fuck nihilism

fuck nihilism — CS2 Stats

76561198217227125[U:1:256961397]Steam profile ↗✓ No bans

693Tracked matches60%Win rate2020Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating24,840Top 25% of 204,316 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#23902 of 251438 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 693 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,840 +9,937 16 Nov – 30 Aug · 6 days played
14,79824,840peak 24,84016 Nov30 Aug
24,840Peak Premier in tracked matches
46Days played since 2023-06-22

Premier CS Rating

  • At peak — 24,840
  • Next: Red band at 25,000 — 160 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGfuck nihilismFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER24,840 · Pink bandcsdb.gg/stats

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Performance scores

Aim95
Positioning69
Utility35

0–100 skill scores via Leetify.

Recent form

HOT62–36–2Last 10062%Win rateWWWWWLWLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +3.6pp headshot accuracy · +65ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 26%
  • Avg reaction 597ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 616ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.5
Utility3.5
Positioning6.9
Opening Duels5.8
Clutch4.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.9
Utility3.5
Mechanics9.4
Opening Duels4.9
Win Impact8.3

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time565ms−40ms
first ⅓ avg 605ms → last ⅓ avg 565ms
Headshot accuracy21.9%+2.9%
first ⅓ avg 19.1% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · nuke, 28 Dec →
57%Best headshot accuracy · 7–13 · dust2, 6 Nov →
430msFastest reaction time · 3–13 · overpass, 18 May →
13–0Biggest win · dust2, 4 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W5Current streak
7–9In matches decided by ≤2 rounds
17Overtime games

Map breakdown

mirageBest map · 72% over 43ancientWeakest map · 50% over 12
MapGradePlayedRecordWin rateAvg rating
mirageS4331–1272%0.04
dust2A1811–761%0.05
ancientB126–650%0.02
vertigoB84–450%0.03
anubisA74–357%0.04
inferno—43–175%0.08
overpass—31–233%0.01
cache—21–150%-0.02
nuke—21–150%0.07
train—10–10%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

960Matches
60%Win rate
1.46Avg K/D
96.3ADR
53%Headshot %

Clutches & streaks

40%1v1 clutch win
29%1v2 clutch win
24Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage25959%1.3319.5
Dust211557%1.2919.6
Anubis6360%1.3520.7
Ancient4755%1.4020.7
Cache2759%1.3121.1
Nuke1323%0.9617.5
Vertigo1362%1.2517.3
Inferno850%0.9916.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
42.4%Accuracy (enemy spotted)
43.4%Spray accuracy
92.4%Counter-strafing
7.3°Preaim
567msReaction time
38.9%T opening success
60.3%CT opening success
0.60Enemies flashed / flash
6.4%Flash assists
7.13HE damage / grenade
2.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6592 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8985% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage13–100.0425%25 Jul →
mirage13–20.1236%25 Jul →
mirage13–90.0225%25 Jul →
mirage13–50.1220%25 Jul →
dust216–140.0624%16 Jun →
dust24–13-0.0630%8 Jun →
mirage16–130.0227%4 Jun →
ancient11–13-0.0323%3 Jun →
overpass13–90.0421%3 Jun →
mirage19–16-0.0519%1 Jun →
mirage10–130.0222%28 May →
mirage13–8-0.0118%26 May →
ancient13–100.0622%26 May →
dust211–13-0.0215%26 May →
mirage13–4-0.0028%25 May →
dust213–90.0123%23 May →
ancient13–6-0.0213%23 May →
dust213–60.0222%22 May →
ancient14–160.0633%22 May →
mirage13–90.0619%22 May →
mirage9–130.0213%21 May →
anubis10–13-0.0115%21 May →
mirage11–130.0525%21 May →
anubis13–40.0433%21 May →
mirage11–130.0219%21 May →
overpass10–130.0119%20 May →
mirage8–130.0122%20 May →
dust213–80.0321%20 May →
mirage13–90.0719%20 May →
dust27–130.0116%20 May →
anubis13–110.0627%20 May →
ancient13–60.0516%20 May →
cache4–13-0.0714%18 May →
mirage13–80.0220%18 May →
dust211–130.0528%18 May →
overpass3–13-0.0114%18 May →
dust213–90.0927%17 May →
dust213–40.1428%14 May →
mirage13–90.0422%14 May →
mirage13–100.1630%14 May →
dust213–50.1637%13 May →
inferno9–130.0522%12 May →
ancient13–100.0723%10 May →
dust213–110.0329%10 May →
ancient9–13-0.0714%9 May →
cache13–80.0321%9 May →
ancient13–60.0423%9 May →
mirage13–11-0.0123%9 May →
mirage13–10-0.0316%8 May →
inferno13–60.0722%8 May →
mirage13–70.1419%7 May →
ancient13–70.0738%7 May →
mirage8–130.0425%30 Apr →
inferno16–130.0124%29 Apr →
inferno13–100.1838%8 Dec →
train12–120.0526%27 Nov →
mirage12–120.0317%27 Nov →
dust213–90.0733%6 Nov →
dust27–130.1857%6 Nov →
dust22–00.010%5 Nov →
mirage13–40.0821%4 Nov →
dust213–00.0720%4 Nov →
ancient9–130.0227%16 Apr →
mirage13–16-0.0610%6 Apr →
mirage11–13-0.0612%6 Apr →
mirage13–00.1620%10 Mar →
dust24–130.0132%4 Mar →
anubis13–40.1218%29 Dec →
ancient7–13-0.0322%29 Dec →
anubis13–70.0517%29 Dec →
vertigo10–130.0110%28 Dec →
vertigo9–13-0.0323%28 Dec →
ancient9–130.0322%28 Dec →
nuke13–70.1921%28 Dec →
vertigo11–13-0.0413%28 Dec →
mirage13–110.1516%28 Dec →
vertigo13–80.1320%28 Dec →
mirage5–13-0.0248%28 Dec →
anubis3–130.0430%17 Dec →
vertigo13–1-0.0011%17 Dec →
nuke16–19-0.0414%17 Dec →
mirage13–60.0326%17 Dec →
mirage13–90.0710%17 Dec →
mirage13–9-0.0118%17 Dec →
anubis9–13-0.0524%21 Nov →
mirage13–80.1522%16 Nov →
vertigo13–10.0510%13 Nov →
mirage13–60.0113%8 Nov →
mirage13–70.0524%8 Nov →
mirage19–170.0421%6 Nov →
mirage13–60.1016%6 Nov →
vertigo16–50.0715%11 Jul →
mirage16–110.0217%11 Jul →
mirage13–160.0022%11 Jul →
dust212–160.0225%1 Jul →
mirage19–150.0612%24 Jun →
vertigo9–160.0111%23 Jun →
mirage14–160.0218%23 Jun →
mirage16–10-0.0413%22 Jun →
mirage16–80.0224%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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