:297852214]Steam profile ↗VAC banned

715Tracked matches61%Win rate2020Tracked since
2,086Hours in CS
CSDB Rating6.3 SolidClutch Specialist
Premier CS Rating20,594Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#76022 of 261521 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 715 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,594 +595 26 May – 19 Oct · 22 days played
17,55821,454peak 21,45426 May19 Oct
21,454Peak Premier in tracked matches
31Days played since 2026-05-26

Premier CS Rating

  • 860 below peak (21,454)
  • Next: Red band at 25,000 — 4,406 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 19 Oct 2026 and 14 Nov 2026.

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.1%45.7%46.8%above
Shot accuracy17.7%12.7%13.0%above
Kill/death ratio0.911.051.060.15 short
Match win rate40.4%45.7%46.3%5.9% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGardyFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,594 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning45
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY53–38–9Last 10053%Win rateWWLLLTWLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · +2ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 569ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 599ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility5.1
Positioning4.5
Opening Duels1.7
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.5
Utility5.1
Mechanics7.6
Opening Duels1.0
Win Impact8.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time574ms−18ms
first ⅓ avg 592ms → last ⅓ avg 574ms
Headshot accuracy27.0%+3.8%
first ⅓ avg 23.2% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · poseidon, 4 Jul →
100%Best headshot accuracy · 4–9 · inferno, 9 Aug →
375msFastest reaction time · 4–9 · inferno, 9 Aug →
13–1Biggest win · ancient, 25 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 65% over 23mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
infernoS2315–865%0.06
mirageD164–1225%0.04
dust2C156–940%0.01
ancientA149–564%0.06
nukeA127–558%0.05
anubisB63–350%0.02
cache—43–175%0.03
vertigo—43–175%0.10
poseidon—31–233%0.09
overpass—21–150%0.10
sanctum—11–0100%0.23

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,384Lifetime kills
0.91K/D
3,931Matches
40.4%Match win rate
49.1%Headshot % · Top 50% of Level 7 players
17.7%Shot accuracy · Top 25% of Level 7 players
8,471MVPs
2,086Hours (in match)
3,572Bombs planted
1,092Bombs defused

Most-used weapons

AK-4755,168
AWP17,373
UMP-452,595
P2501,138
Knife801

Lifetime map wins

5,879inferno
1,944dust2
1,471nuke
809train
699vertigo
618cbble
44office
18stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

144Matches
56%Win rate
1.34Avg K/D
77.0ADR
45%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2100%2.4020.0
Anubis1100%0.7112.0
Nuke1100%1.4722.0
Ancient10%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.3%Headshot accuracy
35.5%Accuracy (enemy spotted)
35.0%Spray accuracy
84.3%Counter-strafing
10.4°Preaim
576msReaction time
27.7%T opening success
38.3%CT opening success
0.64Enemies flashed / flash
9.7%Flash assists
7.78HE damage / grenade
5.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7325% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–60.1215%5 Sept →
inferno13–100.0346%5 Sept →
dust211–13-0.0120%4 Sept →
ancient8–13-0.0320%4 Sept →
dust25–110.0635%4 Sept →
mirage15–150.0425%4 Sept →
dust213–70.0122%4 Sept →
dust211–13-0.0242%4 Sept →
nuke16–120.0526%4 Sept →
mirage8–130.0430%4 Sept →
mirage9–13-0.0728%31 Aug →
dust23–13-0.1163%31 Aug →
dust213–7-0.0623%30 Aug →
dust215–150.0930%30 Aug →
cache13–90.0116%30 Aug →
nuke16–140.0919%26 Aug →
ancient11–130.0135%26 Aug →
ancient16–12-0.0231%26 Aug →
ancient13–10.1033%25 Aug →
inferno13–80.0925%25 Aug →
cache7–13-0.0226%25 Aug →
anubis13–80.0423%25 Aug →
inferno13–100.0431%20 Aug →
inferno13–70.0418%19 Aug →
mirage14–160.0022%19 Aug →
ancient13–7-0.0329%19 Aug →
anubis13–70.0513%19 Aug →
nuke13–90.0234%18 Aug →
inferno13–70.0921%18 Aug →
nuke9–13-0.0434%18 Aug →
cache13–60.0516%17 Aug →
dust213–100.0622%17 Aug →
inferno13–60.0919%17 Aug →
dust213–40.0813%14 Aug →
mirage13–110.1124%12 Aug →
ancient9–130.0329%12 Aug →
ancient13–60.2524%10 Aug →
inferno4–9-0.05100%9 Aug →
anubis11–13-0.0125%9 Aug →
dust213–110.0517%9 Aug →
mirage13–60.1533%8 Aug →
mirage10–130.0229%2 Aug →
nuke5–13-0.0218%1 Aug →
nuke13–60.1113%26 Jul →
mirage7–13-0.0114%26 Jul →
mirage13–110.0428%26 Jul →
dust211–130.0331%26 Jul →
inferno6–9-0.0450%6 Jul →
poseidon8–80.0120%6 Jul →
nuke9–6-0.0115%6 Jul →
vertigo7–90.1241%6 Jul →
inferno9–30.1316%6 Jul →
vertigo9–50.0219%5 Jul →
inferno8–80.0642%5 Jul →
inferno9–30.1922%5 Jul →
inferno9–40.1022%5 Jul →
inferno9–30.2333%5 Jul →
overpass9–60.0929%5 Jul →
nuke8–80.1020%5 Jul →
sanctum9–40.2340%5 Jul →
vertigo9–20.1429%5 Jul →
inferno9–50.0621%5 Jul →
poseidon7–9-0.0242%5 Jul →
nuke8–80.0335%4 Jul →
poseidon9–10.3026%4 Jul →
inferno9–50.0426%4 Jul →
mirage8–130.0415%4 Jul →
inferno8–130.0418%4 Jul →
vertigo9–50.1115%4 Jul →
inferno8–8-0.0625%4 Jul →
inferno13–80.0818%3 Jul →
mirage13–160.0416%3 Jul →
nuke7–130.0512%3 Jul →
mirage8–130.0921%24 Jun →
dust21–13-0.0936%24 Jun →
nuke13–50.0642%23 Jun →
anubis10–13-0.0310%23 Jun →
inferno11–130.1222%23 Jun →
overpass9–130.1117%22 Jun →
cache13–100.0727%22 Jun →
mirage15–150.0720%22 Jun →
inferno13–50.0819%21 Jun →
dust25–130.0319%20 Jun →
dust213–30.0114%20 Jun →
ancient13–110.0820%20 Jun →
inferno5–13-0.0318%20 Jun →
dust26–130.0337%19 Jun →
inferno10–130.0521%19 Jun →
mirage6–13-0.0025%19 Jun →
mirage13–60.0821%19 Jun →
ancient4–130.0735%1 Jun →
anubis13–100.0121%1 Jun →
mirage8–130.0235%1 Jun →
ancient10–130.0620%1 Jun →
inferno13–80.0623%1 Jun →
ancient13–50.1231%1 Jun →
ancient13–50.0824%28 May →
nuke13–50.1224%28 May →
anubis15–150.0829%26 May →
ancient13–50.0229%26 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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