jac0

jac0 — CS2 Stats

76561198211877908[U:1:251612180]Steam profile ↗✓ No bans

6,899Tracked matches53%Win rate2020Tracked since
CSDB Rating7.2 StrongPositional Player
Premier CS Rating26,721Top 5% of 205,052 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7439 of 252358 tracked
FaceitLevel 9 · 1,809 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Faceit ELO: 1,809 +0 28 Aug – 2 Sept · 4 observations
1,8091,809peak 1,80928 Aug2 Sept
26,721Peak Premier in tracked matches
1,809Highest Faceit ELO seen on CSDB
45Days played since 2026-08-14

Faceit ELO

  • At peak — 1,809
  • Next: Level 10 at 2,001 — 192 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • At peak — 26,721
  • Next: Gold band at 30,000 — 3,279 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjac0FACEITLevel 9 · 1,809 ELOSTANDINGTop 20.7% of rankedPREMIER26,721 · Red bandPEAK ELO1,809csdb.gg/stats

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Performance scores

Aim91
Positioning78
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY47–53Last 10047%Win rateLWLWLWWWLW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +1.6pp headshot accuracy · +1ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 400ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 433ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 433ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim9.1
Utility3.1
Positioning7.8
Opening Duels6.5
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 77% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.8
Utility3.1
Mechanics4.3
Opening Duels8.8
Win Impact6.1

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time430ms−39ms
first ⅓ avg 469ms → last ⅓ avg 430ms
Headshot accuracy21.4%−0.8%
first ⅓ avg 22.2% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 8–13 · mirage, 13 Sept →
55%Best headshot accuracy · 8–13 · dust2, 11 Oct →
328msFastest reaction time · 16–12 · inferno, 9 Oct →
13–2Biggest win · cache, 13 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
14–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 63% over 8mirageWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
dust2A2916–1355%0.01
mirageC238–1535%0.02
ancientC176–1135%0.02
infernoB147–750%0.02
cacheA85–363%0.00
anubisA85–363%0.04
nuke—10–10%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,401Matches
50%Win rate
1.12Avg K/D
81.1ADR
41%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
15Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage106849%1.0917.0
Dust259848%1.1116.9
Anubis44949%1.1017.1
Ancient40649%1.1017.0
Inferno31553%1.0616.5
Nuke16449%1.0416.3
Vertigo10439%1.0716.5
Overpass9849%0.9815.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
40.9%Accuracy (enemy spotted)
47.1%Spray accuracy
69.4%Counter-strafing
8.6°Preaim
429msReaction time
71.3%T opening success
60.6%CT opening success
0.39Enemies flashed / flash
1.1%Flash assists
8.79HE damage / grenade
4.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3929 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–130.0518%16 Oct →
dust213–7-0.0318%15 Oct →
dust210–13-0.0218%15 Oct →
cache13–100.0010%15 Oct →
dust27–130.0930%15 Oct →
inferno13–60.0224%15 Oct →
inferno7–0-0.0225%15 Oct →
inferno13–40.0218%15 Oct →
mirage9–130.0324%14 Oct →
mirage13–80.0232%14 Oct →
mirage16–14-0.0116%13 Oct →
dust213–70.0218%13 Oct →
dust213–11-0.029%13 Oct →
inferno12–160.0122%13 Oct →
mirage13–50.0918%13 Oct →
cache13–20.0312%13 Oct →
mirage13–60.0110%12 Oct →
dust27–130.0518%12 Oct →
dust28–13-0.0155%11 Oct →
dust213–110.0125%11 Oct →
mirage8–130.0430%11 Oct →
anubis9–130.0324%10 Oct →
dust27–130.0521%10 Oct →
dust210–13-0.0027%9 Oct →
ancient8–130.0216%9 Oct →
ancient13–40.0933%9 Oct →
inferno16–120.0729%9 Oct →
anubis8–130.0021%8 Oct →
dust216–140.0114%8 Oct →
nuke9–130.0113%6 Oct →
dust26–13-0.0324%6 Oct →
anubis13–40.0619%6 Oct →
cache13–60.0417%6 Oct →
mirage13–160.0524%5 Oct →
mirage5–130.0333%3 Oct →
ancient8–13-0.0126%3 Oct →
ancient8–13-0.019%1 Oct →
dust213–40.1327%1 Oct →
ancient3–13-0.0120%1 Oct →
dust213–110.0017%30 Sept →
dust213–70.0623%29 Sept →
dust211–13-0.0111%28 Sept →
dust214–160.0327%26 Sept →
anubis13–90.1023%26 Sept →
inferno8–13-0.0214%25 Sept →
ancient13–80.0814%22 Sept →
mirage8–130.0012%22 Sept →
anubis13–90.0119%20 Sept →
dust213–11-0.0211%20 Sept →
mirage13–50.0122%20 Sept →
dust26–00.0124%20 Sept →
mirage13–90.0118%19 Sept →
inferno13–110.1026%19 Sept →
mirage11–13-0.0135%19 Sept →
ancient14–160.055%18 Sept →
cache6–13-0.0011%17 Sept →
anubis13–70.0414%17 Sept →
mirage13–40.0647%17 Sept →
ancient13–110.0635%16 Sept →
ancient5–130.0311%15 Sept →
dust210–130.0126%15 Sept →
dust24–13-0.0713%13 Sept →
mirage13–110.0925%13 Sept →
mirage8–130.1318%13 Sept →
anubis9–130.0015%12 Sept →
cache13–20.0611%12 Sept →
mirage10–13-0.0019%12 Sept →
mirage10–13-0.0814%11 Sept →
ancient10–13-0.0217%10 Sept →
inferno6–13-0.067%7 Sept →
inferno13–160.0514%6 Sept →
anubis13–30.1118%6 Sept →
ancient13–70.0123%5 Sept →
ancient8–130.0422%5 Sept →
inferno5–13-0.0238%5 Sept →
dust216–14-0.0130%5 Sept →
dust211–130.0532%4 Sept →
ancient14–16-0.0114%4 Sept →
ancient23–250.0016%3 Sept →
inferno13–60.0323%3 Sept →
ancient5–13-0.0431%2 Sept →
mirage6–13-0.0326%31 Aug →
dust213–110.0541%29 Aug →
inferno6–130.0323%28 Aug →
inferno19–160.0320%27 Aug →
ancient13–110.0119%25 Aug →
dust216–140.008%25 Aug →
ancient13–60.0336%25 Aug →
dust210–130.0019%19 Aug →
mirage6–130.0227%19 Aug →
mirage14–160.0630%18 Aug →
cache4–13-0.1116%18 Aug →
mirage10–13-0.0518%18 Aug →
cache13–60.0126%18 Aug →
dust219–150.0119%16 Aug →
cache11–13-0.0214%16 Aug →
mirage7–13-0.0417%15 Aug →
mirage7–13-0.0319%15 Aug →
dust216–140.0423%15 Aug →
dust213–100.0135%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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