Blackoutall313

Blackoutall313 — CS2 Stats

76561198211335433[U:1:251069705]Steam profile ↗✓ No bans

637Tracked matches43%Win rate2025Tracked since
CSDB Rating3.7 LearningPositional Player
Premier CS Rating9,114Light Blue band · top ~59.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 11 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,114 -1,170 11 May22 Sept · 33 days played
9,06312,422peak 12,42211 May22 Sept
12,422Peak Premier in tracked matches
37Days played since 2026-05-11

Premier CS Rating

  • 3,308 below peak (12,422)
  • -700 over 30 days · declining
  • -221 over 90 days
  • Next: Blue band at 10,000 886 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGBlackoutall313PREMIER9,114 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning44
Utility21

0–100 skill scores via Leetify.

Recent form

COLD41572Last 10041%Win rateLTLWLLLLWL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +6.6pp headshot accuracy · −67ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 29%
  • Avg reaction 569ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 539ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim6.6
Utility2.1
Positioning4.4
Opening Duels0.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility2.1
Mechanics4.6
Opening Duels0.4
Win Impact2.6

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time576ms−40ms
first ⅓ avg 615ms → last ⅓ avg 576ms
Headshot accuracy18.9%−1.5%
first ⅓ avg 20.4% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–0 · nuke, 26 May
60%Best headshot accuracy · 6–13 · nuke, 2 Jun
398msFastest reaction time · 13–10 · ancient, 27 Aug
13–0Biggest win · nuke, 26 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
710In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 9dust2Weakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
mirageB29141548%-0.03
dust2D2471729%-0.04
nukeC1771041%0.00
infernoD124833%-0.00
ancientS96367%0.02
cacheD72529%-0.03
overpass21150%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
36.0%Accuracy (enemy spotted)
44.6%Spray accuracy
70.6%Counter-strafing
12.7°Preaim
568msReaction time
33.2%T opening success
23.2%CT opening success
0.24Enemies flashed / flash
7.8%Flash assists
6.91HE damage / grenade
1.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6506° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2369 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–130.0417%22 Sept
dust215–150.0229%21 Sept
inferno11–130.0233%21 Sept
ancient13–11-0.0050%4 Sept
mirage1–13-0.0914%2 Sept
cache5–13-0.0514%1 Sept
nuke9–13-0.0013%31 Aug
nuke8–13-0.0419%31 Aug
dust213–9-0.0125%31 Aug
cache14–160.0214%28 Aug
ancient13–10-0.0020%27 Aug
mirage13–11-0.106%23 Aug
mirage13–50.0438%23 Aug
mirage7–13-0.0222%20 Aug
mirage9–13-0.020%18 Aug
mirage15–15-0.0517%14 Aug
dust213–9-0.029%30 Jul
cache5–13-0.038%30 Jul
nuke14–16-0.0520%29 Jul
inferno11–13-0.0522%29 Jul
cache13–10-0.0533%29 Jul
nuke13–90.0350%29 Jul
dust26–13-0.0516%29 Jul
nuke13–80.018%28 Jul
cache5–13-0.058%28 Jul
nuke3–13-0.0417%27 Jul
mirage16–14-0.0312%27 Jul
nuke11–13-0.068%27 Jul
nuke13–60.0229%27 Jul
dust213–10-0.057%26 Jul
mirage9–130.017%26 Jul
mirage13–8-0.0230%26 Jul
mirage9–13-0.049%26 Jul
dust24–13-0.0331%26 Jul
mirage10–13-0.0518%26 Jul
dust22–13-0.0733%26 Jul
ancient13–70.030%26 Jul
cache6–13-0.0550%26 Jul
mirage13–3-0.0115%25 Jul
dust27–13-0.0929%24 Jul
cache13–30.0240%22 Jul
ancient9–130.0222%22 Jul
dust29–13-0.058%22 Jul
mirage10–13-0.0116%20 Jul
inferno11–130.0119%12 Jun
mirage10–13-0.0610%12 Jun
mirage13–16-0.020%12 Jun
dust29–13-0.0127%12 Jun
dust27–130.0414%11 Jun
mirage13–9-0.0013%11 Jun
inferno0–13-0.0514%10 Jun
nuke13–80.097%10 Jun
dust210–13-0.0431%10 Jun
mirage10–130.0127%10 Jun
nuke5–13-0.0421%9 Jun
dust210–130.0120%9 Jun
ancient6–130.0319%9 Jun
inferno13–50.0343%9 Jun
dust26–13-0.1125%5 Jun
dust29–13-0.050%5 Jun
mirage13–10-0.0117%3 Jun
inferno13–6-0.0414%3 Jun
nuke7–13-0.0225%3 Jun
nuke6–13-0.0460%2 Jun
mirage16–14-0.0425%2 Jun
overpass0–13-0.110%2 Jun
mirage13–5-0.0550%2 Jun
dust213–5-0.038%1 Jun
overpass13–6-0.0233%1 Jun
dust29–13-0.0517%1 Jun
nuke13–7-0.010%1 Jun
inferno13–80.0114%31 May
mirage13–10-0.080%31 May
dust23–13-0.0811%31 May
nuke13–10-0.0427%31 May
mirage11–13-0.090%31 May
dust216–14-0.019%31 May
dust24–13-0.0514%30 May
ancient13–60.0860%30 May
dust29–13-0.0925%30 May
ancient6–13-0.0011%29 May
ancient13–80.0422%28 May
nuke5–13-0.029%28 May
mirage13–3-0.0822%26 May
dust213–11-0.0417%26 May
nuke13–00.150%26 May
dust213–7-0.0450%25 May
mirage10–13-0.1015%25 May
inferno6–13-0.0527%25 May
dust27–13-0.0143%25 May
inferno7–130.0125%25 May
inferno11–130.0140%25 May
mirage13–90.0640%25 May
mirage11–13-0.0225%25 May
nuke11–130.0736%25 May
inferno10–13-0.040%12 May
mirage13–4-0.0017%12 May
mirage13–11-0.0130%12 May
ancient13–100.000%11 May
inferno13–40.1228%11 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →