✟ BALR. #eckury ⛴

✟ BALR. #eckury ⛴ — CS2 Stats

CC76561198216452383[U:1:256186655]Steam profile ↗

2,482Tracked matches70%Win rate2022Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating19,786Purple band · top ~9.3% of ranked players (population est.)
CSDB Leaderboard#21359 of 52885 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GG✟ BALR. #eckury ⛴FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,786 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning64
Utility45

0–100 skill scores via Leetify.

Recent form

HOT44551Last 10044%Win rateLWWWWLWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression9.8
Utility4.5
Positioning6.4
Opening Duels5.0
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.4
Utility4.5
Mechanics6.1
Opening Duels5.0
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time568ms−26ms
first ⅓ avg 594ms → last ⅓ avg 568ms
Headshot accuracy12.4%+1.9%
first ⅓ avg 10.6% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 5–0
131Biggest win — inferno
6Longest win streak
59In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 100% over 6mirageWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientC29111838%-0.01
dust2C1871139%-0.00
infernoB158753%0.02
nukeD134931%-0.00
mirageD102820%-0.01
anubisS96367%-0.02
cacheS660100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

700Matches
50%Win rate
1.08Avg K/D
89.4ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient16152%1.1316.5
Inferno11355%1.0717.0
Dust211246%1.0115.3
Mirage8342%1.1615.7
Anubis8351%1.0015.8
Nuke8248%1.0916.8
Vertigo4848%1.1917.5
Cache978%0.9417.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
35.7%Accuracy (enemy spotted)
38.1%Spray accuracy
77.4%Counter-strafing
8.2°Preaim
556msReaction time
35.3%T opening success
64.4%CT opening success
0.30Enemies flashed / flash
3.3%Flash assists
9.66HE damage / grenade
4.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5741% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2975 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2947% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0020%28 Aug
dust213–70.0921%25 Aug
inferno13–90.0812%25 Aug
ancient13–70.065%25 Aug
inferno13–10.0412%25 Aug
inferno12–160.0212%25 Aug
dust213–7-0.0218%25 Aug
ancient13–30.058%25 Aug
cache16–120.0111%25 Aug
inferno13–3-0.0012%24 Aug
ancient13–50.0110%24 Aug
mirage11–130.0416%23 Aug
inferno16–12-0.0314%22 Aug
ancient13–8-0.0421%22 Aug
nuke10–3-0.007%21 Aug
ancient13–70.058%21 Aug
anubis11–13-0.074%19 Aug
ancient7–13-0.0715%19 Aug
inferno13–110.0713%19 Aug
dust27–130.0513%19 Aug
anubis13–110.0311%19 Aug
dust26–13-0.069%19 Aug
ancient6–13-0.0714%19 Aug
cache13–70.0419%18 Aug
inferno9–13-0.0314%18 Aug
ancient13–90.0210%18 Aug
mirage13–7-0.0414%18 Aug
anubis16–120.0711%17 Aug
inferno13–110.0416%17 Aug
ancient13–50.064%17 Aug
dust28–13-0.064%17 Aug
mirage9–13-0.0413%17 Aug
nuke5–13-0.0120%12 Aug
ancient13–30.0410%12 Aug
dust213–50.0718%12 Aug
ancient6–130.009%12 Aug
dust213–40.0614%12 Aug
inferno13–20.1011%12 Aug
nuke2–13-0.1021%12 Aug
ancient7–13-0.044%12 Aug
mirage3–13-0.069%12 Aug
dust29–130.0216%12 Aug
nuke5–00.2115%12 Aug
ancient7–13-0.047%12 Aug
inferno6–13-0.0320%11 Aug
mirage4–13-0.0211%11 Aug
ancient12–16-0.056%9 Aug
nuke13–2-0.0414%9 Aug
inferno13–30.0516%9 Aug
anubis9–13-0.0512%9 Aug
ancient3–13-0.0310%9 Aug
mirage11–13-0.038%9 Aug
ancient13–60.0618%9 Aug
inferno6–130.0212%8 Aug
anubis13–10-0.0210%8 Aug
ancient9–13-0.049%8 Aug
nuke7–13-0.0032%8 Aug
mirage13–30.0112%8 Aug
nuke15–15-0.019%8 Aug
ancient13–10-0.056%8 Aug
dust210–13-0.045%8 Aug
ancient10–13-0.061%8 Aug
mirage11–130.014%8 Aug
cache13–80.0215%7 Aug
ancient13–10-0.0112%7 Aug
dust23–1-0.0711%7 Aug
anubis13–100.0313%7 Aug
cache13–50.1215%7 Aug
anubis13–6-0.039%7 Aug
nuke13–16-0.0314%7 Aug
nuke5–13-0.057%7 Aug
mirage14–160.0412%7 Aug
anubis13–80.0311%7 Aug
ancient7–13-0.0510%7 Aug
dust213–30.1015%7 Aug
ancient11–13-0.0212%6 Aug
ancient6–13-0.0811%6 Aug
dust27–13-0.095%6 Aug
anubis7–13-0.133%6 Aug
ancient11–130.054%6 Aug
nuke13–20.0823%6 Aug
inferno9–130.0013%6 Aug
dust23–13-0.058%5 Aug
cache13–110.0810%5 Aug
dust212–160.038%5 Aug
cache13–80.027%5 Aug
inferno5–130.0413%5 Aug
dust27–130.0211%5 Aug
dust210–13-0.0414%5 Aug
ancient10–13-0.018%5 Aug
nuke8–13-0.0413%5 Aug
mirage11–130.0118%5 Aug
ancient9–13-0.017%4 Aug
inferno6–13-0.0413%2 Aug
dust213–40.0514%2 Aug
ancient6–130.0210%2 Aug
ancient11–13-0.057%1 Aug
ancient3–13-0.073%31 Jul
dust213–16-0.0712%31 Jul
nuke5–13-0.046%31 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →