trenwarrior666

trenwarrior666 — CS2 Stats

76561198255668373[U:1:295402645]Steam profile ↗✓ No bans

3,702Tracked matches50%Win rate2023Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating22,300Top 50% of 210,832 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#52107 of 257824 tracked
FaceitLevel 8 · 2,090 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,300 +204 29 Aug – 26 Oct · 15 days played
19,76923,096peak 23,09629 Aug26 Oct
Faceit ELO: 2,090 +0 2 Sept – 4 Sept · 2 observations
2,0902,090peak 2,0902 Sept4 Sept
23,646Peak Premier in tracked matches
2,090Highest Faceit ELO seen on CSDB
17Days played since 2026-08-29

Faceit ELO

  • At peak — 2,090
  • Next: 2,500 ELO at 2,500 — 410 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier CS Rating

  • 796 below peak (23,096)
  • +527 over 30 days · improving
  • Next: Red band at 25,000 — 2,700 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtrenwarrior666FACEITLevel 8 · 2,090 ELOSTANDINGTop 31.2% of rankedPREMIER22,300 · Pink bandPEAK ELO2,090csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning75
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY52–44–4Last 10052%Win rateLWLLWWLWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.3pp headshot accuracy · −49ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 435ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 439ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 464ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.7
Utility6.4
Positioning7.5
Opening Duels5.2
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 73% on T to 53% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.5
Utility6.4
Mechanics7.0
Opening Duels7.9
Win Impact5.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time463ms−73ms
first ⅓ avg 536ms → last ⅓ avg 463ms
Headshot accuracy16.6%−8.1%
first ⅓ avg 24.7% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 7–2 · ancient, 10 Oct →
67%Best headshot accuracy · 2–5 · mirage, 10 Oct →
313msFastest reaction time · 8–1 · mirage, 10 Oct →
13–1Biggest win · inferno, 29 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

vertigoBest map · 83% over 6infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2111–1052%0.00
dust2B136–746%0.01
infernoC135–838%0.01
cacheA127–558%-0.03
ancientS118–373%0.01
anubisB115–645%0.01
nukeA95–456%-0.02
vertigoS65–183%0.00
train—20–20%0.00
overpass—20–20%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,721Matches
49%Win rate
1.09Avg K/D
75.3ADR
39%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage52749%1.0814.9
Inferno28249%1.0815.3
Anubis27254%1.0115.1
Dust223145%1.0015.1
Ancient22945%0.9314.1
Nuke22352%1.0715.0
Vertigo19748%1.0815.3
Train7256%1.1015.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.5%Spray accuracy
81.7%Counter-strafing
8.2°Preaim
466msReaction time
73.3%T opening success
53.4%CT opening success
0.65Enemies flashed / flash
6.3%Flash assists
9.62HE damage / grenade
13.71Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–130.0214%26 Oct →
ancient13–60.0415%26 Oct →
anubis12–150.0213%24 Oct →
cache8–13-0.0913%24 Oct →
dust213–80.028%24 Oct →
anubis16–140.0416%23 Oct →
cache11–13-0.034%23 Oct →
mirage13–110.0326%23 Oct →
mirage13–100.0122%23 Oct →
train10–130.0113%18 Oct →
dust213–80.0822%18 Oct →
anubis7–130.0313%18 Oct →
cache9–13-0.0522%18 Oct →
anubis5–130.0822%18 Oct →
nuke13–70.0416%18 Oct →
overpass11–130.0413%18 Oct →
dust23–13-0.076%18 Oct →
vertigo13–100.0621%18 Oct →
anubis8–13-0.039%18 Oct →
dust215–150.0411%18 Oct →
nuke11–13-0.0420%17 Oct →
anubis13–90.0827%17 Oct →
cache16–120.0013%14 Oct →
mirage12–160.0423%14 Oct →
mirage8–30.0924%14 Oct →
cache13–40.0136%14 Oct →
vertigo13–10-0.0413%14 Oct →
dust212–12-0.0217%14 Oct →
dust211–130.0121%11 Oct →
vertigo13–50.0113%11 Oct →
dust25–13-0.0415%11 Oct →
mirage15–15-0.0711%11 Oct →
ancient5–13-0.0515%11 Oct →
dust214–16-0.0218%10 Oct →
ancient13–5-0.0316%10 Oct →
nuke10–130.0018%10 Oct →
mirage2–50.0067%10 Oct →
inferno9–13-0.0126%10 Oct →
mirage8–1-0.0111%10 Oct →
anubis11–13-0.0133%10 Oct →
cache13–90.0233%10 Oct →
mirage8–130.0116%10 Oct →
ancient7–20.1218%10 Oct →
nuke13–6-0.0221%10 Oct →
inferno13–50.0822%10 Oct →
dust213–10-0.0328%10 Oct →
nuke13–60.044%3 Oct →
ancient12–120.0617%3 Oct →
inferno9–13-0.0424%3 Oct →
mirage13–60.0823%3 Oct →
mirage3–130.0225%2 Oct →
anubis19–17-0.0224%27 Sept →
nuke13–80.0123%27 Sept →
inferno6–130.1021%27 Sept →
mirage13–6-0.1014%25 Sept →
mirage13–80.0318%19 Sept →
inferno13–50.0532%19 Sept →
ancient13–80.0213%19 Sept →
cache13–6-0.0021%19 Sept →
anubis4–13-0.0713%6 Sept →
vertigo13–50.0418%6 Sept →
ancient4–00.0150%6 Sept →
vertigo13–70.0220%6 Sept →
ancient12–7-0.0326%6 Sept →
train5–13-0.0132%6 Sept →
cache13–2-0.0411%6 Sept →
inferno13–5-0.027%6 Sept →
mirage6–130.0220%6 Sept →
cache11–130.0422%6 Sept →
dust213–30.0218%6 Sept →
nuke13–7-0.0714%31 Aug →
inferno4–13-0.0324%31 Aug →
dust210–130.0625%30 Aug →
mirage1–13-0.1050%30 Aug →
mirage13–20.0126%30 Aug →
inferno2–13-0.1117%30 Aug →
inferno6–13-0.0526%30 Aug →
dust213–50.1024%30 Aug →
cache8–13-0.0513%30 Aug →
nuke9–13-0.0711%30 Aug →
inferno11–130.0520%30 Aug →
mirage13–11-0.0615%30 Aug →
anubis13–20.0418%30 Aug →
vertigo5–13-0.0826%30 Aug →
anubis13–4-0.0319%29 Aug →
mirage12–3-0.0415%29 Aug →
ancient13–20.010%29 Aug →
nuke0–5-0.0725%29 Aug →
cache13–7-0.0325%29 Aug →
inferno0–13-0.0142%29 Aug →
overpass3–60.0224%29 Aug →
dust213–110.0234%29 Aug →
inferno13–6-0.0235%29 Aug →
mirage13–8-0.0058%29 Aug →
ancient6–13-0.0427%29 Aug →
cache13–3-0.0725%29 Aug →
inferno13–10.1033%29 Aug →
ancient13–50.0423%29 Aug →
mirage8–13-0.0140%29 Aug →
mirage6–130.0621%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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