teafaX

teafaX — CS2 Stats

CH76561198219687481[U:1:259421753]Steam profile ↗✓ No bans

1,658Tracked matches59%Win rate2020Tracked since
4,958Hours in CS16Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating21,276Top 50% of 192,959 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#61588 of 239665 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 5 Sep 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,276 -1,843 10 Jan21 Sept · 9 days played
20,52425,496peak 25,49610 Jan21 Sept
25,496Peak Premier in tracked matches
42Days played since 2025-09-05

Premier CS Rating

  • 4,220 below peak (25,496)
  • Next: Red band at 25,000 3,724 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,804), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.4%48.3%51.0%6.5% short
Shot accuracy19.5%13.2%13.7%above
Kill/death ratio0.841.071.090.24 short
Match win rate38.2%46.9%48.4%10.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGteafaXFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER21,276 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning59
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLLWLWWLLWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −0.5pp headshot accuracy · −19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 548ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 534ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.9
Utility5.7
Positioning5.9
Opening Duels2.6
Clutch1.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 53% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.9
Utility5.7
Mechanics6.6
Opening Duels3.3
Win Impact7.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time579ms−87ms
first ⅓ avg 665ms → last ⅓ avg 579ms
Headshot accuracy20.1%−4.7%
first ⅓ avg 24.8% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–4 · inferno, 7 Sept
50%Best headshot accuracy · 2–9 · vertigo, 7 Sept
438msFastest reaction time · 9–13 · inferno, 17 Sept
13–1Biggest win · anubis, 24 Jan

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
147In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 71% over 7infernoWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
infernoC24101442%0.01
mirageC2191243%-0.02
ancientA169756%-0.00
nukeB137654%-0.03
dust2S96367%-0.01
cacheS75271%-0.00
overpassS64267%-0.02
anubis32167%0.00
vertigo1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

192,386Lifetime kills
0.84K/D
6,414Matches
38.2%Match win rate
44.4%Headshot %
19.5%Shot accuracy · Top 5% of Level 9 players
13,797MVPs
4,029Hours (in match)
6,205Bombs planted
1,541Bombs defused

Most-used weapons

AK-4763,795
AWP47,805
P2502,650
FAMAS1,901

Lifetime map wins

13,234inferno
12,150dust2
2,259train
1,634nuke
1,165cbble
251vertigo
90lake
70office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

778Matches
52%Win rate
1.13Avg K/D
58.0ADR
42%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
15Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient1839%0.8814.6
Inferno1242%0.8113.9
Mirage757%0.9215.3
Nuke520%0.8012.8
Dust2333%0.6613.7
Anubis333%0.9616.0
Overpass250%0.8112.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
37.2%Accuracy (enemy spotted)
42.6%Spray accuracy
79.8%Counter-strafing
9.8°Preaim
581msReaction time
52.8%T opening success
33.3%CT opening success
0.71Enemies flashed / flash
8.3%Flash assists
10.51HE damage / grenade
3.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2219 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.2698% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0224%21 Sept
mirage7–13-0.0325%21 Sept
inferno16–120.0113%21 Sept
ancient5–130.0719%20 Sept
inferno13–80.0322%20 Sept
cache13–5-0.0815%20 Sept
mirage0–13-0.047%20 Sept
inferno9–13-0.0028%19 Sept
cache5–10.0229%19 Sept
inferno13–60.0216%19 Sept
ancient16–140.0210%19 Sept
cache13–70.0119%18 Sept
inferno8–8-0.0416%18 Sept
nuke6–13-0.0613%18 Sept
inferno9–130.0626%17 Sept
ancient11–13-0.019%17 Sept
nuke13–90.0119%16 Sept
inferno9–13-0.0421%16 Sept
cache13–110.0133%16 Sept
cache8–130.0036%12 Sept
dust216–140.0019%7 Aug
ancient13–3-0.0213%7 Aug
inferno13–110.0916%3 Aug
ancient8–13-0.0226%3 Aug
mirage11–130.0129%2 Aug
cache12–120.0212%14 May
cache13–100.0117%14 May
nuke13–70.0225%15 Mar
ancient13–50.0418%15 Mar
inferno13–70.0724%15 Mar
anubis13–110.0228%1 Mar
ancient11–13-0.0218%28 Feb
dust213–7-0.0721%28 Feb
mirage13–110.0518%28 Feb
mirage8–13-0.059%23 Feb
mirage13–100.0117%22 Feb
mirage7–13-0.0419%22 Feb
mirage5–13-0.0633%21 Feb
nuke3–9-0.0021%21 Feb
nuke7–13-0.0224%16 Feb
overpass13–20.0724%16 Feb
dust213–30.0522%16 Feb
mirage8–13-0.0718%16 Feb
inferno15–15-0.0224%14 Feb
dust24–5-0.0512%13 Feb
dust213–70.0621%13 Feb
mirage8–4-0.0221%13 Feb
inferno7–9-0.1638%7 Feb
inferno9–10.075%7 Feb
inferno5–9-0.1522%7 Feb
inferno11–130.0215%6 Feb
nuke9–7-0.0712%30 Jan
inferno8–8-0.048%30 Jan
ancient10–130.0019%30 Jan
mirage13–11-0.0519%30 Jan
inferno9–7-0.0818%27 Jan
mirage11–13-0.0322%26 Jan
anubis8–13-0.0217%26 Jan
ancient13–110.0320%24 Jan
anubis13–10.0117%24 Jan
ancient5–13-0.0313%23 Jan
nuke13–8-0.0213%23 Jan
ancient13–60.0119%23 Jan
mirage13–8-0.0222%18 Jan
ancient13–10-0.0427%16 Jan
overpass13–11-0.0112%16 Jan
mirage13–10-0.0211%12 Jan
dust213–10-0.0225%12 Jan
inferno7–130.039%12 Jan
ancient13–110.0127%11 Jan
nuke13–16-0.0318%11 Jan
inferno13–110.0429%11 Jan
overpass13–9-0.0218%11 Jan
mirage13–2-0.0716%10 Jan
nuke13–80.0027%10 Jan
mirage9–13-0.0227%9 Jan
dust29–13-0.048%9 Jan
ancient13–80.0138%4 Jan
inferno4–13-0.0123%4 Jan
ancient3–13-0.0747%4 Jan
overpass13–9-0.0623%3 Jan
dust210–13-0.0511%3 Jan
dust216–14-0.0214%3 Jan
inferno13–160.0030%2 Jan
mirage13–5-0.0222%2 Jan
mirage12–120.0733%1 Jan
mirage7–13-0.0030%29 Dec
inferno10–130.0248%29 Dec
ancient13–5-0.0429%28 Dec
nuke13–4-0.0113%20 Oct
overpass6–13-0.0815%20 Oct
nuke13–7-0.1025%20 Oct
inferno4–90.0335%7 Sept
vertigo2–9-0.0650%7 Sept
inferno9–40.1922%7 Sept
nuke2–9-0.0822%7 Sept
inferno9–50.1819%7 Sept
overpass3–9-0.0415%7 Sept
mirage1–13-0.0528%7 Sept
mirage13–8-0.0422%5 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →