Jort

Jort — CS2 Stats

76561198255097132[U:1:294831404]Steam profile ↗✓ No bans

1,205Tracked matches48%Win rate2021Tracked since
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating20,325Top 50% of 183,637 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#70471 of 228048 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 15 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,325 +4,379 15 Apr8 Sept · 27 days played
15,52022,232peak 22,23215 Apr8 Sept
22,232Peak Premier in tracked matches
40Days played since 2026-04-15

Premier CS Rating

  • 1,907 below peak (22,232)
  • -1,081 over 90 days
  • Next: Red band at 25,000 4,675 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGJortPREMIER20,325 · Pink bandcsdb.gg/stats

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Performance scores

Aim61
Positioning52
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY55423Last 10055%Win rateLLWWWWLLWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −2.0pp headshot accuracy · +55ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 544ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 522ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 495ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim6.1
Utility1.6
Positioning5.2
Opening Duels3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.2
Utility1.6
Mechanics3.7
Opening Duels2.8
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time518ms−46ms
first ⅓ avg 564ms → last ⅓ avg 518ms
Headshot accuracy22.5%+5.7%
first ⅓ avg 16.8% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · office, 10 Jul
41%Best headshot accuracy · 11–13 · cache, 7 Sept
375msFastest reaction time · 13–7 · inferno, 16 Jun
13–1Biggest win · ancient, 22 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
87In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 75% over 12cacheWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S2315865%0.00
ancientB22111150%0.01
nukeB147750%0.01
cacheD123925%0.00
anubisS129375%-0.01
mirageA74357%-0.02
infernoA74357%0.04
overpass21150%-0.01
office110100%0.20

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.4%Spray accuracy
66.7%Counter-strafing
9.4°Preaim
512msReaction time
29.8%T opening success
52.6%CT opening success
0.25Enemies flashed / flash
1.2%Flash assists
11.28HE damage / grenade
0.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2456 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8337% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0512%8 Sept
cache11–13-0.0441%7 Sept
anubis13–5-0.0823%7 Sept
anubis13–11-0.0320%7 Sept
mirage13–40.0217%6 Sept
dust213–40.0615%6 Sept
mirage10–13-0.0617%6 Sept
ancient10–130.0120%6 Sept
dust213–7-0.0122%6 Sept
cache2–13-0.0919%6 Sept
dust216–14-0.0119%6 Sept
inferno13–11-0.0014%4 Sept
cache7–130.0133%3 Sept
ancient8–130.0222%2 Sept
nuke8–13-0.0312%2 Sept
anubis13–10-0.0716%2 Sept
mirage13–80.0031%31 Aug
anubis13–50.0121%30 Aug
ancient9–130.0529%30 Aug
anubis4–13-0.0129%8 Aug
dust213–60.0326%7 Aug
nuke10–13-0.0223%7 Aug
ancient11–130.0822%5 Aug
mirage2–13-0.0818%5 Aug
nuke15–15-0.0318%18 Jul
ancient7–13-0.0321%13 Jul
dust213–100.0338%12 Jul
cache16–120.0620%12 Jul
inferno7–130.0218%10 Jul
office13–50.2023%10 Jul
inferno13–100.0431%28 Jun
dust21–13-0.1136%28 Jun
ancient13–100.0114%28 Jun
dust29–13-0.0524%28 Jun
nuke13–30.0926%27 Jun
nuke16–120.0023%16 Jun
inferno13–7-0.0427%16 Jun
anubis11–13-0.0311%15 Jun
mirage13–20.0821%15 Jun
nuke15–15-0.0019%14 Jun
inferno8–13-0.0324%14 Jun
nuke16–140.0219%14 Jun
ancient7–13-0.0321%31 May
dust213–2-0.0418%31 May
ancient13–70.0316%31 May
dust213–11-0.0523%31 May
ancient7–13-0.0118%27 May
nuke13–70.0618%27 May
ancient13–70.0123%27 May
overpass5–13-0.0318%17 May
anubis13–8-0.0327%17 May
dust213–30.0614%17 May
cache12–120.0119%14 May
mirage13–7-0.0516%14 May
cache8–13-0.0622%11 May
dust213–50.0624%10 May
anubis7–13-0.0631%10 May
overpass13–50.0037%10 May
cache13–30.1122%10 May
ancient13–8-0.0519%5 May
dust213–50.1021%5 May
nuke8–13-0.0315%5 May
nuke13–60.0331%4 May
ancient13–60.0318%3 May
cache13–4-0.0419%29 Apr
anubis13–10-0.0125%29 Apr
cache10–13-0.0417%29 Apr
cache8–130.0621%29 Apr
cache4–13-0.0127%29 Apr
cache10–130.0216%29 Apr
ancient13–90.0115%28 Apr
ancient13–80.0018%28 Apr
inferno10–130.1021%28 Apr
nuke11–130.0116%27 Apr
anubis13–20.0324%27 Apr
dust213–30.0118%23 Apr
dust213–4-0.0120%23 Apr
ancient16–14-0.0112%23 Apr
ancient13–10.1010%22 Apr
dust213–80.0820%22 Apr
ancient6–13-0.0018%22 Apr
ancient8–13-0.075%22 Apr
dust211–13-0.0219%21 Apr
ancient16–140.0413%21 Apr
dust212–160.0027%20 Apr
ancient13–80.0822%20 Apr
dust213–50.0723%20 Apr
inferno13–70.1611%20 Apr
anubis13–80.0817%20 Apr
dust213–7-0.0410%19 Apr
ancient6–130.0116%17 Apr
dust25–13-0.0314%17 Apr
dust214–16-0.0518%16 Apr
nuke13–110.0214%16 Apr
anubis13–20.0419%16 Apr
dust25–13-0.0616%15 Apr
nuke13–50.0517%15 Apr
ancient9–13-0.0118%15 Apr
dust27–13-0.0218%15 Apr
nuke3–4-0.060%15 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →