˃̣̣̥ ⁧⁧˂̣̣̥

˃̣̣̥ ⁧⁧˂̣̣̥ — CS2 Stats

CN76561198206920836[U:1:246655108]Steam profile ↗✓ No bans

1,261Tracked matches37%Win rate2023Tracked since
CSDB Rating8.1 StrongPositional Player
Premier CS Rating25,542Top 10% of 215,066 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#17444 of 261305 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG˃̣̣̥ ⁧⁧˂̣̣̥FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,542 · Red bandcsdb.gg/stats

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Performance scores

Aim96
Positioning76
Utility65

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim9.6
Utility6.5
Positioning7.6
Opening Duels6.6
Clutch3.0

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 96% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning7.6
Utility6.5
Mechanics9.2
Opening Duels9.1
Win Impact0.6

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

574Matches
55%Win rate
1.18Avg K/D
83.9ADR
53%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15454%1.1116.9
Dust210552%1.1518.4
Anubis5062%1.0015.2
Inferno3956%1.0215.9
Ancient2748%1.0116.2
Nuke922%1.0114.6
Overpass450%1.0816.3
Vertigo250%1.3818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
42.2%Accuracy (enemy spotted)
43.0%Spray accuracy
91.2%Counter-strafing
8.1°Preaim
521msReaction time
68.3%T opening success
64.5%CT opening success
0.69Enemies flashed / flash
8.1%Flash assists
9.54HE damage / grenade
12.26Flashes / match

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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