kija

kija — CS2 Stats

HR76561198249729722[U:1:289463994]Steam profile ↗✓ No bans

1,559Tracked matches43%Win rate2020Tracked since
CSDB Rating5.6 SolidPositional Player
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,956 → 1,956
+30Tracked matches · now 1,559
+3.3ppWin rate · 40.0% → 43.3%

Rating over time

1,956Highest Faceit ELO seen on CSDB
57Days played since 2026-01-06

Faceit ELO

  • At peak — 1,956
  • Next: Level 10 at 2,001 — 45 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-01
  • Level 8 first seen 2026-09-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGkijaPEAK ELO1,956csdb.gg/stats

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Performance scores

Aim86
Positioning55
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLWWLTWWWLL

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating · +4.9pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 578ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 530ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 510ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.6
Utility3.9
Positioning5.5
Opening Duels2.3
Clutch4.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.5
Utility3.9
Mechanics7.5
Opening Duels2.3
Win Impact2.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time525ms−90ms
first ⅓ avg 614ms → last ⅓ avg 525ms
Headshot accuracy27.9%+2.0%
first ⅓ avg 25.9% → last ⅓ avg 27.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–3 · overpass, 6 Jan →
50%Best headshot accuracy · 1–13 · inferno, 8 Aug →
328msFastest reaction time · 13–6 · anubis, 23 Aug →
13–2Biggest win · ancient, 23 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 61% over 28overpassWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
ancientA2817–1161%-0.01
mirageA2213–959%-0.03
overpassC166–1038%0.06
anubisA106–460%0.00
nukeA106–460%-0.03
infernoC73–443%-0.01
cache—31–233%-0.02
dust2—20–20%-0.02
vertigo—20–20%0.09

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

910Matches
49%Win rate
1.08Avg K/D
77.8ADR
56%Headshot %

Clutches & streaks

44%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage23950%1.0415.0
Ancient22048%1.0615.7
Anubis11756%1.2016.4
Inferno11343%1.1116.4
Nuke10256%1.0214.7
Vertigo3855%1.3316.7
Overpass2654%1.0215.9
Dust22223%0.9915.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.7%Headshot accuracy
33.2%Accuracy (enemy spotted)
35.0%Spray accuracy
83.9%Counter-strafing
9.0°Preaim
516msReaction time
22.0%T opening success
48.3%CT opening success
0.44Enemies flashed / flash
4.3%Flash assists
5.87HE damage / grenade
13.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4378 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.9858% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust217–19-0.0332%23 Sept →
ancient13–20.0324%23 Sept →
anubis13–30.0426%23 Sept →
inferno8–130.0427%16 Sept →
vertigo8–80.1336%9 Sept →
overpass9–70.1223%9 Sept →
anubis13–90.1228%7 Sept →
ancient13–9-0.0647%6 Sept →
mirage5–13-0.0140%6 Sept →
anubis5–13-0.0720%5 Sept →
ancient19–170.0119%5 Sept →
nuke10–13-0.0514%5 Sept →
ancient10–13-0.0527%4 Sept →
ancient13–11-0.0222%4 Sept →
anubis10–130.0431%2 Sept →
ancient11–13-0.0226%24 Aug →
mirage1–13-0.1020%23 Aug →
cache5–13-0.0430%23 Aug →
anubis13–6-0.0419%23 Aug →
cache13–20.0346%23 Aug →
ancient13–60.0122%23 Aug →
ancient16–12-0.0122%22 Aug →
mirage6–13-0.0329%22 Aug →
ancient5–13-0.0238%22 Aug →
ancient5–13-0.0833%20 Aug →
ancient5–13-0.1113%16 Aug →
ancient13–110.0326%12 Aug →
mirage13–7-0.0033%10 Aug →
ancient13–40.0338%10 Aug →
inferno1–13-0.0650%8 Aug →
mirage9–13-0.0719%5 Aug →
mirage6–13-0.0129%5 Aug →
mirage5–130.0214%3 Aug →
ancient6–13-0.1039%1 Aug →
ancient13–11-0.0126%29 Jul →
mirage22–190.0221%27 Jul →
mirage5–13-0.0819%26 Jul →
ancient13–50.0010%21 Jul →
ancient7–13-0.0417%5 Jul →
nuke11–13-0.0215%5 Jul →
nuke13–100.0014%5 Jul →
inferno3–13-0.0210%5 Jul →
overpass14–16-0.0219%3 Jul →
mirage14–16-0.0514%3 Jul →
inferno13–11-0.0118%30 Jun →
mirage13–6-0.0221%28 Jun →
ancient9–130.1438%26 Jun →
overpass9–20.2223%21 Jun →
overpass8–80.1039%21 Jun →
anubis9–13-0.0325%17 Jun →
nuke13–70.0526%8 Jun →
ancient13–60.1010%8 Jun →
mirage13–80.0215%8 Jun →
ancient13–8-0.0028%6 Jun →
inferno13–30.0526%5 Jun →
nuke13–5-0.0224%5 Jun →
mirage13–70.0222%20 May →
ancient1–13-0.1423%14 May →
nuke13–3-0.0422%14 May →
ancient13–7-0.0018%13 May →
mirage13–90.0215%12 May →
mirage13–3-0.0314%10 May →
mirage13–6-0.0519%10 May →
ancient10–130.0219%10 May →
mirage13–5-0.0316%10 May →
mirage13–6-0.0315%10 May →
ancient13–30.0418%10 May →
nuke16–12-0.0424%10 May →
inferno10–130.0231%6 May →
nuke10–13-0.0617%29 Apr →
anubis13–70.0723%27 Apr →
cache10–13-0.0613%26 Apr →
mirage13–4-0.0411%26 Apr →
ancient13–100.0030%26 Apr →
mirage13–10-0.0119%26 Apr →
inferno13–10-0.0619%24 Apr →
ancient6–130.0338%19 Apr →
overpass7–13-0.0114%6 Apr →
mirage0–13-0.1129%5 Apr →
anubis13–7-0.0122%5 Apr →
mirage7–3-0.0221%5 Apr →
vertigo5–70.0646%25 Mar →
ancient13–100.0228%23 Mar →
nuke16–14-0.0429%22 Mar →
anubis13–9-0.0316%22 Mar →
ancient13–100.0324%22 Mar →
nuke9–13-0.0732%20 Mar →
anubis4–13-0.0514%20 Mar →
overpass11–13-0.0219%8 Mar →
overpass8–80.0838%28 Feb →
dust29–13-0.0129%14 Feb →
overpass6–9-0.1131%30 Jan →
overpass6–90.0227%16 Jan →
overpass4–9-0.0838%8 Jan →
overpass9–20.1623%8 Jan →
overpass5–90.0138%8 Jan →
overpass3–90.0236%6 Jan →
overpass9–40.1725%6 Jan →
overpass9–50.0819%6 Jan →
overpass9–30.2733%6 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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