Fatalcumshot

Fatalcumshot — CS2 Stats

VA76561198219115580[U:1:258849852]Steam profile ↗✓ No bans

2,969Tracked matches62%Win rate2020Tracked since
CSDB Rating7.9 StrongPositional Player
Premier CS Rating25,972Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#14238 of 261701 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,972 → 25,972
0Faceit ELO · 2,084 → 2,084
+7Tracked matches · now 2,969
+6.9ppWin rate · 55.2% → 62.1%

Rating over time

Premier CS Rating: 25,972 +253 26 Jun – 26 Oct · 9 days played
25,71926,093peak 26,09326 Jun26 Oct
Faceit ELO: 2,084 +0 31 Aug – 26 Oct · 6 observations
2,0842,084peak 2,08431 Aug26 Oct
26,093Peak Premier in tracked matches
2,084Highest Faceit ELO seen on CSDB
59Days played since 2026-04-12

Faceit ELO

  • At peak — 2,084
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 416 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-31
  • Level 9 first seen 2026-08-31

Premier CS Rating

  • 121 below peak (26,093)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 4,028 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGFatalcumshotPREMIER25,972 · Red band30 DAYS0 ELOPEAK ELO2,084csdb.gg/stats

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Performance scores

Aim86
Positioning71
Utility55

0–100 skill scores via Leetify.

Recent form

HOT53–43–4Last 10053%Win rateWWWLWLWWLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −0.4pp headshot accuracy · −33ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 522ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 545ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.6
Utility5.5
Positioning7.1
Opening Duels5.5
Clutch3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.1
Utility5.5
Mechanics8.4
Opening Duels5.5
Win Impact9.0

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time576ms−69ms
first ⅓ avg 645ms → last ⅓ avg 576ms
Headshot accuracy22.3%−5.9%
first ⅓ avg 28.3% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–10 · mirage, 2 Aug →
60%Best headshot accuracy · 4–0 · dust2, 17 Apr →
406msFastest reaction time · 5–13 · dust2, 24 Oct →
13–0Biggest win · vertigo, 11 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
6–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 73% over 11trainWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB3014–1647%0.05
ancientB147–750%0.07
dust2B137–654%0.04
mirageA127–558%0.05
nukeS118–373%0.03
vertigoB63–350%0.07
trainC52–340%0.04
inferno—32–167%0.10
overpass—32–167%0.10
anubis—21–150%0.10
warden—10–10%-0.09

Across the last 100 tracked matches.

Faceit stats

Combat

720Matches
52%Win rate
1.12Avg K/D
91.9ADR
53%Headshot %

Clutches & streaks

39%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage19351%1.0617.0
Ancient9946%1.2018.8
Vertigo6673%1.3119.4
Anubis5645%1.0816.5
Nuke4255%1.2220.1
Dust23139%1.1917.9
Inferno2741%0.9316.0
Train2454%1.2918.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
40.1%Accuracy (enemy spotted)
41.7%Spray accuracy
87.6%Counter-strafing
10.6°Preaim
567msReaction time
50.8%T opening success
53.0%CT opening success
0.55Enemies flashed / flash
6.2%Flash assists
8.95HE damage / grenade
11.06Flashes / match

Recommended for you

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–90.028%7 Nov →
anubis13–70.1025%7 Nov →
cache13–100.0413%7 Nov →
mirage10–130.0118%3 Nov →
ancient13–7-0.0121%3 Nov →
nuke3–13-0.0117%29 Oct →
ancient13–90.0931%29 Oct →
nuke6–4-0.0433%24 Oct →
dust25–13-0.0723%24 Oct →
inferno13–40.1728%20 Oct →
dust213–60.0315%17 Oct →
nuke13–40.0428%17 Oct →
vertigo13–00.0918%11 Oct →
ancient7–130.0819%10 Oct →
dust28–130.0421%26 Sept →
inferno7–130.1130%26 Sept →
mirage12–12-0.0217%18 Sept →
dust213–50.1016%16 Sept →
vertigo13–60.0833%12 Sept →
nuke7–130.0725%21 Aug →
mirage13–100.0910%16 Aug →
nuke13–90.0628%16 Aug →
nuke4–130.0421%15 Aug →
dust213–70.1528%15 Aug →
overpass0–40.0922%10 Aug →
vertigo13–60.1630%10 Aug →
ancient1–50.1132%9 Aug →
nuke13–11-0.0122%8 Aug →
mirage8–13-0.0114%6 Aug →
nuke13–10-0.0127%5 Aug →
mirage1–130.0219%5 Aug →
cache10–130.0622%5 Aug →
train6–130.0124%5 Aug →
mirage13–100.2425%2 Aug →
nuke13–100.1620%2 Aug →
cache13–50.1128%2 Aug →
vertigo8–130.0527%1 Aug →
mirage13–70.0126%29 Jul →
cache12–12-0.0122%29 Jul →
train9–130.0430%15 Jul →
inferno13–70.0328%15 Jul →
mirage13–110.0519%15 Jul →
ancient9–130.1020%12 Jul →
ancient13–50.1527%10 Jul →
cache11–130.0729%6 Jul →
dust29–13-0.0237%4 Jul →
ancient13–70.0725%2 Jul →
ancient12–120.0718%30 Jun →
cache13–60.0737%30 Jun →
nuke13–30.0121%30 Jun →
mirage13–90.0324%28 Jun →
dust213–60.1128%26 Jun →
cache2–90.0117%14 Jun →
overpass13–100.1322%14 Jun →
mirage13–10.1219%9 Jun →
mirage13–100.0519%4 Jun →
anubis9–130.1026%3 Jun →
train13–8-0.0333%29 May →
cache13–50.0230%27 May →
ancient13–90.2034%22 May →
vertigo8–130.0439%19 May →
ancient4–130.1521%19 May →
dust27–130.1516%19 May →
cache10–13-0.0325%18 May →
warden0–3-0.090%15 May →
cache11–130.0221%15 May →
cache11–13-0.0411%9 May →
cache8–130.0126%9 May →
cache5–30.0639%9 May →
cache13–100.1133%8 May →
cache13–90.0937%8 May →
cache13–70.1927%8 May →
cache7–130.0220%8 May →
cache1–13-0.0632%7 May →
cache13–30.1627%7 May →
cache0–7-0.0030%4 May →
cache11–130.0033%4 May →
dust21–6-0.0810%2 May →
cache13–50.0923%2 May →
cache3–13-0.0227%1 May →
cache13–30.0931%1 May →
cache2–130.0028%1 May →
cache13–110.0433%1 May →
cache13–20.1233%30 Apr →
cache7–130.1137%30 Apr →
cache13–40.1437%29 Apr →
cache5–130.0224%29 Apr →
ancient13–60.0227%27 Apr →
vertigo4–13-0.0032%27 Apr →
dust215–150.0024%25 Apr →
ancient10–130.0623%25 Apr →
nuke13–20.0329%24 Apr →
train13–100.0529%24 Apr →
ancient11–13-0.0512%23 Apr →
train5–130.1231%22 Apr →
dust213–80.0720%21 Apr →
ancient13–11-0.1015%19 Apr →
mirage0–13-0.0418%17 Apr →
dust24–0-0.0260%17 Apr →
overpass13–70.0924%12 Apr →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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