Bello-_- — CS2 Stats

76561198207905304[U:1:247639576]✓ No bans

405Tracked matches55%Win rate2020Tracked since
CSDB Rating5.7 SolidHybrid Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGBello-_-FACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning41
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateLLWWWTWTLL

Last 10 vs previous 10: -40pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression4.9
Utility4.2
Positioning4.1
Opening Duels0.5
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.1
Utility4.2
Mechanics7.4
Opening Duels0.8
Win Impact6.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time608ms−8ms
first ⅓ avg 616ms → last ⅓ avg 608ms
Headshot accuracy26.5%+1.4%
first ⅓ avg 25.1% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–8
131Biggest win — anubis
6Longest win streak
L2Current streak
810In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 57% over 7trainWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%-0.01
nukeB179853%-0.00
infernoB157847%-0.02
ancientC104640%-0.02
trainC83538%0.02
anubisA74357%0.00
dust2C73443%-0.02
overpassC52340%-0.00
cache440100%0.01
vertigo440100%0.01
golden1010%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

499Matches
55%Win rate
1.00Avg K/D
73.1ADR
45%Headshot %

Clutches & streaks

25%1v1 clutch win
6%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage967%1.0515.6
Cache475%1.3115.5
Dust2367%0.8315.3
Nuke333%1.0617.0
Vertigo333%0.7512.0
Ancient1100%0.477.0
Anubis1100%0.5310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
32.0%Accuracy (enemy spotted)
36.6%Spray accuracy
83.3%Counter-strafing
9.1°Preaim
602msReaction time
27.8%T opening success
36.4%CT opening success
0.44Enemies flashed / flash
3.8%Flash assists
8.88HE damage / grenade
6.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4369 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7942% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage12–16-0.0830%27 Aug
nuke11–13-0.0328%27 Aug
mirage13–40.0513%22 Aug
cache13–80.0738%5 Aug
mirage13–8-0.0521%5 Aug
mirage15–15-0.0120%18 Jul
inferno13–11-0.0222%18 Jul
inferno8–8-0.0132%15 Jul
mirage7–13-0.0755%15 Jul
mirage6–13-0.0826%15 Jul
cache13–60.0023%15 Jul
nuke16–13-0.0020%14 Jul
inferno9–13-0.0136%14 Jul
mirage13–7-0.0521%14 Jul
nuke13–9-0.0535%13 Jul
mirage13–60.0131%13 Jul
cache13–8-0.0217%9 Jul
mirage3–13-0.0321%9 Jul
inferno13–110.0028%21 May
anubis13–10.0824%21 May
mirage7–130.0224%21 May
cache13–110.0041%21 May
ancient7–13-0.0429%23 Apr
anubis13–9-0.0218%20 Apr
nuke4–130.0223%20 Apr
mirage9–13-0.0023%9 Mar
train11–130.0544%4 Jan
mirage14–16-0.0028%3 Jan
inferno11–130.0122%3 Jan
train13–70.0215%3 Jan
mirage13–30.0527%3 Jan
ancient11–13-0.0227%3 Jan
overpass14–16-0.0011%3 Jan
nuke13–80.0943%3 Jan
golden6–13-0.0627%3 Jan
vertigo13–80.0722%3 Jan
overpass7–13-0.0127%3 Jan
ancient5–13-0.0618%3 Jan
dust29–13-0.0424%2 Jan
inferno10–13-0.0421%2 Jan
nuke11–130.0125%2 Jan
nuke13–100.0728%2 Jan
inferno13–80.1020%2 Jan
mirage11–130.0828%2 Jan
ancient13–9-0.0421%30 Dec
mirage13–90.0817%30 Dec
nuke7–13-0.0523%30 Dec
inferno4–13-0.0455%30 Dec
mirage5–13-0.0026%30 Dec
train6–13-0.0422%30 Dec
inferno13–7-0.0119%28 Dec
overpass13–70.0217%28 Dec
nuke10–13-0.0430%27 Dec
ancient10–13-0.0021%27 Dec
inferno6–130.0322%23 Dec
dust24–13-0.0530%28 Nov
mirage13–11-0.0034%28 Nov
anubis9–130.0139%21 Nov
overpass9–13-0.0328%21 Nov
vertigo13–60.0233%1 May
mirage13–30.0628%1 May
vertigo13–80.0120%11 Apr
train3–130.0019%11 Apr
ancient13–80.0336%11 Apr
nuke13–80.0325%11 Apr
anubis12–12-0.0137%11 Apr
train13–30.0926%11 Apr
vertigo13–5-0.0437%9 Apr
ancient13–1-0.0121%9 Apr
train8–130.0131%9 Apr
nuke13–11-0.0130%9 Apr
overpass13–90.0229%9 Apr
inferno13–11-0.0715%7 Apr
dust216–13-0.0026%27 Mar
anubis13–2-0.0321%27 Mar
nuke13–30.0527%27 Mar
nuke7–13-0.0738%26 Mar
train5–13-0.0336%26 Mar
nuke13–70.0326%26 Mar
anubis14–16-0.0424%19 Mar
nuke11–13-0.0615%19 Mar
anubis13–90.0331%19 Mar
nuke2–13-0.0429%19 Mar
dust213–20.0026%9 Mar
ancient8–130.0031%9 Mar
train13–60.0534%9 Mar
dust27–13-0.0335%9 Mar
inferno16–13-0.0321%6 Mar
inferno4–13-0.0631%6 Mar
mirage13–6-0.0424%6 Mar
inferno6–13-0.0623%5 Mar
mirage9–13-0.0124%5 Mar
ancient13–9-0.0116%5 Mar
mirage13–4-0.0618%5 Mar
nuke13–110.0321%5 Mar
ancient4–13-0.049%4 Mar
mirage9–130.0221%4 Mar
inferno16–12-0.0423%2 Mar
dust29–13-0.0536%2 Mar
dust22–00.000%2 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →